Player Matchup

Awilix
Awilix
Diamond III
 
Awilix
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
 
Cabrakan
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond IV
Davi_Markss
Cu Chulainn
Diamond IV
Level 158
God Stats
40W - 34L
1,814 SR
Queue Stats
426W - 421L
2,192 MMR
Party 2
Chang'e
Chang'e
Masters
IAddRandys
Chang'e
Masters
Level 139
God Stats
0W - 1L
1,722 SR
Queue Stats
179W - 106L
2,569 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
xBadDawg
Cernunnos
Diamond IV
Level 153
God Stats
9W - 4L
1,875 SR
Queue Stats
191W - 182L
2,496 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,682 SR
2,051 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,660 SR
2,333 MMR
Sobek
Sobek
Diamond V
AnkayVEVO
Sobek
Diamond V
Level 157
God Stats
10W - 9L
1,647 SR
Queue Stats
128W - 103L
2,133 MMR
Party 1
Ravana
Ravana
Platinum II
DownloadsTM
Ravana
Platinum II
Level 154
God Stats
2W - 1L
1,455 SR
Queue Stats
78W - 57L
2,177 MMR
Party 1
Ra
Ra
Diamond I
Empiffrer
Ra
Diamond I
Level 148
God Stats
2W - 1L
1,309 SR
Queue Stats
108W - 89L
2,424 MMR
Solo
Artio
Artio
Diamond II
M1sT44
Artio
Diamond II
Level 156
God Stats
12W - 4L
1,901 SR
Queue Stats
108W - 65L
2,228 MMR
Solo
Anhur
Anhur
Masters
TtvGMdrizzy
Anhur
Masters
Level 155
God Stats
29W - 16L
1,987 SR
Queue Stats
176W - 92L
2,701 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
3 / 5 / 3
9,391
494
5,875
12,939
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
 
Cabrakan
14
2 / 4 / 6
9,192
484
9,254
17,079
15,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Davi_Markss
Cu Chulainn
16
2 / 3 / 1
9,481
499
10,763
21,557
17,548
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
IAddRandys
Chang'e
15
3 / 5 / 6
9,231
486
12,587
12,468
4,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
xBadDawg
Cernunnos
16
0 / 5 / 1
9,585
504
6,590
14,619
6,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SetApolloJanusDanzaburouAphrodite

VS

Bans
ScyllaPersephoneTsukuyomiNu WaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AnkayVEVO
Sobek
16
3 / 1 / 13
9,874
520
11,083
20,712
23,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
17
3 / 3 / 9
10,403
548
8,361
10,441
5,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 8
9,641
507
9,679
11,214
5,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
M1sT44
Artio
18
4 / 1 / 8
10,972
577
13,390
16,418
15,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 0 / 4
12,689
668
15,172
9,150
5,410
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
10
Kills
22
22
Deaths
10
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
5
3
0.9
L
Cabrakan
 
Cabrakan
2
4
6
1.25
W
Sobek
AnkayVEVO
Sobek
3
1
13
9.5
L
Cu Chulainn
Davi_Markss
Cu Chulainn
2
3
1
0.83
W
Ravana
3
3
9
2.5
W
0
5
8
0.8
L
Chang'e
IAddRandys
Chang'e
3
5
6
1.2
W
Artio
M1sT44
Artio
4
1
8
8
W
12
0
4
14
L
Cernunnos
xBadDawg
Cernunnos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,069
Damage
57,685
78,662
Taken
67,935
48,600
Mitigated
55,737
25,913
Healing
28,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,875
2,626
0
3,786
12,939
4,186
0
3,926
8,901
0
60,503
L
Cabrakan
 
Cabrakan
9,254
814
0
4,344
17,079
15,563
0
7,194
9,584
26,708
0
W
Sobek
AnkayVEVO
Sobek
11,083
610
0
5,692
20,712
23,483
0
9,756
10,956
29,323
0
L
Cu Chulainn
Davi_Markss
Cu Chulainn
10,763
2,194
0
5,316
21,557
17,548
348
14,289
7,111
1,317
63,614
W
Ravana
8,361
1,730
0
1,302
10,441
5,625
0
4,869
5,572
0
84,306
W
9,679
275
1,420
2,750
11,214
5,299
0
6,121
5,093
76,447
0
L
Chang'e
IAddRandys
Chang'e
12,587
1,268
2,984
4,015
12,468
4,672
0
6,853
5,337
67,044
0
W
Artio
M1sT44
Artio
13,390
684
1,605
10,705
16,418
15,920
294
1,613
14,805
75,138
0
W
15,172
8,355
0
5,300
9,150
5,410
3,586
360
8,790
0
101,415
L
Cernunnos
xBadDawg
Cernunnos
6,590
3,407
0
5,468
14,619
6,631
3,402
1,042
13,577
0
79,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,880
Gold Earned
53,579
568
Minions Killed
621
0
Camps Cleared
0
1,687,328
Distance Traveled
1,801,310
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,391
494
118
6
0
380,438
3
L
Cabrakan
9,192
484
44
2
0
343,829
10
W
Sobek
9,874
520
25
1
0
372,173
4
L
Cu Chulainn
9,481
499
129
7
0
335,365
10
W
Ravana
10,403
548
139
7
0
387,044
4
W
Ra
9,641
507
144
8
0
351,808
6
L
Chang'e
9,231
486
121
6
0
350,388
6
W
Artio
10,972
577
141
7
0
357,229
2
W
Anhur
12,689
668
172
9
0
333,056
6
L
Cernunnos
9,585
504
156
8
0
277,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role