Player Matchup

Sobek
Sobek
DrLogik
Sobek
Level 63
God Stats
7W - 4L
1,500 SR
Queue Stats
105W - 107L
1,365 Elo+
Party 2
Ullr
Ullr
Jabbaloon
Ullr
Level 4
God Stats
4W - 3L
1,357 SR
Queue Stats
4W - 4L
1,344 Elo+
Party 2
Mulan
Mulan
KyrXsia_
Mulan
Level 26
God Stats
65W - 64L
1,346 SR
Queue Stats
208W - 219L
1,307 Elo+
Party 1
Amaterasu
Amaterasu
Niyosk
Amaterasu
Level 16
God Stats
3W - 4L
1,382 SR
Queue Stats
223W - 230L
1,273 Elo+
Party 1
Medusa
Medusa
Stukje_eelt
Medusa
Level 24
God Stats
12W - 8L
1,381 SR
Queue Stats
307W - 307L
1,407 Elo+
Solo
Team Averages
Level 27
1,393 SR
1,339 Elo+

VS

Team Averages
Level 18
1,336 SR
1,303 Elo+
Merlin
Merlin
Hela-Humvisa
Merlin
Level 25
God Stats
26W - 28L
1,328 SR
Queue Stats
107W - 119L
1,295 Elo+
Party 3
Mulan
Mulan
lOpEx_vIp
Mulan
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
111W - 108L
1,100 Elo+
Solo
Bakasura
Bakasura
sidooaaaj
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,500 Elo+
Solo
Olorun
Olorun
tuhtibeissi
Olorun
Level 6
God Stats
6W - 12L
1,100 SR
Queue Stats
9W - 16L
1,307 Elo+
Solo
Pele
Pele
x GooZeR I3946
Pele
Level 27
God Stats
4W - 14L
1,251 SR
Queue Stats
123W - 114L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DrLogik
Sobek
14
5 / 0 / 6
10,135
533
8,847
14,589
14,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ullr
14
4 / 3 / 1
8,895
468
4,640
12,437
4,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
KyrXsia_
Mulan
17
10 / 3 / 4
11,161
587
10,209
18,291
8,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Niyosk
Amaterasu
16
10 / 3 / 2
10,808
569
10,024
14,129
6,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
13
4 / 1 / 5
9,109
479
3,992
7,192
2,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 6 / 1
7,665
403
8,580
8,112
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
lOpEx_vIp
Mulan
12
2 / 8 / 1
8,102
426
6,516
13,306
10,152
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
sidooaaaj
Bakasura
9
0 / 11 / 0
6,434
339
1,126
10,334
3,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
13
1 / 6 / 0
7,525
396
3,818
13,224
4,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 2 / 0
9,796
516
13,293
11,693
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
33
Kills
9
10
Deaths
33
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
DrLogik
Sobek
5
0
6
8
L
Merlin
0
6
1
0.08
W
Ullr
4
3
1
1.5
W
Mulan
KyrXsia_
Mulan
10
3
4
4
W
Amaterasu
Niyosk
Amaterasu
10
3
2
3.67
W
Medusa
4
1
5
6.5
L
Mulan
lOpEx_vIp
Mulan
2
8
1
0.31
L
Bakasura
sidooaaaj
Bakasura
0
11
0
0
L
Olorun
1
6
0
0.17
L
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,712
Damage
33,333
66,638
Taken
56,669
36,675
Mitigated
24,408
26,567
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DrLogik
Sobek
8,847
823
0
6,446
14,589
14,199
173
3,312
11,257
36,518
0
L
Merlin
8,580
834
0
1,855
8,112
2,417
504
1,266
6,846
53,246
0
W
Ullr
4,640
1,181
0
4
12,437
4,740
193
4,611
7,826
0
44,695
W
Mulan
KyrXsia_
Mulan
10,209
1,902
207
12,121
18,291
8,559
134
2,070
16,111
0
81,558
W
Amaterasu
Niyosk
Amaterasu
10,024
6,917
342
5,565
14,129
6,665
3,304
1,093
12,986
0
62,811
W
Medusa
3,992
2,149
0
1,882
7,192
2,512
189
1,312
5,880
0
38,020
L
Mulan
lOpEx_vIp
Mulan
6,516
2,711
0
421
13,306
10,152
230
1,821
11,485
0
28,821
L
Bakasura
sidooaaaj
Bakasura
1,126
890
0
401
10,334
3,157
95
707
9,627
0
7,861
L
Olorun
3,818
1,647
188
5,544
13,224
4,594
106
1,725
11,499
49,555
0
L
13,293
3,975
0
4,176
11,693
4,088
440
3,328
8,365
0
59,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,108
Gold Earned
39,522
463
Minions Killed
346
0
Camps Cleared
0
1,787,186
Distance Traveled
1,474,628
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,135
533
52
3
0
376,828
6
L
Merlin
7,665
403
81
4
0
339,938
4
W
Ullr
8,895
468
92
5
0
344,858
0
W
Mulan
11,161
587
149
8
0
358,390
0
W
Amaterasu
10,808
569
113
6
0
364,608
0
W
Medusa
9,109
479
57
3
0
342,502
2
L
Mulan
8,102
426
64
3
0
284,930
6
L
Bakasura
6,434
339
20
1
0
187,025
2
L
Olorun
7,525
396
81
4
0
280,220
1
L
Pele
9,796
516
100
5
0
382,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role