Player Matchup

Amaterasu
Amaterasu
BrandonFrmToledo
Amaterasu
Level 25
God Stats
13W - 12L
1,804 SR
Queue Stats
47W - 37L
1,516 Elo+
Solo
Jormungandr
Jormungandr
DefNot007
Jormungandr
Level 16
God Stats
25W - 21L
1,424 SR
Queue Stats
49W - 48L
1,310 Elo+
Solo
Sylvanus
Sylvanus
rdr220118
Sylvanus
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 26L
1,295 Elo+
Solo
Bellona
Bellona
stubbornAngel27
Bellona
Level 8
God Stats
10W - 8L
1,396 SR
Queue Stats
221W - 216L
1,314 Elo+
Solo
Cernunnos
Cernunnos
xXJfactorXx5159
Cernunnos
Level 29
God Stats
21W - 21L
1,424 SR
Queue Stats
25W - 26L
1,328 Elo+
Solo
Team Averages
Level 17
1,509 SR
1,353 Elo+

VS

Team Averages
Level 17
1,398 SR
1,338 Elo+
Ymir
Ymir
AgateTrout89698
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
Daniel61056
Anubis
Level 17
God Stats
2W - 3L
1,195 SR
Queue Stats
3W - 8L
1,291 Elo+
Party 1
Vamana
Vamana
Lime_Lite2004
Vamana
Level 30
God Stats
2W - 3L
1,636 SR
Queue Stats
31W - 39L
1,369 Elo+
Solo
Izanami
Izanami
prinxessfanxy
Izanami
Level 29
God Stats
3W - 14L
1,159 SR
Queue Stats
70W - 81L
1,230 Elo+
Solo
Hachiman
Hachiman
senorio_pulcro
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
20
13 / 4 / 18
14,145
1,010
23,523
28,724
22,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
DefNot007
Jormungandr
20
7 / 0 / 28
15,847
1,132
13,386
15,035
13,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
rdr220118
Sylvanus
18
1 / 6 / 15
12,103
865
1,521
13,301
7,359
20
8 / 3 / 19
14,000
1,000
26,663
24,721
25,712
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
xXJfactorXx5159
Cernunnos
20
17 / 2 / 21
15,291
1,092
41,428
13,137
5,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 18 / 7
13,000
929
13,854
41,377
39,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
17
0 / 9 / 3
11,406
815
4,889
13,235
6,053
19
12 / 5 / 3
15,074
1,077
38,425
34,404
36,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
20
3 / 0 / 6
13,992
999
22,963
10,941
6,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hachiman
17
0 / 14 / 3
11,470
819
3,565
19,096
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
37
46
Kills
15
15
Deaths
46
101
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
18
7
0.19
W
Amaterasu
13
4
18
5.5
L
Anubis
0
9
3
0.17
W
Jormungandr
DefNot007
Jormungandr
7
0
28
21
L
12
5
3
2.7
L
Izanami
3
0
6
6
W
Sylvanus
rdr220118
Sylvanus
1
6
15
1.42
L
Hachiman
0
14
3
0.11
W
8
3
19
5.83
W
Cernunnos
xXJfactorXx5159
Cernunnos
17
2
21
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,521
Damage
83,696
94,918
Taken
119,053
74,773
Mitigated
95,003
15,923
Healing
14,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,854
3,524
0
786
41,377
39,436
0
5,401
35,976
35,162
0
W
Amaterasu
23,523
18,442
0
4,905
28,724
22,625
0
3,479
23,592
0
36,856
L
Anubis
4,889
540
0
0
13,235
6,053
0
3,183
10,052
28,289
0
W
Jormungandr
DefNot007
Jormungandr
13,386
5,068
0
4,699
15,035
13,230
0
4,073
10,862
47,119
0
L
38,425
19,463
450
8,485
34,404
36,020
0
6,078
28,326
0
50,161
L
Izanami
22,963
17,998
298
4,010
10,941
6,396
0
1,907
9,034
0
78,562
W
Sylvanus
rdr220118
Sylvanus
1,521
704
745
923
13,301
7,359
0
1,708
11,393
7,090
0
L
Hachiman
3,565
1,934
0
84
19,096
7,098
0
3,910
15,186
0
13,044
W
26,663
10,871
0
518
24,721
25,712
0
4,186
20,085
14,875
38,688
W
Cernunnos
xXJfactorXx5159
Cernunnos
41,428
35,016
0
4,133
13,137
5,847
0
5,297
7,715
0
68,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,386
Gold Earned
64,942
249
Minions Killed
257
8
Camps Cleared
2
1,106,877
Distance Traveled
1,099,354
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,000
929
47
3
0
241,632
0
W
Amaterasu
14,145
1,010
35
3
1
272,442
0
L
Anubis
11,406
815
50
4
0
128,018
0
W
Jormungandr
15,847
1,132
65
5
0
225,402
0
L
Vamana
15,074
1,077
27
2
0
308,720
0
L
Izanami
13,992
999
120
9
1
221,239
0
W
Sylvanus
12,103
865
15
1
1
149,130
3
L
Hachiman
11,470
819
13
1
1
199,745
3
W
Bellona
14,000
1,000
70
5
3
243,023
1
W
Cernunnos
15,291
1,092
64
5
3
216,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role