Player Matchup

Achilles
Achilles
Bananapodre_200
Achilles
Level 5
God Stats
1W - 1L
1,709 SR
Queue Stats
32W - 24L
1,483 Elo+
Party 2
Ymir
Ymir
LuizRA
Ymir
Level 7
God Stats
4W - 2L
1,969 SR
Queue Stats
5W - 2L
1,885 Elo+
Solo
Ullr
Ullr
feit0sa
Ullr
Level 10
God Stats
1W - 2L
1,754 SR
Queue Stats
32W - 33L
1,450 Elo+
Solo
Anubis
Anubis
nathan_sf17
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,181 Elo+
Solo
Awilix
Awilix
yCryyZz_-
Awilix
Level 25
God Stats
3W - 2L
1,804 SR
Queue Stats
168W - 147L
1,510 Elo+
Party 2
Team Averages
Level 10
1,747 SR
1,502 Elo+

VS

Team Averages
Level 14
1,482 SR
1,591 Elo+
Apollo
Apollo
Peideisemcueca
Apollo
Level 15
God Stats
2W - 0L
1,857 SR
Queue Stats
17W - 9L
1,654 Elo+
Solo
Vamana
Vamana
Vielmozada
Vamana
Level 5
God Stats
1W - 0L
1,155 SR
Queue Stats
4W - 2L
1,609 Elo+
Party 1
Da Ji
Da Ji
YuFuY
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,609 Elo+
Party 1
Ares
Ares
camolaypepo
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,474 Elo+
Solo
Merlin
Merlin
tejota1
Merlin
Level 15
God Stats
4W - 1L
1,398 SR
Queue Stats
4W - 3L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
6 / 5 / 3
9,394
470
16,225
19,790
17,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
LuizRA
Ymir
12
1 / 8 / 4
8,449
422
9,900
16,870
9,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
feit0sa
Ullr
11
1 / 5 / 2
7,422
371
5,230
13,710
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
0 / 14 / 6
7,886
394
3,556
14,100
5,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
yCryyZz_-
Awilix
17
9 / 5 / 3
11,174
559
15,988
17,845
7,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 1 / 9
12,809
640
22,531
17,220
10,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
Vielmozada
Vamana
15
1 / 5 / 13
9,609
480
9,467
18,426
15,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Da Ji
YuFuY
Da Ji
17
6 / 3 / 11
11,499
575
10,403
15,953
9,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 3 / 17
11,389
569
8,205
16,440
18,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
tejota1
Merlin
18
10 / 6 / 6
12,524
626
15,492
12,650
5,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
92
17
Kills
36
37
Deaths
18
18
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Achilles
6
5
3
1.5
L
Ymir
LuizRA
Ymir
1
8
4
0.38
W
14
1
9
18.5
W
Vamana
Vielmozada
Vamana
1
5
13
1.5
W
Da Ji
YuFuY
Da Ji
6
3
11
3.83
W
5
3
17
4.5
L
Ullr
feit0sa
Ullr
1
5
2
0.4
L
Anubis
0
14
6
0.21
W
Merlin
tejota1
Merlin
10
6
6
2.17
L
Awilix
yCryyZz_-
Awilix
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,899
Damage
66,098
82,315
Taken
80,689
43,874
Mitigated
59,441
11,806
Healing
28,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
16,225
4,774
0
2,906
19,790
17,981
87
4,408
14,624
0
49,433
L
Ymir
LuizRA
Ymir
9,900
1,855
0
1,572
16,870
9,819
0
5,675
11,054
33,396
0
W
22,531
15,818
0
11,918
17,220
10,260
5,303
5,120
12,100
0
87,261
W
Vamana
Vielmozada
Vamana
9,467
3,775
0
6,588
18,426
15,887
1,069
406
18,020
4,574
30,798
W
Da Ji
YuFuY
Da Ji
10,403
2,833
0
5,364
15,953
9,280
482
1,920
14,033
0
72,738
W
8,205
632
0
2,156
16,440
18,424
674
3,080
13,360
24,974
0
L
Ullr
feit0sa
Ullr
5,230
2,601
0
1,999
13,710
3,735
216
3,935
9,688
0
30,880
L
Anubis
3,556
109
0
1,339
14,100
5,040
0
6,878
6,670
15,801
0
W
Merlin
tejota1
Merlin
15,492
1,415
328
2,299
12,650
5,590
1,751
2,930
9,720
69,250
0
L
Awilix
yCryyZz_-
Awilix
15,988
7,388
0
3,990
17,845
7,299
9
3,182
14,425
0
78,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,325
Gold Earned
57,830
344
Minions Killed
462
0
Camps Cleared
0
1,716,172
Distance Traveled
1,768,220
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,394
470
66
3
0
321,330
2
L
Ymir
8,449
422
49
2
0
365,199
4
W
Apollo
12,809
640
147
7
0
347,364
5
W
Vamana
9,609
480
54
3
0
392,831
1
W
Da Ji
11,499
575
101
5
0
369,005
0
W
Ares
11,389
569
20
1
0
331,987
1
L
Ullr
7,422
371
70
4
0
326,264
0
L
Anubis
7,886
394
29
1
0
313,739
0
W
Merlin
12,524
626
140
7
0
327,033
3
L
Awilix
11,174
559
130
7
0
389,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role