Player Matchup

Terra
Terra
Curtortion
Terra
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,407 Elo+
Party 1
Arachne
Arachne
DamageArthur
Arachne
Level 157
God Stats
1W - 0L
1,882 SR
Queue Stats
167W - 114L
1,472 Elo+
Party 1
Tiamat
Tiamat
RedRobustRocket
Tiamat
Level 121
God Stats
16W - 25L
1,383 SR
Queue Stats
347W - 464L
1,395 Elo+
Solo
Team Averages
Level 107
1,588 SR
1,425 Elo+

VS

Team Averages
Level 110
1,416 SR
1,492 Elo+
Terra
Terra
KinoDH
Terra
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 20L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
OpWn3d
Baron Samedi
Level 119
God Stats
24W - 26L
1,549 SR
Queue Stats
372W - 397L
1,434 Elo+
Solo
Cupid
Cupid
RandumTek
Cupid
Level 102
God Stats
9W - 12L
1,200 SR
Queue Stats
91W - 121L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
0 / 4 / 16
11,614
611
5,558
23,021
23,370
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
DamageArthur
Arachne
16
16 / 9 / 2
14,845
781
21,698
24,610
15,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 4 / 11
12,338
649
13,613
14,092
12,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
KinoDH
Terra
15
4 / 4 / 12
13,079
688
14,077
21,507
10,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
OpWn3d
Baron Samedi
14
5 / 6 / 10
12,590
663
12,373
14,496
5,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
RandumTek
Cupid
16
7 / 8 / 6
12,714
669
18,916
18,141
5,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
44
18
Kills
16
17
Deaths
18
29
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Terra
0
4
16
2
W
Arachne
DamageArthur
Arachne
16
9
2
1.89
L
Terra
KinoDH
Terra
4
4
12
2.5
L
Baron Samedi
OpWn3d
Baron Samedi
5
6
10
1.67
L
Cupid
RandumTek
Cupid
7
8
6
1.25
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,869
Damage
45,366
61,723
Taken
54,144
51,132
Mitigated
21,437
21,095
Healing
23,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
5,558
1,600
3,064
5,643
23,021
23,370
502
9,177
13,844
16,284
0
W
Arachne
DamageArthur
Arachne
21,698
14,329
0
8,433
24,610
15,523
1,797
10,947
13,663
0
72,761
L
Terra
KinoDH
Terra
14,077
1,912
5,220
7,583
21,507
10,495
0
7,909
13,598
35,847
0
L
Baron Samedi
OpWn3d
Baron Samedi
12,373
1,045
2,896
2,688
14,496
5,774
579
5,608
8,888
38,912
0
L
Cupid
RandumTek
Cupid
18,916
10,012
1,174
4,027
18,141
5,168
2,296
5,683
12,458
0
77,094
W
13,613
1,462
0
3,955
14,092
12,239
956
7,058
7,034
75,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,797
Gold Earned
38,383
176
Minions Killed
204
0
Camps Cleared
0
901,417
Distance Traveled
884,211
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,614
611
19
1
0
291,437
2
W
Arachne
14,845
781
57
3
0
323,643
4
L
Terra
13,079
688
39
2
0
334,947
0
L
Baron Samedi
12,590
663
47
2
0
271,242
2
L
Cupid
12,714
669
118
6
0
278,022
0
W
Tiamat
12,338
649
100
5
0
286,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role