Player Matchup

Neith
Neith
BorIvor
Neith
Level 15
God Stats
7W - 13L
1,382 SR
Queue Stats
16W - 25L
1,330 Elo+
Solo
Cerberus
Cerberus
CerberusWind
Cerberus
Level 7
God Stats
0W - 1L
1,137 SR
Queue Stats
1W - 8L
1,117 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ElVault
Ah Muzen Cab
Level 16
God Stats
2W - 2L
1,743 SR
Queue Stats
14W - 15L
1,393 Elo+
Party 1
Jormungandr
Jormungandr
mavisahin
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 146L
1,334 Elo+
Solo
Artemis
Artemis
rurusrurus
Artemis
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 5L
1,189 Elo+
Solo
Team Averages
Level 11
1,496 SR
1,273 Elo+

VS

Team Averages
Level 13
1,542 SR
1,392 Elo+
Anubis
Anubis
Qlasical
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Solo
Neith
Neith
RyanHT
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,360 Elo+
Solo
Merlin
Merlin
dtonaminiao
Merlin
Level 15
God Stats
3W - 0L
1,711 SR
Queue Stats
3W - 5L
1,288 Elo+
Solo
King Arthur
King Arthur
mulatin
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 178L
1,391 Elo+
Solo
Yemoja
Yemoja
nero5314
Yemoja
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 13L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BorIvor
Neith
18
1 / 8 / 12
11,405
950
9,537
16,045
5,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
CerberusWind
Cerberus
19
1 / 4 / 13
12,325
1,027
9,867
22,233
21,727
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
ElVault
Ah Muzen Cab
20
15 / 9 / 8
16,263
1,355
45,485
30,698
9,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
mavisahin
Jormungandr
18
6 / 5 / 10
12,590
1,049
8,529
21,982
16,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
rurusrurus
Artemis
18
1 / 10 / 9
11,300
942
8,248
19,804
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Qlasical
Anubis
20
22 / 2 / 10
17,082
1,424
41,870
17,128
8,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
RyanHT
Neith
18
1 / 7 / 19
11,402
950
9,159
15,670
7,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
20
7 / 4 / 21
13,623
1,135
28,091
13,836
6,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
mulatin
King Arthur
18
5 / 7 / 17
12,152
1,013
14,067
21,325
25,731
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
nero5314
Yemoja
20
1 / 4 / 24
13,511
1,126
11,762
19,236
24,853
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
127
24
Kills
36
36
Deaths
24
52
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Neith
BorIvor
Neith
1
8
12
0.88
L
Cerberus
CerberusWind
Cerberus
1
4
13
1.88
L
Ah Muzen Cab
ElVault
Ah Muzen Cab
15
9
8
2.11
W
Anubis
Qlasical
Anubis
22
2
10
13.5
W
Neith
RyanHT
Neith
1
7
19
1.5
W
Merlin
7
4
21
4.38
L
Jormungandr
mavisahin
Jormungandr
6
5
10
2.2
W
King Arthur
mulatin
King Arthur
5
7
17
1.93
W
Yemoja
nero5314
Yemoja
1
4
24
3.25
L
Artemis
rurusrurus
Artemis
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,666
Damage
104,949
110,762
Taken
87,195
59,527
Mitigated
73,408
11,777
Healing
25,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BorIvor
Neith
9,537
3,350
0
902
16,045
5,000
0
12,237
3,808
0
27,402
L
Cerberus
CerberusWind
Cerberus
9,867
905
0
3,864
22,233
21,727
0
14,667
7,566
26,429
0
L
Ah Muzen Cab
ElVault
Ah Muzen Cab
45,485
22,668
0
5,168
30,698
9,895
0
22,837
7,861
0
85,764
W
Anubis
Qlasical
Anubis
41,870
4,178
0
11,994
17,128
8,932
0
4,948
12,105
75,315
0
W
Neith
RyanHT
Neith
9,159
4,727
0
3,396
15,670
7,782
0
2,257
13,288
0
20,129
W
Merlin
28,091
2,586
696
3,331
13,836
6,110
0
1,838
11,898
68,295
0
L
Jormungandr
mavisahin
Jormungandr
8,529
2,067
0
441
21,982
16,857
0
17,376
4,606
26,043
0
W
King Arthur
mulatin
King Arthur
14,067
2,977
806
832
21,325
25,731
0
4,838
16,364
0
21,688
W
Yemoja
nero5314
Yemoja
11,762
2,654
2,365
2,043
19,236
24,853
0
3,917
15,144
26,107
0
L
Artemis
rurusrurus
Artemis
8,248
4,665
0
1,402
19,804
6,048
0
14,606
5,198
0
14,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,883
Gold Earned
67,770
212
Minions Killed
277
5
Camps Cleared
2
961,230
Distance Traveled
854,480
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,405
950
40
3
1
195,306
0
L
Cerberus
12,325
1,027
36
3
2
177,837
0
L
Ah Muzen Cab
16,263
1,355
99
8
1
219,923
0
W
Anubis
17,082
1,424
77
6
0
183,613
0
W
Neith
11,402
950
30
3
0
123,992
0
W
Merlin
13,623
1,135
113
9
1
206,184
0
L
Jormungandr
12,590
1,049
26
2
0
202,292
0
W
King Arthur
12,152
1,013
22
2
1
174,716
1
W
Yemoja
13,511
1,126
35
3
0
165,975
3
L
Artemis
11,300
942
11
1
1
165,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role