Player Matchup

Medusa
Medusa
GantzHeadshot420
Medusa
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,710 Elo+
Party 2
Cthulhu
Cthulhu
ganztz
Cthulhu
Level 27
God Stats
7W - 2L
1,500 SR
Queue Stats
13W - 11L
1,710 Elo+
Party 2
Kukulkan
Kukulkan
oiixx-
Kukulkan
Level 113
God Stats
15W - 13L
1,540 SR
Queue Stats
112W - 111L
1,435 Elo+
Party 2
Team Averages
Level 80
1,513 SR
1,618 Elo+

VS

Team Averages
Level 51
1,628 SR
1,442 Elo+
Cupid
Cupid
ProLeagueSax
Cupid
Level 121
God Stats
4W - 5L
1,857 SR
Queue Stats
163W - 131L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
TonyTrilllz
Sun Wukong
Level 7
God Stats
2W - 6L
1,472 SR
Queue Stats
5W - 7L
1,319 Elo+
Party 1
Hades
Hades
Twisted-ReaIity
Hades
Level 25
God Stats
7W - 11L
1,554 SR
Queue Stats
313W - 363L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
7,823
711
5,140
7,002
2,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ganztz
Cthulhu
11
3 / 3 / 7
8,122
738
4,695
12,694
11,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
oiixx-
Kukulkan
13
6 / 1 / 3
8,953
814
12,008
4,910
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
8,033
730
10,252
7,880
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
TonyTrilllz
Sun Wukong
9
0 / 5 / 4
6,771
616
2,683
10,529
4,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 3 / 3
7,487
681
5,800
9,145
6,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
6
6
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
4
3
2
1.67
L
Sun Wukong
TonyTrilllz
Sun Wukong
0
5
4
0.4
L
2
3
3
1.17
W
Cthulhu
ganztz
Cthulhu
3
3
7
2.17
W
Kukulkan
oiixx-
Kukulkan
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,843
Damage
18,735
24,606
Taken
27,554
15,360
Mitigated
14,796
4,409
Healing
5,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,140
2,178
0
1,823
7,002
2,295
1,271
732
6,270
0
24,833
L
10,252
5,286
301
1,268
7,880
3,504
507
4,928
2,781
0
36,339
L
Sun Wukong
TonyTrilllz
Sun Wukong
2,683
391
159
1,015
10,529
4,681
536
7,052
3,121
0
14,834
L
5,800
344
54
2,376
9,145
6,611
0
4,354
4,674
24,924
0
W
Cthulhu
ganztz
Cthulhu
4,695
823
282
1,478
12,694
11,263
447
2,645
10,049
15,366
0
W
Kukulkan
oiixx-
Kukulkan
12,008
495
0
826
4,910
1,802
413
2,506
2,404
43,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,898
Gold Earned
22,291
127
Minions Killed
126
0
Camps Cleared
0
652,100
Distance Traveled
603,708
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,823
711
30
3
0
220,292
2
L
Cupid
8,033
730
57
5
0
201,358
0
L
Sun Wukong
6,771
616
20
2
0
206,616
1
L
Hades
7,487
681
49
4
0
195,734
0
W
Cthulhu
8,122
738
16
1
0
217,537
0
W
Kukulkan
8,953
814
81
7
0
214,271
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role