Player Matchup

Apollo
Apollo
Gold V
Adistroyer
Apollo
Gold V
Level 139
God Stats
5W - 6L
1,504 SR
Queue Stats
65W - 56L
1,733 MMR
Party 1
Geb
Geb
Gold V
AlexMenda
Geb
Gold V
Level 147
God Stats
3W - 2L
1,373 SR
Queue Stats
76W - 76L
1,448 MMR
Party 1
Guan Yu
Guan Yu
Silver I
Cygnus12
Guan Yu
Silver I
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 27L
1,571 MMR
Solo
Ra
Ra
Silver I
LokiIsMyGod
Ra
Silver I
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
bîbìch
Mercury
Bronze III
Level 36
God Stats
18W - 12L
1,517 SR
Queue Stats
229W - 202L
1,569 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,479 SR
1,564 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,507 SR
1,531 MMR
Baron Samedi
Baron Samedi
Gold III
Adrastox
Baron Samedi
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
ApoCalypse572
Nemesis
Gold IV
Level 128
God Stats
7W - 8L
1,535 SR
Queue Stats
82W - 71L
1,583 MMR
Solo
Danzaburou
Danzaburou
Gold III
Gimmly7
Danzaburou
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum III
Gwained
Tyr
Platinum III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
Halilix
Sobek
Gold IV
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 170L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Adistroyer
Apollo
18
10 / 3 / 8
12,510
658
18,453
14,661
8,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
3 / 5 / 16
11,072
583
6,503
21,426
21,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Cygnus12
Guan Yu
15
1 / 2 / 8
10,119
533
8,893
19,073
18,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
4 / 2 / 13
11,648
613
13,731
8,303
2,934
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
bîbìch
Mercury
20
14 / 3 / 3
13,856
729
20,067
13,454
6,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
TsukuyomiSetNu WaThe MorriganAphrodite

VS

Bans
ScyllaFenrirJanusRavanaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adrastox
Baron Samedi
13
0 / 7 / 3
8,094
426
6,470
12,666
5,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
15
7 / 8 / 5
10,069
530
7,400
16,479
7,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Gimmly7
Danzaburou
17
4 / 6 / 4
11,518
606
7,987
18,772
7,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
15
4 / 4 / 2
9,772
514
8,026
15,744
12,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
Halilix
Sobek
12
0 / 7 / 10
8,110
427
6,565
31,139
16,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
32
Kills
15
15
Deaths
32
48
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
Adistroyer
Apollo
10
3
8
4.67
L
Baron Samedi
Adrastox
Baron Samedi
0
7
3
0.21
W
3
5
16
2.2
L
Nemesis
7
8
5
1.19
W
Guan Yu
Cygnus12
Guan Yu
1
2
8
2.5
L
Danzaburou
Gimmly7
Danzaburou
4
6
4
1
L
Tyr
4
4
2
1.25
L
Sobek
Halilix
Sobek
0
7
10
0.71
W
4
2
13
5.25
W
Mercury
bîbìch
Mercury
14
3
3
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,647
Damage
36,448
76,917
Taken
94,800
57,272
Mitigated
49,034
30,935
Healing
27,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Adistroyer
Apollo
18,453
12,148
0
4,463
14,661
8,588
10,103
2,679
11,902
0
88,543
L
Baron Samedi
Adrastox
Baron Samedi
6,470
632
365
2,204
12,666
5,329
0
4,309
8,332
48,828
0
W
6,503
695
0
4,250
21,426
21,064
1,592
5,052
15,245
18,148
0
L
Nemesis
7,400
3,432
0
1,718
16,479
7,311
53
4,428
12,026
0
63,436
W
Guan Yu
Cygnus12
Guan Yu
8,893
1,385
3,572
9,489
19,073
18,217
2,053
1,781
16,198
0
52,708
L
Danzaburou
Gimmly7
Danzaburou
7,987
4,362
0
5,183
18,772
7,572
0
4,013
14,759
0
71,268
L
Tyr
8,026
608
0
5,292
15,744
12,513
164
1,217
14,127
0
59,644
L
Sobek
Halilix
Sobek
6,565
575
0
12,450
31,139
16,309
0
7,429
23,560
23,800
0
W
13,731
654
3,997
3,707
8,303
2,934
1,706
4,296
3,711
73,294
0
W
Mercury
bîbìch
Mercury
20,067
9,878
0
1,457
13,454
6,469
2,366
1,157
11,404
0
128,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,205
Gold Earned
47,563
513
Minions Killed
510
0
Camps Cleared
0
1,990,390
Distance Traveled
1,721,467
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,510
658
125
7
0
371,748
2
L
Baron Samedi
8,094
426
102
5
0
334,386
5
W
Geb
11,072
583
14
1
0
391,405
8
L
Nemesis
10,069
530
101
5
0
344,318
7
W
Guan Yu
10,119
533
89
5
0
418,119
2
L
Danzaburou
11,518
606
149
8
0
319,255
6
L
Tyr
9,772
514
137
7
0
365,190
4
L
Sobek
8,110
427
21
1
0
358,318
2
W
Ra
11,648
613
128
7
0
376,382
4
W
Mercury
13,856
729
157
8
0
432,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role