Player Matchup

Jormungandr
Jormungandr
Bronze IV
Alis492
Jormungandr
Bronze IV
Level 38
God Stats
1W - 1L
1,407 SR
Queue Stats
197W - 231L
1,255 MMR
Solo
Merlin
Merlin
Gold IV
DemonLightx
Merlin
Gold IV
Level 148
God Stats
21W - 24L
1,500 SR
Queue Stats
459W - 485L
1,307 MMR
Solo
Mulan
Mulan
Gold V
FappleWasTaken
Mulan
Gold V
Level 46
God Stats
1W - 3L
1,537 SR
Queue Stats
29W - 37L
1,289 MMR
Solo
Arachne
Arachne
Bronze III
Koshy
Arachne
Bronze III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
Sejuaspro
Danzaburou
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,489 SR
1,370 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 73
1,527 SR
1,284 MMR
Cu Chulainn
Cu Chulainn
Gold V
CallMeCoobi
Cu Chulainn
Gold V
Level 47
God Stats
3W - 6L
1,323 SR
Queue Stats
47W - 46L
1,426 MMR
Party 1
Izanami
Izanami
Silver III
Tizzian
Izanami
Silver III
Level 60
God Stats
2W - 0L
1,558 SR
Queue Stats
30W - 37L
1,201 MMR
Solo
Agni
Agni
Silver I
bananatrump
Agni
Silver I
Level 68
God Stats
1W - 5L
1,309 SR
Queue Stats
323W - 346L
1,314 MMR
Solo
Mercury
Mercury
Silver II
cornerkicker56
Mercury
Silver II
Level 103
God Stats
2W - 4L
1,725 SR
Queue Stats
57W - 54L
1,180 MMR
Party 1
Xing Tian
Xing Tian
Gold III
zepps24
Xing Tian
Gold III
Level 88
God Stats
5W - 1L
1,720 SR
Queue Stats
127W - 120L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alis492
Jormungandr
11
0 / 2 / 2
7,566
398
3,042
8,044
3,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
15
1 / 3 / 4
9,661
508
12,509
8,932
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 7 / 3
9,112
480
8,788
17,181
7,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Koshy
Arachne
16
5 / 4 / 3
10,566
556
6,700
20,387
7,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Sejuaspro
Danzaburou
17
1 / 3 / 0
10,135
533
3,921
8,632
4,236
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetScyllaTsukuyomiApolloNu Wa

VS

Bans
JanusGuan YuCupidBellonaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CallMeCoobi
Cu Chulainn
18
8 / 3 / 5
11,740
618
13,397
14,372
11,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Tizzian
Izanami
19
4 / 1 / 1
12,284
647
7,625
11,084
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 3 / 5
10,968
577
6,942
8,132
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 7
11,117
585
6,719
13,119
4,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
zepps24
Xing Tian
15
2 / 1 / 7
10,276
541
6,016
13,601
11,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
11
Kills
19
19
Deaths
11
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Alis492
Jormungandr
0
2
2
0.5
W
Cu Chulainn
CallMeCoobi
Cu Chulainn
8
3
5
3.5
L
Merlin
1
3
4
1
L
4
7
3
0.79
L
Arachne
Koshy
Arachne
5
4
3
1.63
L
Danzaburou
Sejuaspro
Danzaburou
1
3
0
0.33
W
Izanami
Tizzian
Izanami
4
1
1
4.5
W
1
3
5
1.17
W
4
3
7
2.5
W
Xing Tian
zepps24
Xing Tian
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,960
Damage
40,699
63,176
Taken
60,308
27,211
Mitigated
35,734
16,323
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Alis492
Jormungandr
3,042
660
345
435
8,044
3,659
0
1,157
6,698
24,838
0
W
Cu Chulainn
CallMeCoobi
Cu Chulainn
13,397
2,725
0
5,181
14,372
11,536
336
4,004
10,234
4,693
61,573
L
Merlin
12,509
449
29
1,838
8,932
3,747
0
4,631
4,091
67,511
0
L
8,788
1,619
0
2,117
17,181
7,682
0
3,660
12,974
0
49,006
L
Arachne
Koshy
Arachne
6,700
4,418
0
9,335
20,387
7,887
0
3,425
16,781
0
72,982
L
Danzaburou
Sejuaspro
Danzaburou
3,921
706
0
2,224
8,632
4,236
1,174
753
7,879
0
77,845
W
Izanami
Tizzian
Izanami
7,625
4,051
0
6,303
11,084
5,186
5,524
2,853
8,171
0
106,493
W
6,942
669
0
1,190
8,132
2,989
469
2,541
5,229
81,912
0
W
6,719
3,065
0
2,567
13,119
4,746
201
2,372
10,575
0
82,201
W
Xing Tian
zepps24
Xing Tian
6,016
697
0
3,292
13,601
11,277
160
5,180
8,211
22,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,040
Gold Earned
56,385
539
Minions Killed
653
0
Camps Cleared
0
1,708,312
Distance Traveled
1,855,053
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,566
398
47
2
0
378,344
4
W
Cu Chulainn
11,740
618
146
8
0
347,793
4
L
Merlin
9,661
508
131
7
0
323,329
5
L
Mulan
9,112
480
93
5
0
325,446
0
L
Arachne
10,566
556
104
5
0
356,119
1
L
Danzaburou
10,135
533
164
9
0
325,074
6
W
Izanami
12,284
647
196
10
0
321,073
2
W
Agni
10,968
577
156
8
0
379,770
7
W
Mercury
11,117
585
124
7
0
409,653
4
W
Xing Tian
10,276
541
31
2
0
396,764
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role