Player Matchup

Khepri
Khepri
Audi808
Khepri
Level 17
God Stats
0W - 1L
1,275 SR
Queue Stats
8W - 29L
1,056 Elo+
Solo
Cabrakan
Cabrakan
Izu-Riya
Cabrakan
Level 16
God Stats
10W - 14L
1,500 SR
Queue Stats
75W - 117L
1,207 Elo+
Solo
Guan Yu
Guan Yu
Mr Meseeks1475
Guan Yu
Level 30
God Stats
5W - 6L
1,500 SR
Queue Stats
52W - 80L
1,137 Elo+
Solo
Team Averages
Level 21
1,425 SR
1,134 Elo+

VS

Team Averages
Level 31
1,474 SR
1,282 Elo+
Kukulkan
Kukulkan
FL foxninja
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,203 Elo+
Solo
Bacchus
Bacchus
Gooby5300
Bacchus
Level 26
God Stats
14W - 13L
1,498 SR
Queue Stats
60W - 84L
1,295 Elo+
Party 1
Chiron
Chiron
RealistMuffin
Chiron
Level 60
God Stats
6W - 11L
1,423 SR
Queue Stats
95W - 112L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Audi808
Khepri
11
0 / 7 / 5
9,000
563
1,048
20,127
17,435
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
Izu-Riya
Cabrakan
13
3 / 11 / 5
10,287
643
11,703
17,488
10,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 9 / 2
11,929
746
10,128
21,268
16,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FL foxninja
Kukulkan
10
1 / 6 / 9
9,529
596
4,109
6,400
1,992
Bacchus
Gooby5300
Bacchus
15
4 / 3 / 21
12,892
806
12,900
13,598
15,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
22 / 2 / 4
15,196
950
31,140
15,218
4,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
10
Kills
27
27
Deaths
11
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Khepri
Audi808
Khepri
0
7
5
0.36
W
Kukulkan
FL foxninja
Kukulkan
1
6
9
0.92
W
Bacchus
Gooby5300
Bacchus
4
3
21
4.83
L
Cabrakan
Izu-Riya
Cabrakan
3
11
5
0.5
L
7
9
2
0.89
W
22
2
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,879
Damage
48,149
58,883
Taken
35,216
44,544
Mitigated
22,385
9,314
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Audi808
Khepri
1,048
342
0
0
20,127
17,435
214
5,573
14,554
9,083
0
W
Kukulkan
FL foxninja
Kukulkan
4,109
625
0
0
6,400
1,992
320
1,760
4,502
14,255
0
W
Bacchus
Gooby5300
Bacchus
12,900
2,131
0
673
13,598
15,593
229
4,978
8,308
32,266
0
L
Cabrakan
Izu-Riya
Cabrakan
11,703
2,464
0
1,148
17,488
10,482
1,118
4,711
12,777
24,112
0
L
10,128
3,887
1,583
6,583
21,268
16,627
302
6,839
14,429
0
44,049
W
31,140
18,852
1,121
5,464
15,218
4,800
2,899
5,990
9,016
0
79,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,216
Gold Earned
37,617
100
Minions Killed
120
0
Camps Cleared
0
774,801
Distance Traveled
658,206
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,000
563
15
1
0
276,952
0
W
Kukulkan
9,529
596
16
1
0
147,381
2
W
Bacchus
12,892
806
28
2
0
253,394
1
L
Cabrakan
10,287
643
27
2
0
248,972
0
L
Guan Yu
11,929
746
58
4
0
248,877
0
W
Chiron
15,196
950
76
5
0
257,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role