Player Matchup

Hel
Hel
Thereal2k_sgh1
Hel
Level 128
God Stats
11W - 14L
1,376 SR
Queue Stats
286W - 295L
1,368 Elo+
Solo
Ao Kuang
Ao Kuang
XxBr_GamersxX
Ao Kuang
Level 145
God Stats
0W - 9L
1,300 SR
Queue Stats
357W - 487L
1,377 Elo+
Party 2
Anhur
Anhur
XxFabull_brxX
Anhur
Level 160
God Stats
12W - 13L
1,428 SR
Queue Stats
383W - 454L
1,427 Elo+
Party 2
Olorun
Olorun
eckks123
Olorun
Level 129
God Stats
6W - 1L
1,970 SR
Queue Stats
257W - 245L
1,541 Elo+
Solo
King Arthur
King Arthur
guipascuci
King Arthur
Level 106
God Stats
24W - 33L
1,557 SR
Queue Stats
500W - 488L
1,413 Elo+
Solo
Team Averages
Level 134
1,526 SR
1,425 Elo+

VS

Team Averages
Level 85
1,427 SR
1,402 Elo+
Bellona
Bellona
Faze_debtor
Bellona
Level 68
God Stats
9W - 2L
1,602 SR
Queue Stats
123W - 155L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
Genuine Cupcake
Nu Wa
Level 108
God Stats
6W - 1L
1,561 SR
Queue Stats
35W - 34L
1,400 Elo+
Solo
Ymir
Ymir
JOEYdesu
Ymir
Level 64
God Stats
7W - 5L
1,732 SR
Queue Stats
89W - 104L
1,405 Elo+
Solo
Neith
Neith
Queenist_Moon
Neith
Level 59
God Stats
1W - 4L
1,071 SR
Queue Stats
61W - 120L
1,383 Elo+
Party 1
Fenrir
Fenrir
xWarlord807x
Fenrir
Level 127
God Stats
18W - 23L
1,170 SR
Queue Stats
457W - 566L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,739
460
6,415
13,428
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
XxBr_GamersxX
Ao Kuang
17
7 / 1 / 1
10,459
550
4,423
10,836
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 1
6,768
356
2,174
6,715
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
eckks123
Olorun
14
0 / 8 / 4
8,482
446
5,634
16,799
4,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
guipascuci
King Arthur
18
4 / 5 / 3
11,107
585
9,523
16,591
12,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Faze_debtor
Bellona
17
2 / 5 / 1
10,182
536
4,593
13,579
9,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 1 / 6
10,690
563
19,070
9,554
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
1 / 1 / 3
8,143
429
2,409
6,609
4,178
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 2 / 2
8,280
436
3,986
8,837
3,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
15
9 / 4 / 2
10,152
534
11,442
13,006
5,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
13
Kills
18
18
Deaths
13
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Faze_debtor
Bellona
2
5
1
0.5
W
5
1
6
8
W
Ymir
1
1
3
2.5
W
1
2
2
1
L
2
2
2
1.5
L
Ao Kuang
XxBr_GamersxX
Ao Kuang
7
1
1
7.5
L
0
2
1
0.25
L
Olorun
eckks123
Olorun
0
8
4
0.25
L
King Arthur
guipascuci
King Arthur
4
5
3
1.1
W
Fenrir
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,169
Damage
41,500
64,369
Taken
51,585
27,403
Mitigated
26,024
22,816
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Faze_debtor
Bellona
4,593
1,919
0
4,188
13,579
9,560
518
1,805
11,570
0
55,470
W
19,070
5,453
0
2,304
9,554
3,731
3,501
4,799
4,755
82,920
0
W
Ymir
2,409
140
0
915
6,609
4,178
194
2,387
4,222
27,545
0
W
3,986
405
0
693
8,837
3,117
2,307
2,654
6,183
0
53,918
L
6,415
435
2,257
7,441
13,428
5,281
0
2,783
10,487
46,827
0
L
Ao Kuang
XxBr_GamersxX
Ao Kuang
4,423
1,332
0
3,809
10,836
3,935
285
3,161
7,527
63,254
0
L
2,174
801
0
1,083
6,715
1,490
0
2,698
3,875
0
20,598
L
Olorun
eckks123
Olorun
5,634
2,623
364
6,802
16,799
4,644
579
8,521
7,864
54,850
0
L
King Arthur
guipascuci
King Arthur
9,523
1,791
0
1,060
16,591
12,053
0
3,304
13,137
0
84,109
W
Fenrir
11,442
2,731
0
3,841
13,006
5,438
0
4,827
8,179
0
47,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,555
Gold Earned
47,447
496
Minions Killed
485
0
Camps Cleared
0
1,443,369
Distance Traveled
1,686,453
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,182
536
134
7
0
307,439
1
W
Nu Wa
10,690
563
142
7
0
360,235
3
W
Ymir
8,143
429
44
2
0
331,947
5
W
Neith
8,280
436
107
6
0
306,654
0
L
Hel
8,739
460
86
5
0
303,133
1
L
Ao Kuang
10,459
550
116
6
0
353,042
7
L
Anhur
6,768
356
48
3
0
168,987
2
L
Olorun
8,482
446
85
4
0
301,804
0
L
King Arthur
11,107
585
161
8
0
316,403
6
W
Fenrir
10,152
534
58
3
0
380,178
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role