Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Asbestos03
Danzaburou
Level 14
God Stats
8W - 7L
1,599 SR
Queue Stats
18W - 28L
1,687 Elo+
Solo
Nemesis
Nemesis
Biancalozneanu28
Nemesis
Level 26
God Stats
2W - 0L
1,403 SR
Queue Stats
114W - 152L
1,482 Elo+
Solo
Anubis
Anubis
Murilex17
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,685 Elo+
Solo
Ra
Ra
xxUwUxxx
Ra
Level 28
God Stats
18W - 17L
1,666 SR
Queue Stats
19W - 20L
1,567 Elo+
Solo
Team Averages
Level 20
1,534 SR
1,584 Elo+

VS

Team Averages
Level 12
1,520 SR
1,488 Elo+
Bellona
Bellona
FilhoSemPai
Bellona
Level 17
God Stats
2W - 3L
1,665 SR
Queue Stats
97W - 82L
1,569 Elo+
Solo
Artemis
Artemis
Ghost-Purple11
Artemis
Level 9
God Stats
8W - 10L
1,420 SR
Queue Stats
14W - 21L
1,561 Elo+
Solo
Heimdallr
Heimdallr
Graytastic
Heimdallr
Level 12
God Stats
0W - 2L
1,515 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
carlos2322
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,308 Elo+
Solo
Kumbhakarna
Kumbhakarna
llTheBigFigII
Kumbhakarna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 0 / 2
9,280
546
3,189
7,399
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Asbestos03
Danzaburou
13
5 / 3 / 6
9,085
534
10,085
10,904
4,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
3 / 1 / 3
8,565
504
3,335
9,715
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Murilex17
Anubis
13
12 / 3 / 3
9,743
573
9,069
7,682
3,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 1 / 9
9,649
568
8,181
9,855
3,820
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FilhoSemPai
Bellona
13
6 / 4 / 0
9,127
537
10,856
19,162
10,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 3 / 0
5,423
319
2,037
6,163
1,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Heimdallr
Graytastic
Heimdallr
8
1 / 7 / 0
5,879
346
2,667
9,386
2,868
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
carlos2322
Kukulkan
8
0 / 15 / 2
6,130
361
1,290
10,945
2,513
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
llTheBigFigII
Kumbhakarna
3
0 / 0 / 0
4,861
286
320
1,538
493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
28
Kills
7
8
Deaths
29
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
2
4
W
Danzaburou
Asbestos03
Danzaburou
5
3
6
2.67
W
3
1
3
4.5
L
Bellona
FilhoSemPai
Bellona
6
4
0
1.5
L
0
3
0
0
L
Heimdallr
Graytastic
Heimdallr
1
7
0
0.14
W
Anubis
Murilex17
Anubis
12
3
3
4.5
L
Kukulkan
carlos2322
Kukulkan
0
15
2
0.07
L
Kumbhakarna
llTheBigFigII
Kumbhakarna
0
0
0
0
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,859
Damage
17,170
45,555
Taken
47,194
19,291
Mitigated
17,965
18,482
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,189
977
0
2,558
7,399
4,599
522
547
6,852
36,788
0
W
Danzaburou
Asbestos03
Danzaburou
10,085
4,276
438
3,934
10,904
4,161
4,452
366
10,538
0
58,175
W
3,335
922
0
3,532
9,715
3,267
538
0
9,715
0
37,121
L
Bellona
FilhoSemPai
Bellona
10,856
2,742
0
6,851
19,162
10,758
0
9,126
9,634
0
52,487
L
2,037
1,101
0
1,230
6,163
1,333
0
2,357
3,740
0
10,416
L
Heimdallr
Graytastic
Heimdallr
2,667
1,079
0
0
9,386
2,868
0
2,805
6,463
0
9,540
W
Anubis
Murilex17
Anubis
9,069
535
0
2,271
7,682
3,444
2,150
353
7,329
36,181
0
L
Kukulkan
carlos2322
Kukulkan
1,290
418
0
0
10,945
2,513
42
5,001
5,902
7,743
0
L
Kumbhakarna
llTheBigFigII
Kumbhakarna
320
182
0
420
1,538
493
0
522
1,016
1,474
0
W
8,181
629
570
5,179
9,855
3,820
1,222
344
9,511
48,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,322
Gold Earned
31,420
344
Minions Killed
124
0
Camps Cleared
0
1,404,735
Distance Traveled
1,006,775
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,280
546
67
4
0
254,564
0
W
Danzaburou
9,085
534
77
5
0
285,805
1
W
Nemesis
8,565
504
60
4
0
259,700
0
L
Bellona
9,127
537
88
5
0
314,334
5
L
Artemis
5,423
319
19
1
0
104,048
0
L
Heimdallr
5,879
346
8
0
0
304,880
0
W
Anubis
9,743
573
63
4
0
281,319
0
L
Kukulkan
6,130
361
8
0
0
230,151
0
L
Kumbhakarna
4,861
286
1
0
0
53,362
1
W
Ra
9,649
568
77
5
0
323,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role