Player Matchup

Anhur
Anhur
MJ133307
Anhur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 10L
1,127 Elo+
Solo
Horus
Horus
abhiroop09
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,096 Elo+
Solo
Cthulhu
Cthulhu
coolindz
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 76L
1,291 Elo+
Solo
Neith
Neith
hummable-king2
Neith
Level 7
God Stats
82W - 64L
1,426 SR
Queue Stats
87W - 81L
1,202 Elo+
Solo
Odin
Odin
xXscenekidswagXx
Odin
Level 6
God Stats
3W - 6L
1,132 SR
Queue Stats
3W - 8L
1,079 Elo+
Solo
Team Averages
Level 10
1,412 SR
1,159 Elo+

VS

Team Averages
Level 16
1,374 SR
1,391 Elo+
Ra
Ra
Barton048022
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
JOAQ DE KING
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,143 Elo+
Solo
Loki
Loki
Wildboi norm
Loki
Level 26
God Stats
16W - 19L
1,378 SR
Queue Stats
31W - 27L
1,253 Elo+
Party 1
Odin
Odin
YourBigDaddy2303
Odin
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 80L
1,747 Elo+
Solo
Ao Kuang
Ao Kuang
king_david21811
Ao Kuang
Level 16
God Stats
11W - 26L
990 SR
Queue Stats
21W - 43L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MJ133307
Anhur
17
0 / 8 / 6
11,622
775
2,459
12,875
5,628
Horus
20
2 / 10 / 11
13,309
887
11,504
23,593
16,268
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cthulhu
coolindz
Cthulhu
20
1 / 5 / 11
13,197
880
5,975
14,567
7,107
20
15 / 4 / 8
16,909
1,127
27,615
13,584
5,937
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 4 / 14
16,327
1,088
24,074
19,020
24,541
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 13 / 11
13,231
882
12,274
20,257
10,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 8 / 12
13,104
874
12,212
20,055
8,271
20
14 / 2 / 8
15,712
1,047
20,990
13,583
7,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 0 / 11
13,953
930
16,264
6,069
3,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
19
3 / 7 / 11
13,201
880
12,525
20,848
19,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
83
30
Kills
30
31
Deaths
30
50
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
13
11
0.58
L
3
8
12
1.13
W
Anhur
MJ133307
Anhur
0
8
6
0.38
L
14
2
8
9
L
8
0
11
13.5
W
Horus
2
10
11
0.75
W
Cthulhu
coolindz
Cthulhu
1
5
11
1.3
W
15
4
8
4.75
L
Ao Kuang
3
7
11
1.21
W
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,627
Damage
74,265
83,639
Taken
80,812
59,481
Mitigated
49,225
6,463
Healing
6,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,274
2,340
504
621
20,257
10,509
0
477
19,288
37,411
0
L
12,212
2,666
0
0
20,055
8,271
0
1,689
17,987
26,656
0
W
Anhur
MJ133307
Anhur
2,459
230
0
0
12,875
5,628
0
3,392
9,358
0
7,080
L
20,990
12,645
0
1,856
13,583
7,361
0
1,564
11,612
0
40,956
L
16,264
6,881
0
766
6,069
3,903
0
741
5,132
0
23,656
W
Horus
11,504
6,848
1,534
3,472
23,593
16,268
0
8,572
14,871
0
20,807
W
Cthulhu
coolindz
Cthulhu
5,975
875
0
0
14,567
7,107
0
10,279
4,238
21,685
0
W
27,615
21,467
0
520
13,584
5,937
0
6,081
7,353
0
82,750
L
Ao Kuang
12,525
5,390
0
2,340
20,848
19,181
0
2,566
17,879
24,356
0
W
24,074
11,513
0
937
19,020
24,541
0
8,687
10,258
1,096
42,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,364
Gold Earned
69,201
249
Minions Killed
183
4
Camps Cleared
1
1,079,959
Distance Traveled
1,055,693
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,231
882
67
4
0
205,835
0
L
Zeus
13,104
874
21
1
1
181,915
1
W
Anhur
11,622
775
4
0
0
168,138
0
L
Loki
15,712
1,047
42
3
0
298,908
0
L
Odin
13,953
930
19
1
0
130,521
0
W
Horus
13,309
887
21
1
0
208,534
1
W
Cthulhu
13,197
880
51
3
0
179,524
1
W
Neith
16,909
1,127
118
8
3
241,477
1
L
Ao Kuang
13,201
880
34
2
0
238,514
0
W
Odin
16,327
1,088
55
4
1
282,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role