Player Matchup

Izanami
Izanami
KalBharav
Izanami
Level 102
God Stats
29W - 23L
1,956 SR
Queue Stats
102W - 109L
1,542 Elo+
Party 1
Agni
Agni
Madaari
Agni
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 33L
1,587 Elo+
Party 1
Sylvanus
Sylvanus
sikhsukh
Sylvanus
Level 160
God Stats
11W - 4L
1,485 SR
Queue Stats
178W - 133L
1,578 Elo+
Party 1
Team Averages
Level 140
1,647 SR
1,569 Elo+

VS

Team Averages
Level 86
1,381 SR
1,559 Elo+
Hel
Hel
KildiGaming
Hel
Level 15
God Stats
1W - 1L
1,274 SR
Queue Stats
7W - 13L
1,517 Elo+
Solo
Hachiman
Hachiman
Raunok
Hachiman
Level 119
God Stats
1W - 2L
1,509 SR
Queue Stats
24W - 27L
1,715 Elo+
Party 2
Mulan
Mulan
pimesokk
Mulan
Level 123
God Stats
2W - 5L
1,360 SR
Queue Stats
63W - 79L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KalBharav
Izanami
11
4 / 1 / 7
7,796
780
4,108
5,486
2,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Madaari
Agni
12
7 / 2 / 6
8,703
870
9,591
7,241
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
sikhsukh
Sylvanus
11
2 / 1 / 11
7,586
759
6,303
8,042
6,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 2
6,195
620
3,411
8,474
2,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Raunok
Hachiman
10
3 / 4 / 1
6,889
689
5,682
8,895
4,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
pimesokk
Mulan
9
0 / 2 / 2
5,991
599
5,115
9,257
6,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
4
4
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
KalBharav
Izanami
4
1
7
7.5
L
1
7
2
0.29
W
Agni
Madaari
Agni
7
2
6
5
L
Hachiman
Raunok
Hachiman
3
4
1
0.88
L
Mulan
pimesokk
Mulan
0
2
2
0.5
W
Sylvanus
sikhsukh
Sylvanus
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,002
Damage
14,208
20,769
Taken
26,626
11,819
Mitigated
13,024
12,981
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
KalBharav
Izanami
4,108
3,011
0
1,116
5,486
2,027
860
665
4,796
0
26,609
L
3,411
166
3,415
1,623
8,474
2,528
0
5,503
2,741
12,301
0
W
Agni
Madaari
Agni
9,591
1,069
122
1,979
7,241
2,798
955
963
6,203
35,471
0
L
Hachiman
Raunok
Hachiman
5,682
2,472
0
1,000
8,895
4,103
0
5,010
3,701
0
27,219
L
Mulan
pimesokk
Mulan
5,115
384
0
1,068
9,257
6,393
0
4,292
4,723
0
19,782
W
Sylvanus
sikhsukh
Sylvanus
6,303
2,695
4,756
5,008
8,042
6,994
813
1,803
6,041
20,141
4,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,085
Gold Earned
19,075
136
Minions Killed
93
0
Camps Cleared
0
507,371
Distance Traveled
462,699
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,796
780
48
5
0
164,724
2
L
Hel
6,195
620
16
2
0
155,126
1
W
Agni
8,703
870
59
6
0
182,931
3
L
Hachiman
6,889
689
53
5
0
121,953
4
L
Mulan
5,991
599
24
2
0
185,620
4
W
Sylvanus
7,586
759
29
3
0
159,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role