Player Matchup

Sol
Sol
UrBasicHusbando
Sol
Level 86
God Stats
35W - 28L
1,374 SR
Queue Stats
575W - 480L
1,470 Elo+
Party 2
Medusa
Medusa
ebolucky
Medusa
Level 22
God Stats
1W - 1L
1,718 SR
Queue Stats
44W - 30L
1,536 Elo+
Party 2
Khepri
Khepri
iWatchEcchi_UwU
Khepri
Level 104
God Stats
7W - 7L
1,500 SR
Queue Stats
561W - 434L
1,502 Elo+
Party 2
Team Averages
Level 71
1,531 SR
1,503 Elo+

VS

Team Averages
Level 45
1,600 SR
1,464 Elo+
Danzaburou
Danzaburou
Chinox1496
Danzaburou
Level 29
God Stats
60W - 48L
1,655 SR
Queue Stats
132W - 100L
1,563 Elo+
Party 1
Ra
Ra
Prodigial_Gaming
Ra
Level 5
God Stats
2W - 5L
1,206 SR
Queue Stats
8W - 10L
1,275 Elo+
Solo
Bacchus
Bacchus
TheNagatox18
Bacchus
Level 101
God Stats
19W - 15L
1,938 SR
Queue Stats
761W - 612L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,448
645
4,904
8,164
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
ebolucky
Medusa
8
1 / 6 / 0
5,852
585
6,151
8,052
2,849
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 6 / 1
6,485
649
2,974
10,294
6,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chinox1496
Danzaburou
12
4 / 0 / 13
8,207
821
7,551
7,188
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
7 / 2 / 10
8,123
812
6,266
5,001
1,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
TheNagatox18
Bacchus
12
7 / 0 / 10
8,626
863
7,617
6,351
4,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
2
Kills
18
19
Deaths
2
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chinox1496
Danzaburou
4
0
13
10.5
W
7
2
10
6
W
Bacchus
TheNagatox18
Bacchus
7
0
10
12
L
1
7
0
0.14
L
Medusa
ebolucky
Medusa
1
6
0
0.17
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,029
Damage
21,434
26,510
Taken
18,540
11,784
Mitigated
8,772
4,350
Healing
5,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chinox1496
Danzaburou
7,551
2,396
0
3,097
7,188
2,633
681
4,052
3,136
0
28,190
W
6,266
813
1,053
823
5,001
1,609
188
2,101
2,900
16,545
0
W
Bacchus
TheNagatox18
Bacchus
7,617
398
0
209
6,351
4,530
0
1,749
4,602
16,357
0
L
4,904
310
452
1,310
8,164
2,765
0
4,354
3,810
23,396
0
L
Medusa
ebolucky
Medusa
6,151
3,099
0
945
8,052
2,849
0
4,146
3,906
0
12,550
L
2,974
279
217
1,426
10,294
6,170
0
5,406
4,888
12,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,785
Gold Earned
24,956
78
Minions Killed
90
0
Camps Cleared
0
452,610
Distance Traveled
529,646
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,207
821
35
4
0
189,618
1
W
Ra
8,123
812
29
3
0
135,560
0
W
Bacchus
8,626
863
26
3
0
204,468
4
L
Sol
6,448
645
44
4
0
153,944
1
L
Medusa
5,852
585
18
2
0
141,161
0
L
Khepri
6,485
649
16
2
0
157,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role