Player Matchup

Izanami
Izanami
DJFraNciS_57
Izanami
Level 51
God Stats
5W - 16L
1,063 SR
Queue Stats
117W - 151L
1,373 Elo+
Party 1
Hera
Hera
Its-Eluv
Hera
Level 60
God Stats
0W - 5L
1,500 SR
Queue Stats
126W - 163L
1,356 Elo+
Party 1
Fenrir
Fenrir
Oscurityy
Fenrir
Level 29
God Stats
10W - 21L
1,386 SR
Queue Stats
102W - 125L
1,447 Elo+
Party 1
Team Averages
Level 47
1,316 SR
1,392 Elo+

VS

Team Averages
Level 67
1,603 SR
1,697 Elo+
Chronos
Chronos
Destroyaa96
Chronos
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
316W - 149L
1,715 Elo+
Party 2
Set
Set
ReviloSmiles
Set
Level 28
God Stats
30W - 8L
1,814 SR
Queue Stats
477W - 314L
1,706 Elo+
Party 2
Tyr
Tyr
Zombie W0lf
Tyr
Level 144
God Stats
1W - 1L
1,495 SR
Queue Stats
109W - 103L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DJFraNciS_57
Izanami
9
1 / 6 / 3
6,999
636
5,089
8,707
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
10
2 / 5 / 2
7,115
647
6,162
7,183
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Oscurityy
Fenrir
9
1 / 5 / 3
6,822
620
5,063
9,899
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Destroyaa96
Chronos
12
3 / 1 / 9
8,502
773
4,074
7,020
2,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
7 / 2 / 8
9,633
876
10,593
9,748
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 1 / 5
8,986
817
6,934
9,342
4,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
4
Kills
16
16
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
DJFraNciS_57
Izanami
1
6
3
0.42
W
Chronos
Destroyaa96
Chronos
3
1
9
7.5
L
Hera
2
5
2
0.6
L
Fenrir
Oscurityy
Fenrir
1
5
3
0.5
W
7
2
8
5.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,314
Damage
21,601
25,789
Taken
26,110
9,338
Mitigated
10,655
1,116
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DJFraNciS_57
Izanami
5,089
2,857
0
511
8,707
3,738
0
704
8,003
0
30,369
W
Chronos
Destroyaa96
Chronos
4,074
1,249
0
1,963
7,020
2,059
1,707
2,048
4,802
40,683
0
L
Hera
6,162
1,123
0
250
7,183
2,200
0
1,228
5,955
25,741
0
L
Fenrir
Oscurityy
Fenrir
5,063
1,277
0
355
9,899
3,400
0
2,179
7,720
0
10,570
W
10,593
4,467
0
3,130
9,748
3,733
986
1,471
7,761
0
36,238
W
6,934
1,126
0
3,085
9,342
4,863
326
2,287
6,857
0
28,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,936
Gold Earned
27,121
102
Minions Killed
148
0
Camps Cleared
0
548,324
Distance Traveled
662,676
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,999
636
49
4
0
160,531
0
W
Chronos
8,502
773
69
6
0
197,048
1
L
Hera
7,115
647
42
4
0
184,033
1
L
Fenrir
6,822
620
11
1
0
203,760
1
W
Set
9,633
876
47
4
0
230,008
0
W
Tyr
8,986
817
32
3
0
235,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role