Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Iceman_SSK
Danzaburou
Level 25
God Stats
8W - 3L
1,625 SR
Queue Stats
86W - 65L
1,390 Elo+
Solo
Chang'e
Chang'e
JourneeBlue
Chang'e
Level 5
God Stats
31W - 18L
1,137 SR
Queue Stats
43W - 27L
1,154 Elo+
Solo
Bakasura
Bakasura
SpatialLlama513
Bakasura
Level 15
God Stats
12W - 2L
1,665 SR
Queue Stats
61W - 34L
1,457 Elo+
Solo
Artemis
Artemis
TadPol87
Artemis
Level 13
God Stats
17W - 17L
1,465 SR
Queue Stats
20W - 22L
1,317 Elo+
Party 1
Team Averages
Level 17
1,478 SR
1,364 Elo+

VS

Team Averages
Level 12
1,418 SR
1,298 Elo+
Medusa
Medusa
Plastique_Tiara2
Medusa
Level 11
God Stats
0W - 2L
1,209 SR
Queue Stats
3W - 11L
1,167 Elo+
Party 2
Tiamat
Tiamat
PrimeJoker47
Tiamat
Level 13
God Stats
5W - 10L
1,321 SR
Queue Stats
13W - 23L
1,260 Elo+
Solo
Jormungandr
Jormungandr
Tymarti
Jormungandr
Level 4
God Stats
0W - 4L
1,283 SR
Queue Stats
10W - 19L
1,109 Elo+
Solo
Olorun
Olorun
VERIFRIED_KILLA
Olorun
Level 28
God Stats
2W - 1L
1,777 SR
Queue Stats
33W - 35L
1,452 Elo+
Solo
Bakasura
Bakasura
WaifuDetached
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
8 / 1 / 20
11,372
1,137
8,235
10,167
9,281
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Iceman_SSK
Danzaburou
18
4 / 0 / 18
10,927
1,093
14,393
5,295
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
JourneeBlue
Chang'e
18
3 / 1 / 31
11,371
1,137
16,647
9,062
4,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
17
13 / 2 / 10
12,406
1,241
20,013
11,742
5,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
TadPol87
Artemis
17
9 / 2 / 17
11,425
1,143
18,755
11,951
5,251
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 4
9,035
904
13,885
22,254
8,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
15
0 / 3 / 5
8,885
889
5,811
7,456
3,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Tymarti
Jormungandr
14
1 / 8 / 1
8,665
867
2,577
14,445
9,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 6 / 2
10,584
1,058
11,530
21,380
8,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
WaifuDetached
Bakasura
15
1 / 10 / 3
9,228
923
8,886
19,961
8,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
21
37
Kills
6
6
Deaths
37
96
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
1
20
18
W
Danzaburou
Iceman_SSK
Danzaburou
4
0
18
13
W
Chang'e
JourneeBlue
Chang'e
3
1
31
18.5
L
1
10
4
0.3
L
Tiamat
0
3
5
0.83
W
Bakasura
13
2
10
9
W
Artemis
TadPol87
Artemis
9
2
17
8.75
L
Jormungandr
Tymarti
Jormungandr
1
8
1
0.19
L
3
6
2
0.67
L
Bakasura
WaifuDetached
Bakasura
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,043
Damage
42,689
48,217
Taken
85,496
26,066
Mitigated
38,705
22,942
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,235
813
460
742
10,167
9,281
0
3,997
5,771
23,662
0
W
Danzaburou
Iceman_SSK
Danzaburou
14,393
6,916
0
1,208
5,295
2,276
0
2,531
2,764
0
35,252
W
Chang'e
JourneeBlue
Chang'e
16,647
3,533
7,801
6,250
9,062
4,007
0
3,946
4,971
32,659
0
L
13,885
6,483
0
1,643
22,254
8,103
0
7,444
13,534
0
21,184
L
Tiamat
5,811
1,006
0
1,104
7,456
3,866
0
2,662
4,654
14,424
0
W
Bakasura
20,013
16,346
0
2,526
11,742
5,251
0
5,101
6,407
0
30,513
W
Artemis
TadPol87
Artemis
18,755
15,873
195
3,760
11,951
5,251
0
4,218
7,315
0
30,316
L
Jormungandr
Tymarti
Jormungandr
2,577
1,406
0
138
14,445
9,706
0
5,255
8,905
10,828
0
L
11,530
5,243
814
7,186
21,380
8,868
0
4,898
15,609
41,287
0
L
Bakasura
WaifuDetached
Bakasura
8,886
5,622
0
2,025
19,961
8,162
0
4,623
14,760
0
16,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,501
Gold Earned
46,397
204
Minions Killed
142
9
Camps Cleared
1
848,192
Distance Traveled
776,312
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,372
1,137
29
3
1
162,127
0
W
Danzaburou
10,927
1,093
61
6
0
142,438
0
W
Chang'e
11,371
1,137
42
4
0
197,543
3
L
Medusa
9,035
904
11
1
1
191,659
0
L
Tiamat
8,885
889
11
1
0
130,129
0
W
Bakasura
12,406
1,241
41
4
8
205,666
0
W
Artemis
11,425
1,143
31
3
0
140,418
0
L
Jormungandr
8,665
867
20
2
0
121,906
0
L
Olorun
10,584
1,058
65
7
0
169,342
0
L
Bakasura
9,228
923
35
4
0
163,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role