Player Matchup

Fenrir
Fenrir
IPos3idonI
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,408 Elo+
Solo
Hachiman
Hachiman
PnutZ
Hachiman
Level 18
God Stats
2W - 5L
1,388 SR
Queue Stats
18W - 26L
1,459 Elo+
Solo
Artemis
Artemis
SemmelKnoedel
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,520 Elo+
Party 1
Nemesis
Nemesis
maaorava
Nemesis
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 11L
1,306 Elo+
Solo
Ymir
Ymir
mrfre3man
Ymir
Level 2
God Stats
1W - 2L
1,520 SR
Queue Stats
1W - 2L
1,520 Elo+
Party 1
Team Averages
Level 13
1,482 SR
1,443 Elo+

VS

Team Averages
Level 13
1,699 SR
1,636 Elo+
Amaterasu
Amaterasu
Genkai1992
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Olorun
Olorun
Krissy91
Olorun
Level 5
God Stats
9W - 2L
2,026 SR
Queue Stats
15W - 7L
1,707 Elo+
Party 2
Artemis
Artemis
KyMyst
Artemis
Level 6
God Stats
2W - 0L
1,752 SR
Queue Stats
15W - 18L
1,739 Elo+
Party 2
Zeus
Zeus
Penguinhell
Zeus
Level 22
God Stats
5W - 3L
1,546 SR
Queue Stats
67W - 36L
1,690 Elo+
Party 2
Bellona
Bellona
Vorgulremik
Bellona
Level 28
God Stats
6W - 1L
1,672 SR
Queue Stats
153W - 113L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IPos3idonI
Fenrir
13
0 / 3 / 1
8,095
810
1,768
4,892
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
PnutZ
Hachiman
15
1 / 8 / 2
9,597
960
10,895
20,449
7,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
17
3 / 11 / 5
10,702
1,070
16,366
27,996
14,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
maaorava
Nemesis
16
3 / 7 / 3
10,038
1,004
9,233
23,242
10,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
15
1 / 10 / 4
9,956
996
7,876
25,652
24,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Genkai1992
Amaterasu
18
2 / 4 / 25
10,600
1,060
10,237
15,078
15,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Krissy91
Olorun
17
2 / 2 / 21
10,455
1,046
11,584
10,211
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
KyMyst
Artemis
18
12 / 1 / 18
11,855
1,186
31,136
10,098
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
13 / 0 / 19
13,243
1,324
24,027
4,296
1,994
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Vorgulremik
Bellona
18
10 / 1 / 22
11,621
1,162
21,380
14,046
13,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
144
8
Kills
39
39
Deaths
8
15
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Genkai1992
Amaterasu
2
4
25
3.63
L
Fenrir
IPos3idonI
Fenrir
0
3
1
0.17
W
Olorun
Krissy91
Olorun
2
2
21
6.25
W
Artemis
KyMyst
Artemis
12
1
18
21
W
13
0
19
22.5
L
Hachiman
PnutZ
Hachiman
1
8
2
0.25
L
Artemis
3
11
5
0.5
W
Bellona
Vorgulremik
Bellona
10
1
22
21
L
Nemesis
maaorava
Nemesis
3
7
3
0.64
L
Ymir
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,138
Damage
98,364
102,231
Taken
53,729
59,073
Mitigated
41,614
10,700
Healing
17,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Genkai1992
Amaterasu
10,237
4,494
0
3,435
15,078
15,520
0
4,182
10,896
77
12,799
L
Fenrir
IPos3idonI
Fenrir
1,768
376
0
128
4,892
1,654
0
1,621
3,121
0
2,016
W
Olorun
Krissy91
Olorun
11,584
7,136
1,046
5,498
10,211
5,174
0
485
9,726
24,464
0
W
Artemis
KyMyst
Artemis
31,136
22,221
0
4,315
10,098
5,172
0
1,168
8,930
0
44,695
W
24,027
1,512
843
1,159
4,296
1,994
0
260
4,036
65,210
0
L
Hachiman
PnutZ
Hachiman
10,895
7,101
0
1,916
20,449
7,879
0
6,389
13,768
0
17,691
L
Artemis
16,366
10,265
305
4,803
27,996
14,370
0
9,062
18,689
0
32,229
W
Bellona
Vorgulremik
Bellona
21,380
9,269
0
1,216
14,046
13,754
0
1,781
12,265
0
31,425
L
Nemesis
maaorava
Nemesis
9,233
3,332
0
3,049
23,242
10,436
0
7,559
15,508
0
27,237
L
Ymir
7,876
1,427
0
499
25,652
24,734
0
11,057
14,298
27,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,388
Gold Earned
57,774
140
Minions Killed
206
2
Camps Cleared
7
743,442
Distance Traveled
933,092
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,600
1,060
5
1
1
180,779
0
L
Fenrir
8,095
810
0
0
0
51,231
0
W
Olorun
10,455
1,046
32
3
2
156,235
0
W
Artemis
11,855
1,186
34
3
0
200,048
0
W
Zeus
13,243
1,324
114
11
2
189,593
1
L
Hachiman
9,597
960
21
2
1
174,992
0
L
Artemis
10,702
1,070
23
2
1
155,407
3
W
Bellona
11,621
1,162
21
2
2
206,437
1
L
Nemesis
10,038
1,004
36
4
0
193,118
4
L
Ymir
9,956
996
60
6
0
168,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role