Player Matchup

Chang'e
Chang'e
Gold III
Chivitoni
Chang'e
Gold III
Level 160
God Stats
13W - 12L
1,680 SR
Queue Stats
376W - 361L
1,613 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
ElGamma
Kumbhakarna
Gold II
Level 156
God Stats
0W - 3L
1,347 SR
Queue Stats
155W - 138L
1,629 MMR
Party 1
Anhur
Anhur
Gold I
Kekrona
Anhur
Gold I
Level 160
God Stats
4W - 4L
1,813 SR
Queue Stats
136W - 123L
1,635 MMR
Party 1
Tyr
Tyr
Gold II
KingDusan
Tyr
Gold II
Level 100
God Stats
2W - 3L
1,621 SR
Queue Stats
40W - 38L
1,624 MMR
Solo
Susano
Susano
Bronze III
Regigigas
Susano
Bronze III
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 177L
1,610 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,592 SR
1,622 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,580 SR
1,597 MMR
Ymir
Ymir
Gold II
DanNBK
Ymir
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Jonathanzl
Aphrodite
Gold IV
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
187W - 200L
1,632 MMR
Solo
Mercury
Mercury
Gold II
SDFHAREGT
Mercury
Gold II
Level 142
God Stats
31W - 17L
1,730 SR
Queue Stats
439W - 418L
1,634 MMR
Solo
Izanami
Izanami
Gold V
millsy3
Izanami
Gold V
Level 66
God Stats
5W - 4L
1,562 SR
Queue Stats
16W - 19L
1,612 MMR
Solo
Scylla
Scylla
Gold II
xXluh12Xx
Scylla
Gold II
Level 148
God Stats
7W - 2L
1,609 SR
Queue Stats
381W - 371L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chivitoni
Chang'e
17
1 / 7 / 1
9,851
428
11,211
16,996
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
ElGamma
Kumbhakarna
16
2 / 5 / 2
10,621
462
4,826
17,876
20,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
Kekrona
Anhur
19
4 / 5 / 2
11,762
511
13,908
16,390
6,623
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 8 / 0
10,333
449
9,294
23,882
19,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Susano
Regigigas
Susano
14
0 / 6 / 3
8,614
375
5,729
17,318
6,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
SetThe MorriganTsukuyomiApolloNemesis

VS

Bans
DanzaburouFenrirRamaGuan YuHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DanNBK
Ymir
19
5 / 1 / 14
13,232
575
10,711
17,959
20,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Jonathanzl
Aphrodite
19
1 / 0 / 14
13,783
599
11,526
17,940
8,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
SDFHAREGT
Mercury
20
11 / 1 / 11
14,357
624
14,259
21,128
9,319
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
millsy3
Izanami
18
5 / 4 / 7
11,906
518
9,305
11,466
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
xXluh12Xx
Scylla
20
9 / 1 / 13
14,727
640
18,325
11,646
4,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
90
7
Kills
31
31
Deaths
7
8
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chivitoni
Chang'e
1
7
1
0.21
W
Ymir
DanNBK
Ymir
5
1
14
12
L
Kumbhakarna
ElGamma
Kumbhakarna
2
5
2
0.6
W
Aphrodite
Jonathanzl
Aphrodite
1
0
14
8
L
Anhur
Kekrona
Anhur
4
5
2
1
L
0
8
0
0
L
Susano
Regigigas
Susano
0
6
3
0.25
W
Mercury
SDFHAREGT
Mercury
11
1
11
16.5
W
Izanami
millsy3
Izanami
5
4
7
2.13
W
Scylla
xXluh12Xx
Scylla
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,968
Damage
64,126
92,462
Taken
80,139
59,394
Mitigated
46,596
23,326
Healing
44,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chivitoni
Chang'e
11,211
1,138
1,286
6,544
16,996
6,373
0
9,462
7,364
77,175
0
W
Ymir
DanNBK
Ymir
10,711
2,055
0
7,189
17,959
20,275
324
5,389
12,570
50,933
0
L
Kumbhakarna
ElGamma
Kumbhakarna
4,826
186
0
1,262
17,876
20,513
0
7,821
9,971
37,262
0
W
Aphrodite
Jonathanzl
Aphrodite
11,526
2,086
7,774
14,767
17,940
8,957
1,802
3,431
14,509
74,187
0
L
Anhur
Kekrona
Anhur
13,908
7,941
0
3,954
16,390
6,623
0
6,279
10,047
0
110,951
L
9,294
927
0
4,676
23,882
19,326
1,102
11,778
11,788
0
68,514
L
Susano
Regigigas
Susano
5,729
866
0
5,604
17,318
6,559
0
4,694
12,570
0
50,199
W
Mercury
SDFHAREGT
Mercury
14,259
8,129
0
8,721
21,128
9,319
1,268
4,282
16,846
0
115,362
W
Izanami
millsy3
Izanami
9,305
5,851
0
3,131
11,466
3,165
3,377
2,068
9,398
0
77,743
W
Scylla
xXluh12Xx
Scylla
18,325
3,490
0
2,990
11,646
4,880
1,691
4,231
7,415
121,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,181
Gold Earned
68,005
583
Minions Killed
719
0
Camps Cleared
0
1,994,097
Distance Traveled
2,229,314
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,851
428
130
6
0
405,878
7
W
Ymir
13,232
575
85
4
0
410,830
11
L
Kumbhakarna
10,621
462
48
2
0
419,433
4
W
Aphrodite
13,783
599
135
6
0
418,899
3
L
Anhur
11,762
511
184
8
0
366,548
5
L
Tyr
10,333
449
141
6
0
348,915
1
L
Susano
8,614
375
80
3
0
453,323
7
W
Mercury
14,357
624
172
7
0
533,336
3
W
Izanami
11,906
518
129
6
0
431,019
1
W
Scylla
14,727
640
198
9
0
435,230
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role