Player Matchup

Awilix
Awilix
BitAhMeSpirit
Awilix
Level 122
God Stats
5W - 7L
1,312 SR
Queue Stats
48W - 41L
1,207 Elo+
Solo
Vamana
Vamana
CupidPineapp1e
Vamana
Level 88
God Stats
40W - 31L
1,523 SR
Queue Stats
445W - 440L
1,538 Elo+
Solo
Tiamat
Tiamat
crimzon2638
Tiamat
Level 48
God Stats
16W - 18L
1,489 SR
Queue Stats
345W - 344L
1,511 Elo+
Solo
Sylvanus
Sylvanus
eMkxuF
Sylvanus
Level 122
God Stats
1W - 2L
1,438 SR
Queue Stats
354W - 312L
1,483 Elo+
Party 2
Izanami
Izanami
motts sauce VI
Izanami
Level 49
God Stats
14W - 15L
1,809 SR
Queue Stats
1,285W - 1,196L
1,463 Elo+
Party 2
Team Averages
Level 86
1,514 SR
1,441 Elo+

VS

Team Averages
Level 61
1,562 SR
1,546 Elo+
Izanami
Izanami
Butter865
Izanami
Level 88
God Stats
4W - 4L
1,237 SR
Queue Stats
101W - 82L
1,521 Elo+
Party 1
Mulan
Mulan
Dr Quick2
Mulan
Level 43
God Stats
13W - 5L
1,660 SR
Queue Stats
135W - 150L
1,501 Elo+
Party 1
Geb
Geb
Eevee36
Geb
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,588 Elo+
Solo
Erlang Shen
Erlang Shen
ScottyGraing
Erlang Shen
Level 45
God Stats
23W - 28L
1,589 SR
Queue Stats
350W - 374L
1,520 Elo+
Solo
Zeus
Zeus
hun1dz
Zeus
Level 88
God Stats
3W - 1L
1,824 SR
Queue Stats
162W - 128L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 16
13,186
599
14,604
15,938
5,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
11 / 2 / 7
13,086
595
9,789
18,193
23,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
19
6 / 5 / 5
12,418
564
16,275
14,795
10,735
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
eMkxuF
Sylvanus
17
2 / 3 / 21
11,943
543
11,395
23,757
24,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 0 / 6
13,468
612
17,911
16,166
7,291
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Butter865
Izanami
17
2 / 5 / 4
10,597
482
11,103
18,456
6,366
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
Dr Quick2
Mulan
17
1 / 6 / 1
10,429
474
8,543
16,360
9,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Geb
14
0 / 5 / 7
8,940
406
8,834
20,280
11,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
ScottyGraing
Erlang Shen
13
1 / 10 / 7
9,233
420
8,245
17,845
11,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
hun1dz
Zeus
17
10 / 8 / 1
11,819
537
20,316
19,603
6,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
34
32
Kills
14
14
Deaths
34
55
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
4
16
3.25
L
Izanami
Butter865
Izanami
2
5
4
0.8
W
11
2
7
7.25
L
Mulan
Dr Quick2
Mulan
1
6
1
0.25
L
Geb
0
5
7
0.7
L
Erlang Shen
ScottyGraing
Erlang Shen
1
10
7
0.45
W
Tiamat
6
5
5
1.7
W
Sylvanus
eMkxuF
Sylvanus
2
3
21
4.17
L
Zeus
hun1dz
Zeus
10
8
1
1.31
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,974
Damage
57,041
88,849
Taken
92,544
72,004
Mitigated
44,861
40,922
Healing
19,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,604
6,478
750
6,754
15,938
5,920
1,510
4,313
10,933
0
94,719
L
Izanami
Butter865
Izanami
11,103
8,195
0
5,501
18,456
6,366
1,168
3,296
15,028
0
93,609
W
9,789
4,417
0
6,929
18,193
23,903
3,288
3,191
14,854
0
64,083
L
Mulan
Dr Quick2
Mulan
8,543
1,737
0
2,994
16,360
9,007
0
2,744
13,301
0
74,440
L
Geb
8,834
958
231
3,727
20,280
11,930
172
8,920
10,996
35,730
0
L
Erlang Shen
ScottyGraing
Erlang Shen
8,245
3,517
0
2,656
17,845
11,056
0
4,488
13,224
0
58,131
W
Tiamat
16,275
1,819
470
5,063
14,795
10,735
1,282
5,858
7,482
85,816
0
W
Sylvanus
eMkxuF
Sylvanus
11,395
3,613
3,813
8,991
23,757
24,155
845
8,348
15,143
37,025
0
L
Zeus
hun1dz
Zeus
20,316
4,573
0
4,353
19,603
6,502
116
7,493
11,809
79,175
0
W
17,911
12,903
0
8,152
16,166
7,291
5,255
6,484
9,562
0
119,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,101
Gold Earned
51,018
636
Minions Killed
617
0
Camps Cleared
0
2,076,842
Distance Traveled
1,790,817
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,186
599
135
6
0
478,560
0
L
Izanami
10,597
482
160
7
0
365,110
5
W
Vamana
13,086
595
120
5
0
426,710
1
L
Mulan
10,429
474
147
7
0
336,054
1
L
Geb
8,940
406
67
3
0
434,952
2
L
Erlang Shen
9,233
420
88
4
0
339,515
5
W
Tiamat
12,418
564
147
7
0
397,537
1
W
Sylvanus
11,943
543
39
2
0
371,792
1
L
Zeus
11,819
537
155
7
0
315,186
3
W
Izanami
13,468
612
195
9
0
402,243
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role