Player Matchup

Achilles
Achilles
MythicDirewolf
Achilles
Level 92
God Stats
2W - 2L
1,527 SR
Queue Stats
183W - 119L
1,672 Elo+
Party 2
Pele
Pele
TGOALID
Pele
Level 28
God Stats
3W - 3L
1,278 SR
Queue Stats
106W - 53L
1,632 Elo+
Party 2
Ra
Ra
Zenophorm
Ra
Level 93
God Stats
2W - 1L
1,864 SR
Queue Stats
189W - 123L
1,669 Elo+
Party 2
Team Averages
Level 71
1,556 SR
1,658 Elo+

VS

Team Averages
Level 39
1,768 SR
1,689 Elo+
King Arthur
King Arthur
Barky44
King Arthur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Rubycik
Bacchus
Level 37
God Stats
8W - 2L
1,900 SR
Queue Stats
307W - 140L
1,728 Elo+
Party 1
Hel
Hel
despont
Hel
Level 69
God Stats
7W - 2L
1,905 SR
Queue Stats
337W - 154L
1,839 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
4 / 5 / 4
10,049
670
14,798
16,726
15,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
TGOALID
Pele
13
2 / 4 / 4
9,702
647
8,211
12,880
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 6 / 5
9,718
648
12,963
11,213
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Barky44
King Arthur
14
4 / 7 / 10
10,446
696
7,496
19,978
9,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Rubycik
Bacchus
15
6 / 0 / 9
11,833
789
13,181
17,173
23,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
15
5 / 1 / 10
11,196
746
14,897
13,720
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
8
Kills
15
15
Deaths
8
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Barky44
King Arthur
4
7
10
1.29
L
Achilles
4
5
4
1.2
W
Bacchus
Rubycik
Bacchus
6
0
9
10.5
L
Pele
TGOALID
Pele
2
4
4
1
L
2
6
5
0.75
W
Hel
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,972
Damage
35,574
40,819
Taken
50,871
23,387
Mitigated
37,870
7,852
Healing
24,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Barky44
King Arthur
7,496
1,004
0
2,355
19,978
9,788
413
4,753
13,372
0
23,995
L
Achilles
14,798
5,975
0
2,809
16,726
15,079
0
9,653
6,827
334
35,356
W
Bacchus
Rubycik
Bacchus
13,181
2,021
1,467
2,859
17,173
23,078
460
3,657
13,031
24,048
0
L
Pele
TGOALID
Pele
8,211
2,769
0
2,108
12,880
4,359
0
10,070
2,810
0
38,962
L
12,963
1,253
1,221
1,714
11,213
3,949
0
8,425
2,788
59,285
0
W
Hel
14,897
1,955
8,290
9,514
13,720
5,004
1,098
4,074
8,748
84,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,469
Gold Earned
33,475
192
Minions Killed
185
0
Camps Cleared
0
788,891
Distance Traveled
915,534
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,446
696
44
3
0
289,544
1
L
Achilles
10,049
670
40
3
0
266,354
1
W
Bacchus
11,833
789
19
1
0
320,924
3
L
Pele
9,702
647
60
4
0
283,277
1
L
Ra
9,718
648
92
6
0
239,260
4
W
Hel
11,196
746
122
8
0
305,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role