Player Matchup

Olorun
Olorun
Gwargaan
Olorun
Level 127
God Stats
3W - 6L
1,285 SR
Queue Stats
453W - 449L
1,465 Elo+
Solo
Hou Yi
Hou Yi
Sacrifitixn
Hou Yi
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 68L
1,431 Elo+
Solo
Khepri
Khepri
Thenoisyboy96
Khepri
Level 87
God Stats
1W - 1L
1,725 SR
Queue Stats
165W - 130L
1,456 Elo+
Solo
Cupid
Cupid
XxSombra503xX
Cupid
Level 128
God Stats
3W - 3L
1,593 SR
Queue Stats
231W - 254L
1,482 Elo+
Solo
Hera
Hera
kak to bolno
Hera
Level 57
God Stats
3W - 4L
1,634 SR
Queue Stats
74W - 76L
1,521 Elo+
Solo
Team Averages
Level 102
1,547 SR
1,471 Elo+

VS

Team Averages
Level 109
1,401 SR
1,529 Elo+
Vulcan
Vulcan
DaWPGBeachBadBoy
Vulcan
Level 96
God Stats
2W - 4L
1,420 SR
Queue Stats
134W - 126L
1,486 Elo+
Solo
Ganesha
Ganesha
Sokiu13
Ganesha
Level 82
God Stats
1W - 1L
1,274 SR
Queue Stats
75W - 77L
1,544 Elo+
Solo
Raijin
Raijin
SquidlyBe4st
Raijin
Level 143
God Stats
5W - 7L
1,310 SR
Queue Stats
510W - 524L
1,522 Elo+
Party 1
Nike
Nike
VezekValhide
Nike
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 62L
1,562 Elo+
Solo
Cthulhu
Cthulhu
chrisc207
Cthulhu
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 115L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gwargaan
Olorun
18
2 / 4 / 13
10,699
669
9,973
13,462
5,135
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
17
9 / 3 / 7
11,053
691
23,547
13,553
8,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 15
10,649
666
9,546
18,863
27,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 8 / 8
10,447
653
20,291
17,090
6,371
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 6 / 15
11,733
733
17,908
13,897
4,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 13
12,185
762
19,867
13,803
7,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Sokiu13
Ganesha
17
0 / 5 / 17
10,701
669
8,667
20,660
20,853
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
20
7 / 5 / 13
12,599
787
19,533
14,781
7,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 6 / 16
11,354
710
7,963
28,977
16,575
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
chrisc207
Cthulhu
20
7 / 4 / 15
12,520
783
16,583
18,952
17,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
98
24
Kills
24
24
Deaths
24
58
Assists
74
Player
Kills
Deaths
Assists
KDA
W
6
4
13
3.13
L
Olorun
Gwargaan
Olorun
2
4
13
2.13
L
Hou Yi
9
3
7
4.17
W
Ganesha
Sokiu13
Ganesha
0
5
17
1.7
W
Raijin
7
5
13
2.7
L
2
3
15
3.17
W
4
6
16
2
L
7
8
8
1.38
W
Cthulhu
chrisc207
Cthulhu
7
4
15
3.63
L
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,265
Damage
72,613
76,865
Taken
97,173
52,422
Mitigated
69,746
30,784
Healing
47,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,867
8,242
3,449
4,007
13,803
7,082
2,973
6,359
7,444
43,771
0
L
Olorun
Gwargaan
Olorun
9,973
6,505
6,570
4,028
13,462
5,135
765
12,174
1,288
26,553
0
L
Hou Yi
23,547
10,425
2,794
2,856
13,553
8,289
682
10,767
2,786
0
35,843
W
Ganesha
Sokiu13
Ganesha
8,667
280
3,822
3,231
20,660
20,853
103
7,603
13,057
21,628
0
W
Raijin
19,533
2,575
3,063
3,997
14,781
7,238
1,565
4,607
10,174
41,609
0
L
9,546
510
825
2,637
18,863
27,899
0
15,839
3,024
20,549
0
W
7,963
748
2,940
9,663
28,977
16,575
513
11,738
17,239
0
18,287
L
20,291
10,788
4,293
3,670
17,090
6,371
398
13,549
3,541
0
30,306
W
Cthulhu
chrisc207
Cthulhu
16,583
326
6,878
6,158
18,952
17,998
532
7,120
11,832
37,690
0
L
17,908
4,655
819
2,292
13,897
4,728
93
12,321
1,576
45,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,581
Gold Earned
59,359
168
Minions Killed
169
0
Camps Cleared
0
1,267,766
Distance Traveled
1,447,548
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,185
762
58
4
0
295,368
0
L
Olorun
10,699
669
44
3
0
240,941
0
L
Hou Yi
11,053
691
17
1
0
258,382
1
W
Ganesha
10,701
669
0
0
0
291,089
0
W
Raijin
12,599
787
53
3
0
258,989
0
L
Khepri
10,649
666
12
1
0
272,014
0
W
Nike
11,354
710
14
1
0
284,750
1
L
Cupid
10,447
653
23
1
0
241,448
1
W
Cthulhu
12,520
783
44
3
0
317,352
0
L
Hera
11,733
733
72
5
0
254,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role