Player Matchup

Ymir
Ymir
IAmAHotdog7239
Ymir
Level 7
God Stats
3W - 5L
1,500 SR
Queue Stats
63W - 65L
1,500 Elo+
Party 2
Artemis
Artemis
Leaf1324
Artemis
Level 5
God Stats
1W - 1L
1,251 SR
Queue Stats
30W - 24L
1,243 Elo+
Solo
Ra
Ra
fhenixx9
Ra
Level 5
God Stats
2W - 7L
1,092 SR
Queue Stats
25W - 45L
1,061 Elo+
Solo
Cthulhu
Cthulhu
intact_epicure4
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Loki
Loki
reaper317bo55
Loki
Level 64
God Stats
44W - 36L
1,617 SR
Queue Stats
288W - 299L
1,441 Elo+
Party 2
Team Averages
Level 18
1,392 SR
1,349 Elo+

VS

Team Averages
Level 12
1,403 SR
1,225 Elo+
Erlang Shen
Erlang Shen
Hobtoberfest95
Erlang Shen
Level 27
God Stats
1W - 7L
1,158 SR
Queue Stats
101W - 105L
1,294 Elo+
Solo
Olorun
Olorun
Iker220708
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
947 Elo+
Party 1
Merlin
Merlin
Okeveryone
Merlin
Level 24
God Stats
24W - 31L
1,358 SR
Queue Stats
170W - 195L
1,408 Elo+
Solo
Bellona
Bellona
aimar12127
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
978 Elo+
Party 1
Kukulkan
Kukulkan
aramonca
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 0 / 14
15,097
1,372
20,526
9,587
13,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Leaf1324
Artemis
17
7 / 0 / 13
11,739
1,067
12,822
7,341
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 3 / 9
10,241
931
7,253
6,028
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 6 / 13
10,724
975
5,971
10,556
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
12 / 0 / 15
13,862
1,260
17,017
8,525
3,611
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Hobtoberfest95
Erlang Shen
16
4 / 11 / 4
10,802
982
12,989
25,785
10,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Iker220708
Olorun
13
0 / 0 / 0
8,680
789
0
0
0
Merlin
Okeveryone
Merlin
17
3 / 1 / 4
11,017
1,002
11,364
7,929
2,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
aimar12127
Bellona
16
2 / 10 / 3
10,245
931
5,854
18,461
14,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
aramonca
Kukulkan
15
0 / 16 / 3
9,282
844
5,322
17,379
6,754
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
23
38
Kills
9
9
Deaths
38
64
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Hobtoberfest95
Erlang Shen
4
11
4
0.55
W
18
0
14
25
L
Olorun
Iker220708
Olorun
0
0
0
0
W
Artemis
Leaf1324
Artemis
7
0
13
13.5
L
Merlin
Okeveryone
Merlin
3
1
4
5
L
Bellona
aimar12127
Bellona
2
10
3
0.35
L
Kukulkan
aramonca
Kukulkan
0
16
3
0.09
W
1
3
9
1.83
W
0
6
13
1.08
W
12
0
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,589
Damage
35,529
42,037
Taken
69,554
27,401
Mitigated
34,488
8,615
Healing
2,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Hobtoberfest95
Erlang Shen
12,989
7,475
0
1,905
25,785
10,794
0
13,300
12,387
0
32,596
W
20,526
3,066
0
1,226
9,587
13,387
0
4,317
5,178
40,361
0
L
Olorun
Iker220708
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
Leaf1324
Artemis
12,822
8,498
0
2,265
7,341
2,656
0
2,010
5,286
0
24,305
L
Merlin
Okeveryone
Merlin
11,364
317
0
516
7,929
2,815
0
4,018
3,807
41,723
0
L
Bellona
aimar12127
Bellona
5,854
4,442
0
467
18,461
14,125
0
9,126
9,201
0
16,792
L
Kukulkan
aramonca
Kukulkan
5,322
1,884
0
0
17,379
6,754
0
6,954
10,409
11,927
0
W
7,253
1,562
464
602
6,028
2,284
0
2,374
3,604
15,554
0
W
5,971
641
143
361
10,556
5,463
0
4,083
6,282
13,259
0
W
17,017
8,234
0
3,554
8,525
3,611
0
3,902
4,556
0
45,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,663
Gold Earned
50,026
189
Minions Killed
150
8
Camps Cleared
2
850,980
Distance Traveled
725,354
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,802
982
30
3
2
185,307
0
W
Ymir
15,097
1,372
60
5
0
235,507
0
L
Olorun
8,680
789
0
0
0
0
0
W
Artemis
11,739
1,067
33
3
0
148,189
0
L
Merlin
11,017
1,002
85
8
0
218,539
0
L
Bellona
10,245
931
19
2
0
172,674
0
L
Kukulkan
9,282
844
16
1
0
148,834
2
W
Ra
10,241
931
32
3
0
98,881
0
W
Cthulhu
10,724
975
19
2
0
148,400
2
W
Loki
13,862
1,260
45
4
8
220,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role