Player Matchup

Anhur
Anhur
Arestol
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,313 Elo+
Party 1
Bakasura
Bakasura
Checkeredboard
Bakasura
Level 23
God Stats
1W - 1L
1,318 SR
Queue Stats
81W - 69L
1,478 Elo+
Party 1
Baba Yaga
Baba Yaga
Summuri
Baba Yaga
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,692 Elo+
Solo
Kumbhakarna
Kumbhakarna
buezentarotiagno
Kumbhakarna
Level 29
God Stats
201W - 152L
1,615 SR
Queue Stats
389W - 345L
1,581 Elo+
Solo
Odin
Odin
ksurette
Odin
Level 18
God Stats
1W - 1L
1,220 SR
Queue Stats
37W - 35L
1,539 Elo+
Party 1
Team Averages
Level 23
1,431 SR
1,521 Elo+

VS

Team Averages
Level 20
1,586 SR
1,578 Elo+
Izanami
Izanami
Aikidoka
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FROTBANE
Cerberus
Level 26
God Stats
6W - 5L
1,851 SR
Queue Stats
10W - 10L
1,539 Elo+
Solo
Sol
Sol
Holocharizard87
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 107L
1,619 Elo+
Solo
Chernobog
Chernobog
POLAKOELBUHO
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,686 Elo+
Solo
Baron Samedi
Baron Samedi
Pmurtdlanod
Baron Samedi
Level 29
God Stats
18W - 18L
1,578 SR
Queue Stats
66W - 65L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arestol
Anhur
17
7 / 2 / 12
10,306
1,031
16,729
10,519
4,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
17
8 / 2 / 11
10,702
1,070
11,128
9,631
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
Summuri
Baba Yaga
17
4 / 1 / 20
11,025
1,103
14,714
7,741
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
buezentarotiagno
Kumbhakarna
17
5 / 0 / 13
11,876
1,188
7,310
15,266
14,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
16
3 / 2 / 13
10,198
1,020
9,062
12,334
11,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

258

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aikidoka
Izanami
15
1 / 7 / 3
9,356
936
10,586
14,872
5,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
FROTBANE
Cerberus
16
1 / 4 / 4
9,638
964
10,139
14,760
5,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 1 / 3
9,840
984
11,032
6,148
2,206
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
POLAKOELBUHO
Chernobog
15
0 / 11 / 5
9,067
907
8,265
18,744
6,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Pmurtdlanod
Baron Samedi
16
3 / 4 / 1
10,095
1,010
8,902
10,451
4,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
23
27
Kills
7
7
Deaths
27
69
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aikidoka
Izanami
1
7
3
0.36
W
Anhur
Arestol
Anhur
7
2
12
6.5
W
Bakasura
8
2
11
6.75
L
Cerberus
FROTBANE
Cerberus
1
4
4
0.75
L
2
1
3
3.5
L
Chernobog
POLAKOELBUHO
Chernobog
0
11
5
0.23
L
Baron Samedi
Pmurtdlanod
Baron Samedi
3
4
1
0.88
W
Baba Yaga
Summuri
Baba Yaga
4
1
20
14
W
Kumbhakarna
buezentarotiagno
Kumbhakarna
5
0
13
11.5
W
Odin
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,943
Damage
48,924
55,491
Taken
64,975
38,081
Mitigated
23,424
8,341
Healing
12,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aikidoka
Izanami
10,586
7,628
0
3,516
14,872
5,139
0
4,598
9,737
0
40,048
W
Anhur
Arestol
Anhur
16,729
9,972
0
1,405
10,519
4,499
0
5,487
5,032
0
28,844
W
Bakasura
11,128
8,012
0
2,548
9,631
4,015
0
4,550
5,081
0
17,186
L
Cerberus
FROTBANE
Cerberus
10,139
782
0
2,370
14,760
5,805
0
6,952
7,031
20,125
0
L
11,032
2,829
0
1,443
6,148
2,206
0
2,435
3,638
35,405
0
L
Chernobog
POLAKOELBUHO
Chernobog
8,265
4,127
0
2,171
18,744
6,062
0
4,227
13,577
0
19,506
L
Baron Samedi
Pmurtdlanod
Baron Samedi
8,902
707
1,921
1,388
10,451
4,212
0
3,972
6,429
25,437
0
W
Baba Yaga
Summuri
Baba Yaga
14,714
1,279
0
1,556
7,741
3,457
0
4,286
3,455
34,507
0
W
Kumbhakarna
buezentarotiagno
Kumbhakarna
7,310
986
880
1,638
15,266
14,502
0
8,512
6,754
28,405
0
W
Odin
9,062
2,504
0
314
12,334
11,608
0
7,238
5,096
160
16,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,107
Gold Earned
47,996
170
Minions Killed
189
7
Camps Cleared
7
981,052
Distance Traveled
834,403
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,356
936
66
7
0
153,451
0
W
Anhur
10,306
1,031
34
3
1
181,503
0
W
Bakasura
10,702
1,070
28
3
2
208,925
0
L
Cerberus
9,638
964
31
3
0
192,071
0
L
Sol
9,840
984
41
4
5
155,753
1
L
Chernobog
9,067
907
16
2
0
157,335
0
L
Baron Samedi
10,095
1,010
35
4
2
175,793
0
W
Baba Yaga
11,025
1,103
45
5
0
187,537
0
W
Kumbhakarna
11,876
1,188
47
5
3
217,168
3
W
Odin
10,198
1,020
16
2
1
185,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role