Player Matchup

Izanami
Izanami
InTheTheory
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,497 Elo+
Party 1
Terra
Terra
WarchiefOddin
Terra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,575 Elo+
Party 1
Sol
Sol
brynfield
Sol
Level 85
God Stats
1W - 1L
1,718 SR
Queue Stats
5W - 7L
1,462 Elo+
Party 1
Team Averages
Level 65
1,573 SR
1,511 Elo+

VS

Team Averages
Level 23
1,642 SR
1,425 Elo+
Skadi
Skadi
CircusTentSells
Skadi
Level 16
God Stats
32W - 10L
1,830 SR
Queue Stats
68W - 37L
1,512 Elo+
Solo
Anubis
Anubis
MagicalPeak4
Anubis
Level 25
God Stats
21W - 10L
1,499 SR
Queue Stats
130W - 163L
1,375 Elo+
Solo
Osiris
Osiris
Warpig059
Osiris
Level 29
God Stats
13W - 11L
1,597 SR
Queue Stats
162W - 199L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
InTheTheory
Izanami
14
5 / 9 / 1
11,486
676
13,432
13,742
5,024
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 9 / 5
9,705
571
2,995
17,951
21,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 5 / 6
10,086
593
12,437
13,190
3,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 12
13,048
768
19,589
12,365
4,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
16
7 / 2 / 10
12,116
713
9,794
10,066
4,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Warpig059
Osiris
14
6 / 1 / 11
11,410
671
9,169
12,689
11,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
7
Kills
23
23
Deaths
7
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
10
4
12
4
L
Izanami
InTheTheory
Izanami
5
9
1
0.61
W
Anubis
7
2
10
6
L
1
9
5
0.39
W
Osiris
Warpig059
Osiris
6
1
11
11.5
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,864
Damage
38,552
44,883
Taken
35,120
30,780
Mitigated
20,004
10,372
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,589
12,576
606
2,697
12,365
4,134
2,052
5,674
6,691
0
61,079
L
Izanami
InTheTheory
Izanami
13,432
10,251
135
366
13,742
5,024
0
3,054
10,493
0
47,125
W
Anubis
9,794
161
0
5,267
10,066
4,548
335
4,645
5,421
59,884
0
L
2,995
776
2,718
2,482
17,951
21,954
0
3,663
13,989
10,497
0
W
Osiris
Warpig059
Osiris
9,169
2,563
0
539
12,689
11,322
970
5,170
7,519
0
27,104
L
12,437
1,151
549
4,122
13,190
3,802
0
3,121
9,895
41,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,277
Gold Earned
36,574
142
Minions Killed
187
0
Camps Cleared
0
703,306
Distance Traveled
861,919
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,048
768
73
4
0
268,970
0
L
Izanami
11,486
676
81
5
0
233,603
3
W
Anubis
12,116
713
80
5
0
281,214
1
L
Terra
9,705
571
10
1
0
198,672
0
W
Osiris
11,410
671
34
2
0
311,735
3
L
Sol
10,086
593
51
3
0
271,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role