Player Matchup

Artemis
Artemis
Arkdyn
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 64L
1,744 Elo+
Solo
Janus
Janus
DLD-BoCaChE
Janus
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
91W - 82L
1,396 Elo+
Party 1
Sobek
Sobek
Xx_PUXI_11
Sobek
Level 22
God Stats
4W - 6L
1,228 SR
Queue Stats
8W - 19L
1,141 Elo+
Party 1
Horus
Horus
crazychillboy
Horus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,497 Elo+
Solo
Neith
Neith
xX_eRV3lasco_Xx
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,171 Elo+
Party 1
Team Averages
Level 22
1,446 SR
1,390 Elo+

VS

Team Averages
Level 21
1,560 SR
1,469 Elo+
Neith
Neith
Alexander_Sage
Neith
Level 26
God Stats
2W - 5L
1,332 SR
Queue Stats
64W - 88L
1,427 Elo+
Solo
Odin
Odin
FrosTsize
Odin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,314 Elo+
Solo
Baba Yaga
Baba Yaga
G_a_n_i_b_a_l_S
Baba Yaga
Level 18
God Stats
7W - 4L
1,687 SR
Queue Stats
78W - 73L
1,395 Elo+
Solo
Tiamat
Tiamat
Saavedra89
Tiamat
Level 28
God Stats
33W - 13L
1,747 SR
Queue Stats
58W - 39L
1,638 Elo+
Solo
Ymir
Ymir
money_for_chat
Ymir
Level 23
God Stats
19W - 14L
1,537 SR
Queue Stats
123W - 103L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arkdyn
Artemis
20
11 / 4 / 1
12,716
606
22,995
22,384
8,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 5 / 0
9,155
436
7,275
12,523
4,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
10
0 / 7 / 0
6,820
325
1,881
14,403
9,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 4 / 2
7,861
374
2,417
16,962
11,999
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 9 / 1
7,412
353
3,022
9,425
3,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 9
10,986
523
12,320
12,905
5,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
15
2 / 4 / 6
9,582
456
5,104
11,458
11,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
G_a_n_i_b_a_l_S
Baba Yaga
15
1 / 1 / 2
9,573
456
6,683
6,798
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Saavedra89
Tiamat
19
6 / 4 / 9
12,194
581
14,935
17,593
12,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
13 / 1 / 11
12,524
596
18,095
18,307
22,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
14
Kills
29
29
Deaths
14
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
4
9
2.88
L
Artemis
Arkdyn
Artemis
11
4
1
2.88
L
3
5
0
0.6
W
Odin
2
4
6
1.25
W
Baba Yaga
G_a_n_i_b_a_l_S
Baba Yaga
1
1
2
2
W
Tiamat
Saavedra89
Tiamat
6
4
9
2.63
L
Sobek
0
7
0
0
L
0
4
2
0.25
W
13
1
11
18.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,590
Damage
57,137
75,697
Taken
67,061
38,182
Mitigated
54,857
15,290
Healing
18,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,320
3,512
0
5,108
12,905
5,443
3,222
2,354
10,551
0
72,767
L
Artemis
Arkdyn
Artemis
22,995
12,451
0
9,776
22,384
8,953
3,044
11,229
10,980
0
96,950
L
7,275
450
0
1,170
12,523
4,283
118
9,497
3,026
48,448
0
W
Odin
5,104
1,314
0
1,830
11,458
11,227
343
279
11,179
0
37,631
W
Baba Yaga
G_a_n_i_b_a_l_S
Baba Yaga
6,683
387
0
868
6,798
3,074
1,340
1,105
5,693
49,352
0
W
Tiamat
Saavedra89
Tiamat
14,935
1,178
490
9,026
17,593
12,561
3,841
2,506
15,087
83,674
0
L
Sobek
1,881
354
0
2,054
14,403
9,945
0
6,434
7,944
16,633
0
L
2,417
1,439
194
1,605
16,962
11,999
230
8,955
7,857
0
28,541
W
18,095
4,436
0
1,592
18,307
22,552
700
2,912
15,395
57,834
0
L
3,022
1,137
0
491
9,425
3,002
201
3,598
5,802
0
34,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,964
Gold Earned
54,859
409
Minions Killed
463
0
Camps Cleared
0
1,554,655
Distance Traveled
1,905,556
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,986
523
125
6
0
323,860
3
L
Artemis
12,716
606
167
8
0
325,251
4
L
Janus
9,155
436
109
5
0
285,262
0
W
Odin
9,582
456
84
4
0
438,207
2
W
Baba Yaga
9,573
456
67
3
0
425,263
3
W
Tiamat
12,194
581
139
7
0
318,919
4
L
Sobek
6,820
325
23
1
0
274,085
1
L
Horus
7,861
374
43
2
0
388,080
0
W
Ymir
12,524
596
48
2
0
399,307
5
L
Neith
7,412
353
67
3
0
281,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role