Player Matchup

Izanami
Izanami
ConstantGold994
Izanami
Level 23
God Stats
24W - 12L
1,702 SR
Queue Stats
252W - 282L
1,317 Elo+
Party 3
Thor
Thor
NoTWaker
Thor
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 88L
1,067 Elo+
Solo
Bellona
Bellona
T1N3CK0
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hera
Hera
Zugzwang2388
Hera
Level 28
God Stats
2W - 4L
1,253 SR
Queue Stats
154W - 178L
1,392 Elo+
Party 3
Ymir
Ymir
seaol
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,491 SR
1,355 Elo+

VS

Team Averages
Level 13
1,546 SR
1,340 Elo+
Guan Yu
Guan Yu
IronPutsenshtine
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,308 Elo+
Solo
Sylvanus
Sylvanus
PedroFavaro1
Sylvanus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 37L
1,116 Elo+
Party 1
Anubis
Anubis
ViniRpg16
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,409 Elo+
Party 1
Arachne
Arachne
moiffy
Arachne
Level 26
God Stats
10W - 4L
1,728 SR
Queue Stats
108W - 97L
1,368 Elo+
Solo
Olorun
Olorun
yonatanoss
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 4
9,209
576
5,551
8,051
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
14
9 / 7 / 5
9,119
570
6,101
13,181
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
T1N3CK0
Bellona
12
2 / 6 / 8
7,720
483
8,393
9,598
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
8 / 3 / 10
9,525
595
16,667
5,757
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
seaol
Ymir
10
1 / 5 / 7
7,160
448
3,632
9,251
6,185
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 7 / 1
8,321
520
4,962
14,125
10,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
PedroFavaro1
Sylvanus
8
0 / 4 / 3
6,295
393
1,273
12,047
6,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
ViniRpg16
Anubis
8
0 / 7 / 3
5,765
360
2,841
6,254
2,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
moiffy
Arachne
15
13 / 4 / 2
9,512
595
13,088
17,239
7,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
yonatanoss
Olorun
9
0 / 9 / 7
6,394
400
2,158
10,474
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
39
28
Kills
23
23
Deaths
31
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
L
10
7
1
1.5
W
Thor
9
7
5
1.64
L
Sylvanus
PedroFavaro1
Sylvanus
0
4
3
0.38
W
Bellona
T1N3CK0
Bellona
2
6
8
1
L
Anubis
ViniRpg16
Anubis
0
7
3
0.21
W
8
3
10
4.33
L
Arachne
moiffy
Arachne
13
4
2
3.5
W
Ymir
seaol
Ymir
1
5
7
0.9
L
Olorun
yonatanoss
Olorun
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,344
Damage
24,322
45,838
Taken
60,139
20,267
Mitigated
29,258
7,023
Healing
10,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,551
2,867
0
2,703
8,051
2,714
3,235
1,794
6,257
0
26,981
L
4,962
1,372
162
1,771
14,125
10,410
625
5,918
7,957
0
23,581
W
Thor
6,101
3,142
0
1,145
13,181
4,118
496
1,232
11,724
0
32,754
L
Sylvanus
PedroFavaro1
Sylvanus
1,273
389
242
905
12,047
6,648
0
4,570
7,229
16,022
0
W
Bellona
T1N3CK0
Bellona
8,393
3,286
0
1,958
9,598
5,500
862
927
8,621
0
28,486
L
Anubis
ViniRpg16
Anubis
2,841
286
0
233
6,254
2,082
0
2,837
3,299
15,847
0
W
16,667
3,812
0
1,013
5,757
1,750
1,953
448
5,234
53,510
0
L
Arachne
moiffy
Arachne
13,088
8,080
0
5,062
17,239
7,087
496
3,780
13,265
0
50,727
W
Ymir
seaol
Ymir
3,632
1,290
0
204
9,251
6,185
46
1,871
7,330
22,484
0
L
Olorun
yonatanoss
Olorun
2,158
1,776
0
1,832
10,474
3,031
1,033
2,292
8,090
17,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,733
Gold Earned
36,287
281
Minions Killed
224
0
Camps Cleared
0
1,345,622
Distance Traveled
1,307,492
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,209
576
45
3
0
281,220
0
L
Guan Yu
8,321
520
46
3
0
293,439
0
W
Thor
9,119
570
57
4
0
280,676
6
L
Sylvanus
6,295
393
27
2
0
245,809
0
W
Bellona
7,720
483
39
2
0
263,292
1
L
Anubis
5,765
360
36
2
0
227,322
0
W
Hera
9,525
595
105
7
0
294,190
3
L
Arachne
9,512
595
93
6
0
301,526
0
W
Ymir
7,160
448
35
2
0
226,244
1
L
Olorun
6,394
400
22
1
0
239,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role