Player Matchup

Skadi
Skadi
 
Skadi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CheeWaa_RLS
Yemoja
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 101L
1,492 Elo+
Party 2
Izanami
Izanami
Lonely_King_08
Izanami
Level 47
God Stats
21W - 35L
1,437 SR
Queue Stats
251W - 428L
1,377 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MarieClère
Cu Chulainn
Level 48
God Stats
9W - 7L
1,658 SR
Queue Stats
44W - 68L
1,419 Elo+
Solo
Tiamat
Tiamat
puntamisi
Tiamat
Level 104
God Stats
6W - 10L
1,459 SR
Queue Stats
64W - 107L
1,362 Elo+
Party 2
Team Averages
Level 78
1,511 SR
1,430 Elo+

VS

Team Averages
Level 67
1,605 SR
1,640 Elo+
Sobek
Sobek
BossPixels
Sobek
Level 46
God Stats
1W - 0L
1,594 SR
Queue Stats
3W - 1L
1,694 Elo+
Party 1
Mulan
Mulan
Gu1D4nniel
Mulan
Level 89
God Stats
2W - 0L
1,693 SR
Queue Stats
3W - 1L
1,694 Elo+
Party 1
Thoth
Thoth
KilamiGaming
Thoth
Level 54
God Stats
1W - 0L
1,336 SR
Queue Stats
4W - 2L
1,694 Elo+
Party 1
Bakasura
Bakasura
Malmam
Bakasura
Level 29
God Stats
1W - 0L
1,867 SR
Queue Stats
3W - 0L
1,694 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RmNqC
Ah Muzen Cab
Level 118
God Stats
32W - 38L
1,534 SR
Queue Stats
274W - 337L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
4 / 3 / 0
8,021
573
7,320
10,737
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
10
1 / 2 / 3
6,839
489
5,199
10,303
4,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 8 / 1
6,270
448
3,882
11,406
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
MarieClère
Cu Chulainn
14
3 / 3 / 0
8,294
592
7,339
13,426
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
puntamisi
Tiamat
11
2 / 5 / 1
6,594
471
6,394
10,008
8,865
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
6 / 0 / 8
8,991
642
9,333
11,607
9,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
13
3 / 2 / 3
7,400
529
8,148
9,355
8,251
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 5
6,634
474
5,516
8,460
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Malmam
Bakasura
14
9 / 2 / 2
8,478
606
7,490
10,482
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
RmNqC
Ah Muzen Cab
13
2 / 3 / 4
7,600
543
6,726
10,634
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
10
Kills
21
21
Deaths
10
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
3
0
1.33
W
Sobek
6
0
8
10
L
Yemoja
1
2
3
1.25
W
Mulan
3
2
3
2.25
W
1
3
5
1.17
L
0
8
1
0.06
W
Bakasura
Malmam
Bakasura
9
2
2
5
L
Cu Chulainn
MarieClère
Cu Chulainn
3
3
0
1
W
Ah Muzen Cab
RmNqC
Ah Muzen Cab
2
3
4
1.33
L
Tiamat
puntamisi
Tiamat
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,134
Damage
37,213
55,880
Taken
50,538
26,242
Mitigated
28,072
19,714
Healing
20,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,320
3,545
0
4,458
10,737
4,109
231
1,851
8,886
0
55,583
W
Sobek
9,333
629
0
7,095
11,607
9,405
510
3,075
8,532
29,843
0
L
Yemoja
5,199
1,595
1,081
2,230
10,303
4,723
0
3,232
6,457
23,887
0
W
Mulan
8,148
2,108
90
1,595
9,355
8,251
169
209
9,146
0
40,913
W
5,516
155
0
765
8,460
2,638
696
5,393
3,067
31,078
0
L
3,882
2,431
0
1,975
11,406
3,311
0
3,362
7,478
0
35,039
W
Bakasura
Malmam
Bakasura
7,490
5,187
0
5,569
10,482
4,537
0
1,217
9,265
0
38,551
L
Cu Chulainn
MarieClère
Cu Chulainn
7,339
2,453
0
6,673
13,426
5,234
68
953
12,175
0
50,758
W
Ah Muzen Cab
RmNqC
Ah Muzen Cab
6,726
1,613
234
5,245
10,634
3,241
38
1,699
8,935
0
53,791
L
Tiamat
puntamisi
Tiamat
6,394
958
0
3,297
10,008
8,865
28
4,933
4,638
29,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,018
Gold Earned
39,103
374
Minions Killed
394
0
Camps Cleared
0
1,223,182
Distance Traveled
1,368,088
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,021
573
108
8
0
241,269
4
W
Sobek
8,991
642
45
3
0
319,816
0
L
Yemoja
6,839
489
40
3
0
247,620
2
W
Mulan
7,400
529
70
5
0
252,758
0
W
Thoth
6,634
474
70
5
0
266,266
2
L
Izanami
6,270
448
71
5
0
217,379
0
W
Bakasura
8,478
606
106
8
0
284,558
0
L
Cu Chulainn
8,294
592
99
7
0
255,825
5
W
Ah Muzen Cab
7,600
543
103
7
0
244,690
2
L
Tiamat
6,594
471
56
4
0
261,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role