Player Matchup

Jormungandr
Jormungandr
Tymarti
Jormungandr
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 19L
1,245 Elo+
Solo
Arachne
Arachne
aubstherussian
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,263 Elo+
Party 2
Izanami
Izanami
cosmoBeach_
Izanami
Level 18
God Stats
4W - 3L
1,305 SR
Queue Stats
121W - 151L
1,393 Elo+
Party 2
Anhur
Anhur
furiousgemini28
Anhur
Level 27
God Stats
42W - 41L
1,477 SR
Queue Stats
644W - 612L
1,377 Elo+
Solo
Xing Tian
Xing Tian
jusuf444
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,067 Elo+
Solo
Team Averages
Level 12
1,456 SR
1,269 Elo+

VS

Team Averages
Level 19
1,513 SR
1,445 Elo+
Sun Wukong
Sun Wukong
Black_Dragon2025
Sun Wukong
Level 18
God Stats
1W - 0L
1,430 SR
Queue Stats
2W - 4L
1,686 Elo+
Solo
Cupid
Cupid
DavinciRoss
Cupid
Level 26
God Stats
224W - 160L
1,511 SR
Queue Stats
626W - 633L
1,368 Elo+
Party 1
Izanami
Izanami
allMADDEN1414
Izanami
Level 8
God Stats
369W - 351L
1,421 SR
Queue Stats
473W - 484L
1,315 Elo+
Party 1
Loki
Loki
claudio_simas
Loki
Level 29
God Stats
24W - 36L
1,442 SR
Queue Stats
98W - 116L
1,425 Elo+
Solo
Danzaburou
Danzaburou
pollito9317
Danzaburou
Level 14
God Stats
51W - 42L
1,760 SR
Queue Stats
83W - 79L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Tymarti
Jormungandr
13
0 / 11 / 3
7,866
874
2,735
17,567
14,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 9 / 3
9,474
1,053
5,273
19,520
7,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
cosmoBeach_
Izanami
14
1 / 9 / 2
8,361
929
10,147
18,422
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 3 / 5
9,955
1,106
9,939
15,155
5,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
jusuf444
Xing Tian
13
2 / 14 / 1
8,363
929
2,268
19,448
9,213
Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Black_Dragon2025
Sun Wukong
17
10 / 1 / 18
10,671
1,186
12,889
8,333
7,133
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
10 / 2 / 15
11,186
1,243
20,754
7,738
3,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
17
10 / 2 / 17
11,081
1,231
19,631
8,166
3,916
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
5 / 5 / 10
8,978
998
7,328
9,034
3,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
pollito9317
Danzaburou
17
11 / 0 / 20
11,973
1,330
19,074
6,084
2,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
126
10
Kills
46
46
Deaths
10
14
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Black_Dragon2025
Sun Wukong
10
1
18
19
W
10
2
15
8.75
L
Jormungandr
Tymarti
Jormungandr
0
11
3
0.14
W
Izanami
10
2
17
9.25
L
3
9
3
0.5
W
5
5
10
2
L
Izanami
cosmoBeach_
Izanami
1
9
2
0.22
L
4
3
5
2.17
L
Xing Tian
jusuf444
Xing Tian
2
14
1
0.18
W
Danzaburou
pollito9317
Danzaburou
11
0
20
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,362
Damage
79,676
90,112
Taken
39,355
42,604
Mitigated
19,322
6,683
Healing
3,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Black_Dragon2025
Sun Wukong
12,889
4,803
0
2,582
8,333
7,133
0
1,369
6,914
0
23,533
W
20,754
14,847
147
0
7,738
3,086
0
1,019
6,694
0
43,209
L
Jormungandr
Tymarti
Jormungandr
2,735
1,295
0
216
17,567
14,320
0
0
17,447
4,790
0
W
Izanami
19,631
12,416
0
141
8,166
3,916
0
433
7,683
0
29,706
L
5,273
4,500
0
1,823
19,520
7,458
0
0
19,520
0
23,293
W
7,328
3,251
0
0
9,034
3,071
0
401
8,479
0
11,765
L
Izanami
cosmoBeach_
Izanami
10,147
7,945
0
2,384
18,422
6,098
0
0
18,422
0
21,936
L
9,939
7,262
0
2,260
15,155
5,515
0
0
15,155
0
19,374
L
Xing Tian
jusuf444
Xing Tian
2,268
323
0
0
19,448
9,213
0
0
19,448
16,552
0
W
Danzaburou
pollito9317
Danzaburou
19,074
14,585
0
744
6,084
2,116
0
1,531
4,478
0
37,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,019
Gold Earned
53,889
120
Minions Killed
167
5
Camps Cleared
4
668,302
Distance Traveled
814,286
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,671
1,186
26
3
0
151,525
1
W
Cupid
11,186
1,243
67
7
1
179,645
1
L
Jormungandr
7,866
874
5
1
0
92,978
0
W
Izanami
11,081
1,231
28
3
0
144,052
0
L
Arachne
9,474
1,053
36
4
2
157,729
0
W
Loki
8,978
998
4
0
1
174,244
0
L
Izanami
8,361
929
32
4
0
137,590
0
L
Anhur
9,955
1,106
22
2
3
153,582
0
L
Xing Tian
8,363
929
25
3
0
126,423
0
W
Danzaburou
11,973
1,330
42
5
2
164,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role