Player Matchup

Athena
Athena
Gold IV
 
Athena
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
Dom58Ortiz
Cu Chulainn
Gold II
Level 147
God Stats
7W - 13L
1,519 SR
Queue Stats
517W - 506L
1,529 MMR
Solo
Fenrir
Fenrir
Gold II
Joiip
Fenrir
Gold II
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 41L
1,684 MMR
Party 2
Ra
Ra
Gold IV
Plural Spoons
Ra
Gold IV
Level 99
God Stats
5W - 3L
1,509 SR
Queue Stats
126W - 119L
1,355 MMR
Party 2
Danzaburou
Danzaburou
Gold II
Thehollywood22
Danzaburou
Gold II
Level 126
God Stats
19W - 20L
1,761 SR
Queue Stats
900W - 892L
1,592 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,558 SR
1,532 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,605 SR
1,522 MMR
Amaterasu
Amaterasu
Bronze III
Ace_Assassin97
Amaterasu
Bronze III
Level 127
God Stats
2W - 3L
1,605 SR
Queue Stats
53W - 55L
1,534 MMR
Solo
Mulan
Mulan
Gold III
Alrah
Mulan
Gold III
Level 89
God Stats
115W - 123L
1,487 SR
Queue Stats
343W - 352L
1,520 MMR
Solo
Izanami
Izanami
Gold IV
BLOOD PURGE
Izanami
Gold IV
Level 108
God Stats
395W - 286L
1,601 SR
Queue Stats
821W - 831L
1,530 MMR
Solo
Janus
Janus
Gold II
Commbancarl
Janus
Gold II
Level 53
God Stats
18W - 21L
1,676 SR
Queue Stats
286W - 274L
1,515 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
JoJoHighkey
Baron Samedi
Gold IV
Level 131
God Stats
3W - 3L
1,655 SR
Queue Stats
89W - 88L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
4 / 5 / 15
11,362
473
8,858
26,512
23,380
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Dom58Ortiz
Cu Chulainn
19
7 / 3 / 15
13,137
547
17,447
17,576
23,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Joiip
Fenrir
20
11 / 5 / 15
13,687
570
19,830
24,185
14,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
6 / 3 / 11
13,451
560
16,567
14,911
6,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Thehollywood22
Danzaburou
20
6 / 2 / 10
13,960
582
14,332
17,495
7,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ScyllaCthulhuSetArachneNemesis

VS

Bans
TsukuyomiSobekAwilixKumbhakarnaHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ace_Assassin97
Amaterasu
20
3 / 7 / 4
12,326
514
5,998
24,967
17,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
Alrah
Mulan
18
5 / 6 / 9
12,060
503
13,277
20,867
15,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
BLOOD PURGE
Izanami
19
3 / 6 / 5
12,237
510
12,348
19,533
7,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 6 / 6
12,261
511
12,396
14,750
5,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
JoJoHighkey
Baron Samedi
14
2 / 9 / 9
10,923
455
7,867
18,818
19,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
51
34
Kills
18
18
Deaths
34
66
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
5
15
2.3
L
Amaterasu
Ace_Assassin97
Amaterasu
3
7
4
0.71
L
Mulan
Alrah
Mulan
5
6
9
1.58
L
Izanami
BLOOD PURGE
Izanami
3
6
5
0.92
L
5
6
6
1.33
W
Cu Chulainn
Dom58Ortiz
Cu Chulainn
7
3
15
4.83
L
Baron Samedi
JoJoHighkey
Baron Samedi
2
9
9
0.72
W
Fenrir
Joiip
Fenrir
11
5
15
3.7
W
6
3
11
3.83
W
Danzaburou
Thehollywood22
Danzaburou
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,034
Damage
51,886
100,679
Taken
98,935
74,753
Mitigated
65,837
35,115
Healing
24,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,858
1,747
561
2,401
26,512
23,380
192
5,660
20,752
38,676
0
L
Amaterasu
Ace_Assassin97
Amaterasu
5,998
1,650
0
7,566
24,967
17,567
806
3,700
21,141
0
75,198
L
Mulan
Alrah
Mulan
13,277
2,419
0
4,987
20,867
15,581
0
5,364
15,335
0
71,304
L
Izanami
BLOOD PURGE
Izanami
12,348
8,845
0
5,167
19,533
7,755
1,058
5,249
14,096
0
105,917
L
12,396
536
0
2,700
14,750
5,607
0
3,532
11,012
82,008
0
W
Cu Chulainn
Dom58Ortiz
Cu Chulainn
17,447
3,398
0
1,890
17,576
23,033
1,413
2,807
14,637
730
77,155
L
Baron Samedi
JoJoHighkey
Baron Samedi
7,867
677
1,626
2,538
18,818
19,327
0
7,203
11,487
27,101
0
W
Fenrir
Joiip
Fenrir
19,830
5,920
0
8,985
24,185
14,036
1,660
5,786
17,518
0
85,890
W
16,567
1,206
6,534
7,291
14,911
6,429
1,123
5,707
9,018
97,176
0
W
Danzaburou
Thehollywood22
Danzaburou
14,332
7,509
0
7,453
17,495
7,875
7,843
3,124
14,327
0
121,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,597
Gold Earned
59,807
589
Minions Killed
623
0
Camps Cleared
0
2,304,086
Distance Traveled
1,966,437
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,362
473
52
2
0
476,317
1
L
Amaterasu
12,326
514
142
6
0
430,966
4
L
Mulan
12,060
503
115
5
0
416,384
10
L
Izanami
12,237
510
169
7
0
363,921
2
L
Janus
12,261
511
171
7
0
398,098
2
W
Cu Chulainn
13,137
547
105
4
0
438,745
5
L
Baron Samedi
10,923
455
26
1
0
357,068
8
W
Fenrir
13,687
570
114
5
0
478,678
2
W
Ra
13,451
560
159
7
0
463,384
6
W
Danzaburou
13,960
582
159
7
0
446,962
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role