Player Matchup

Nemesis
Nemesis
ATLAS246
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,470 Elo+
Solo
Cu Chulainn
Cu Chulainn
AsliGundaMunda
Cu Chulainn
Level 16
God Stats
10W - 13L
1,413 SR
Queue Stats
169W - 217L
1,337 Elo+
Solo
Ra
Ra
T1N3CK0
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 1
Jormungandr
Jormungandr
Yormu
Jormungandr
Level 25
God Stats
5W - 4L
1,282 SR
Queue Stats
61W - 45L
1,441 Elo+
Solo
Artemis
Artemis
seaol
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 1
Team Averages
Level 12
1,439 SR
1,510 Elo+

VS

Team Averages
Level 20
1,470 SR
1,517 Elo+
Anhur
Anhur
Colemehr
Anhur
Level 28
God Stats
39W - 31L
1,531 SR
Queue Stats
105W - 97L
1,451 Elo+
Solo
Zeus
Zeus
RuSeK9310
Zeus
Level 4
God Stats
3W - 4L
1,477 SR
Queue Stats
4W - 11L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
Skaffer
Tsukuyomi
Level 26
God Stats
2W - 2L
1,746 SR
Queue Stats
51W - 49L
1,752 Elo+
Solo
Nemesis
Nemesis
UAHSUASHASU11
Nemesis
Level 28
God Stats
10W - 17L
1,319 SR
Queue Stats
101W - 109L
1,546 Elo+
Solo
Ares
Ares
VintagNuke
Ares
Level 14
God Stats
3W - 1L
1,277 SR
Queue Stats
48W - 55L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ATLAS246
Nemesis
8
1 / 5 / 1
4,693
521
2,092
7,539
1,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cu Chulainn
AsliGundaMunda
Cu Chulainn
7
0 / 5 / 0
4,352
484
1,963
6,967
3,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 6 / 0
3,746
416
522
3,639
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
Yormu
Jormungandr
8
1 / 1 / 1
4,452
495
2,306
5,410
2,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
seaol
Artemis
4
0 / 8 / 0
3,731
415
800
6,187
1,874
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Colemehr
Anhur
9
2 / 1 / 0
5,040
560
1,327
3,266
787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
12
13 / 0 / 1
7,814
868
8,277
5,122
1,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Skaffer
Tsukuyomi
11
4 / 0 / 1
6,328
703
3,557
4,346
1,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
11
6 / 0 / 4
6,697
744
4,662
5,925
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 2
5,070
563
997
5,158
1,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
25
25
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ATLAS246
Nemesis
1
5
1
0.3
L
Cu Chulainn
AsliGundaMunda
Cu Chulainn
0
5
0
0
W
Anhur
Colemehr
Anhur
2
1
0
2
W
Zeus
13
0
1
13.5
W
Tsukuyomi
Skaffer
Tsukuyomi
4
0
1
4.5
L
0
6
0
0
W
Nemesis
6
0
4
8
W
0
1
2
1
L
Jormungandr
Yormu
Jormungandr
1
1
1
1.5
L
Artemis
seaol
Artemis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,683
Damage
18,820
29,742
Taken
23,817
11,034
Mitigated
7,820
3,655
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ATLAS246
Nemesis
2,092
933
228
1,454
7,539
1,871
0
540
6,874
0
18,480
L
Cu Chulainn
AsliGundaMunda
Cu Chulainn
1,963
422
0
763
6,967
3,143
492
1,305
5,512
0
16,358
W
Anhur
Colemehr
Anhur
1,327
739
0
1,035
3,266
787
564
510
2,681
0
21,640
W
Zeus
8,277
1,640
215
1,772
5,122
1,452
1,601
734
4,338
44,838
0
W
Tsukuyomi
Skaffer
Tsukuyomi
3,557
1,169
0
1,170
4,346
1,945
1,038
0
4,196
0
30,107
L
522
156
0
58
3,639
1,160
268
2,456
1,183
6,561
0
W
Nemesis
4,662
2,285
0
843
5,925
1,910
991
435
5,415
0
31,042
W
997
189
0
1,619
5,158
1,726
150
924
4,109
9,693
0
L
Jormungandr
Yormu
Jormungandr
2,306
772
123
1,029
5,410
2,986
0
1,317
4,068
16,133
0
L
Artemis
seaol
Artemis
800
637
0
0
6,187
1,874
270
3,656
2,531
0
7,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,974
Gold Earned
30,949
133
Minions Killed
275
0
Camps Cleared
0
721,404
Distance Traveled
894,972
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,693
521
47
5
0
172,556
0
L
Cu Chulainn
4,352
484
31
3
0
153,065
0
W
Anhur
5,040
560
47
5
0
146,335
0
W
Zeus
7,814
868
88
10
0
161,967
0
W
Tsukuyomi
6,328
703
65
7
0
198,594
1
L
Ra
3,746
416
13
1
0
109,087
1
W
Nemesis
6,697
744
69
8
0
213,148
0
W
Ares
5,070
563
6
1
0
174,928
1
L
Jormungandr
4,452
495
28
3
0
179,912
1
L
Artemis
3,731
415
14
2
0
106,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role