Player Matchup

Amaterasu
Amaterasu
AtomlK5485
Amaterasu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 21L
1,261 Elo+
Party 1
Loki
Loki
FL Snagzz
Loki
Level 18
God Stats
4W - 4L
1,395 SR
Queue Stats
41W - 29L
1,236 Elo+
Party 1
Hel
Hel
lSoUzl
Hel
Level 20
God Stats
18W - 47L
1,217 SR
Queue Stats
18W - 48L
1,198 Elo+
Solo
Apollo
Apollo
typicalzee
Apollo
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 19L
1,567 Elo+
Solo
Yemoja
Yemoja
xMustyPitsx
Yemoja
Level 25
God Stats
42W - 23L
1,639 SR
Queue Stats
309W - 296L
1,508 Elo+
Solo
Team Averages
Level 16
1,450 SR
1,354 Elo+

VS

Team Averages
Level 22
1,532 SR
1,470 Elo+
Cthulhu
Cthulhu
LargePenileForce
Cthulhu
Level 24
God Stats
10W - 9L
1,568 SR
Queue Stats
61W - 44L
1,536 Elo+
Solo
Zhong Kui
Zhong Kui
MIKERULES666
Zhong Kui
Level 30
God Stats
11W - 16L
1,829 SR
Queue Stats
230W - 249L
1,549 Elo+
Solo
Cernunnos
Cernunnos
Yidok
Cernunnos
Level 24
God Stats
9W - 17L
1,485 SR
Queue Stats
510W - 537L
1,464 Elo+
Solo
Merlin
Merlin
deryosFr
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 65L
1,347 Elo+
Solo
Chang'e
Chang'e
storytwistchaos
Chang'e
Level 4
God Stats
1W - 2L
1,279 SR
Queue Stats
3W - 2L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AtomlK5485
Amaterasu
12
0 / 5 / 1
7,342
432
1,188
9,798
3,876
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
14
2 / 2 / 3
8,774
516
4,440
10,998
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
lSoUzl
Hel
17
9 / 0 / 5
10,782
634
13,102
10,704
4,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
typicalzee
Apollo
14
2 / 1 / 3
8,386
493
7,532
12,747
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
14
2 / 1 / 4
8,890
523
6,845
6,345
4,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,026
413
5,344
12,993
9,679
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
MIKERULES666
Zhong Kui
16
7 / 3 / 0
9,486
558
11,442
14,588
15,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Yidok
Cernunnos
12
1 / 2 / 1
7,462
439
7,435
9,690
3,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
deryosFr
Merlin
11
0 / 4 / 1
6,797
400
1,975
7,025
2,681
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 5 / 0
5,455
321
876
4,739
1,251
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
9
9
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AtomlK5485
Amaterasu
0
5
1
0.1
W
Loki
2
2
3
1.75
L
1
3
1
0.5
L
Zhong Kui
MIKERULES666
Zhong Kui
7
3
0
2.33
L
Cernunnos
Yidok
Cernunnos
1
2
1
0.75
L
Merlin
deryosFr
Merlin
0
4
1
0.13
W
Hel
lSoUzl
Hel
9
0
5
11.5
L
0
5
0
0
W
Apollo
typicalzee
Apollo
2
1
3
3.5
W
Yemoja
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,107
Damage
27,072
50,592
Taken
49,035
19,977
Mitigated
33,447
22,310
Healing
13,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AtomlK5485
Amaterasu
1,188
511
0
981
9,798
3,876
65
4,454
5,344
0
24,254
W
Loki
4,440
1,315
0
3,262
10,998
3,711
477
4,345
6,653
0
52,034
L
5,344
354
96
3,749
12,993
9,679
0
6,029
6,887
28,579
0
L
Zhong Kui
MIKERULES666
Zhong Kui
11,442
1,439
0
6,451
14,588
15,863
0
3,583
10,795
62,287
0
L
Cernunnos
Yidok
Cernunnos
7,435
2,845
0
1,504
9,690
3,973
0
3,525
6,097
0
36,447
L
Merlin
deryosFr
Merlin
1,975
151
12
1,425
7,025
2,681
560
4,749
1,866
29,268
0
W
Hel
lSoUzl
Hel
13,102
387
454
6,576
10,704
4,629
3,467
6,132
4,547
67,779
0
L
876
164
0
313
4,739
1,251
405
1,202
3,443
8,416
0
W
Apollo
typicalzee
Apollo
7,532
5,021
0
6,469
12,747
3,708
1,601
2,663
9,684
0
59,628
W
Yemoja
6,845
837
2,895
1,673
6,345
4,053
462
2,043
4,052
30,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,174
Gold Earned
36,226
403
Minions Killed
298
0
Camps Cleared
0
1,497,793
Distance Traveled
1,214,395
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,342
432
50
3
0
256,236
0
W
Loki
8,774
516
90
5
0
324,342
1
L
Cthulhu
7,026
413
55
3
0
296,886
2
L
Zhong Kui
9,486
558
115
7
0
284,642
0
L
Cernunnos
7,462
439
65
4
0
269,868
4
L
Merlin
6,797
400
45
3
0
244,887
6
W
Hel
10,782
634
124
7
0
332,465
0
L
Chang'e
5,455
321
18
1
0
118,112
0
W
Apollo
8,386
493
102
6
0
276,379
4
W
Yemoja
8,890
523
37
2
0
308,371
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role