Player Matchup

Jing Wei
Jing Wei
CeeKayMortarion
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,377 Elo+
Solo
Ra
Ra
DieGads
Ra
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
Tubär
Bellona
Level 25
God Stats
0W - 2L
1,627 SR
Queue Stats
7W - 9L
1,539 Elo+
Party 2
Team Averages
Level 16
1,542 SR
1,472 Elo+

VS

Team Averages
Level 37
1,608 SR
1,564 Elo+
Guan Yu
Guan Yu
Geowl
Guan Yu
Level 58
God Stats
3W - 4L
1,500 SR
Queue Stats
295W - 264L
1,604 Elo+
Party 1
Fenrir
Fenrir
PepeAsesino6
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,484 Elo+
Solo
Chang'e
Chang'e
Tvutt
Chang'e
Level 25
God Stats
109W - 85L
1,825 SR
Queue Stats
279W - 240L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
0 / 6 / 9
10,153
597
9,492
10,849
2,601
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 5 / 2
12,725
749
18,700
14,834
5,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Tubär
Bellona
13
2 / 7 / 7
10,506
618
3,713
16,479
11,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Geowl
Guan Yu
16
7 / 6 / 10
13,538
796
12,383
27,960
29,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
16
7 / 4 / 10
12,415
730
12,376
16,036
7,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Tvutt
Chang'e
17
4 / 0 / 13
11,759
692
13,269
10,679
6,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
10
Kills
18
18
Deaths
10
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
6
9
0.75
L
8
5
2
1.8
W
Guan Yu
Geowl
Guan Yu
7
6
10
2
W
Fenrir
7
4
10
3
L
Bellona
Tubär
Bellona
2
7
7
0.79
W
Chang'e
Tvutt
Chang'e
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,905
Damage
38,028
42,162
Taken
54,675
19,247
Mitigated
43,762
10,748
Healing
24,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
9,492
7,210
0
1,104
10,849
2,601
400
2,905
7,800
0
24,110
L
18,700
1,300
1,965
6,411
14,834
5,500
362
3,420
11,148
88,611
0
W
Guan Yu
Geowl
Guan Yu
12,383
2,732
3,615
8,050
27,960
29,721
1,037
9,549
17,775
0
37,890
W
Fenrir
12,376
2,708
0
2,967
16,036
7,245
1,614
4,425
11,389
0
52,659
L
Bellona
Tubär
Bellona
3,713
954
0
1,268
16,479
11,146
225
6,136
9,909
0
15,540
W
Chang'e
Tvutt
Chang'e
13,269
978
5,906
3,733
10,679
6,796
1,021
3,781
6,662
68,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,384
Gold Earned
37,712
204
Minions Killed
211
0
Camps Cleared
0
939,233
Distance Traveled
1,058,434
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,153
597
27
2
0
299,936
0
L
Ra
12,725
749
154
9
0
324,125
1
W
Guan Yu
13,538
796
43
3
0
357,353
3
W
Fenrir
12,415
730
71
4
0
356,729
3
L
Bellona
10,506
618
23
1
0
315,172
3
W
Chang'e
11,759
692
97
6
0
344,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role