Player Matchup

Loki
Loki
Mamoux_LaD
Loki
Level 29
God Stats
13W - 6L
1,970 SR
Queue Stats
72W - 60L
1,511 Elo+
Party 2
Janus
Janus
Maniatics
Janus
Level 38
God Stats
4W - 1L
1,683 SR
Queue Stats
84W - 72L
1,491 Elo+
Party 2
Chaac
Chaac
Mister_Saber
Chaac
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
XeidoZ
Danzaburou
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 0L
1,796 Elo+
Party 2
Jormungandr
Jormungandr
kabiouk
Jormungandr
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
48W - 39L
1,452 Elo+
Party 2
Team Averages
Level 26
1,631 SR
1,554 Elo+

VS

Team Averages
Level 19
1,524 SR
1,390 Elo+
Kali
Kali
MrEnteral90
Kali
Level 26
God Stats
13W - 10L
1,578 SR
Queue Stats
178W - 163L
1,490 Elo+
Solo
Ra
Ra
YoshiJosh02
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,212 Elo+
Solo
Heimdallr
Heimdallr
dnbFrostekk
Heimdallr
Level 22
God Stats
21W - 25L
1,591 SR
Queue Stats
160W - 185L
1,422 Elo+
Party 1
Hachiman
Hachiman
mikydelaske
Hachiman
Level 18
God Stats
55W - 57L
1,485 SR
Queue Stats
72W - 83L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
steb28360
Cthulhu
Level 25
God Stats
13W - 17L
1,466 SR
Queue Stats
88W - 88L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 1
11,408
600
14,988
12,408
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
Maniatics
Janus
16
1 / 2 / 4
9,509
500
5,809
7,700
2,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 5 / 2
8,215
432
6,139
14,489
9,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
XeidoZ
Danzaburou
14
3 / 0 / 6
8,273
435
8,216
7,221
2,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
kabiouk
Jormungandr
14
2 / 0 / 7
7,568
398
6,038
10,604
9,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 0
8,614
453
9,877
16,675
6,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 5 / 0
8,356
440
2,072
10,625
5,328
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
dnbFrostekk
Heimdallr
12
0 / 5 / 0
7,254
382
6,183
14,013
5,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hachiman
mikydelaske
Hachiman
12
0 / 4 / 0
6,994
368
6,722
8,286
2,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
steb28360
Cthulhu
16
3 / 2 / 1
9,828
517
9,905
14,968
17,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
19
Kills
8
8
Deaths
19
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
13
1
1
13.5
W
Janus
Maniatics
Janus
1
2
4
1.5
W
0
5
2
0.2
L
4
3
0
1.33
W
Danzaburou
XeidoZ
Danzaburou
3
0
6
6
L
1
5
0
0.2
L
Heimdallr
dnbFrostekk
Heimdallr
0
5
0
0
W
Jormungandr
kabiouk
Jormungandr
2
0
7
5.5
L
Hachiman
mikydelaske
Hachiman
0
4
0
0
L
Cthulhu
steb28360
Cthulhu
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,190
Damage
34,759
52,422
Taken
64,567
28,297
Mitigated
37,935
17,729
Healing
17,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,988
5,862
0
4,987
12,408
5,090
0
2,712
9,596
0
92,539
W
Janus
Maniatics
Janus
5,809
536
0
1,597
7,700
2,315
2,400
1,794
5,881
60,424
0
W
6,139
2,748
0
4,019
14,489
9,095
160
6,701
7,143
0
37,423
L
9,877
5,277
0
5,353
16,675
6,870
0
933
15,667
0
53,623
W
Danzaburou
XeidoZ
Danzaburou
8,216
4,711
0
3,315
7,221
2,364
948
0
7,221
0
33,415
L
2,072
1,008
97
1,087
10,625
5,328
894
4,701
5,924
43,815
0
L
Heimdallr
dnbFrostekk
Heimdallr
6,183
2,947
253
4,045
14,013
5,323
92
4,071
9,942
0
42,285
W
Jormungandr
kabiouk
Jormungandr
6,038
1,825
0
3,811
10,604
9,433
196
0
10,604
33,626
0
L
Hachiman
mikydelaske
Hachiman
6,722
2,438
631
1,868
8,286
2,803
164
1,426
6,860
0
36,497
L
Cthulhu
steb28360
Cthulhu
9,905
1,966
0
4,275
14,968
17,611
971
716
13,752
45,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,973
Gold Earned
41,046
468
Minions Killed
395
0
Camps Cleared
0
1,858,716
Distance Traveled
1,536,152
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,408
600
139
7
0
428,144
0
W
Janus
9,509
500
124
7
0
345,678
4
W
Chaac
8,215
432
79
4
0
334,763
0
L
Kali
8,614
453
82
4
0
331,642
0
W
Danzaburou
8,273
435
73
4
0
397,242
1
L
Ra
8,356
440
80
4
0
277,726
1
L
Heimdallr
7,254
382
65
3
0
291,510
4
W
Jormungandr
7,568
398
53
3
0
352,889
2
L
Hachiman
6,994
368
58
3
0
301,577
1
L
Cthulhu
9,828
517
110
6
0
333,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role