Player Matchup

Medusa
Medusa
Akkapakke
Medusa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 9L
1,587 Elo+
Party 1
The Morrigan
The Morrigan
CharlionFR
The Morrigan
Level 14
God Stats
3W - 1L
1,835 SR
Queue Stats
31W - 24L
1,490 Elo+
Solo
Vamana
Vamana
Famaliguy
Vamana
Level 20
God Stats
6W - 5L
1,527 SR
Queue Stats
43W - 47L
1,520 Elo+
Solo
Arachne
Arachne
HighToTheTop
Arachne
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 57L
1,583 Elo+
Party 1
Cthulhu
Cthulhu
RhenVao
Cthulhu
Level 24
God Stats
5W - 2L
1,729 SR
Queue Stats
5W - 2L
1,668 Elo+
Solo
Team Averages
Level 25
1,618 SR
1,569 Elo+

VS

Team Averages
Level 20
1,709 SR
1,532 Elo+
Merlin
Merlin
DojaCatsLover
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
GLazyyy
Erlang Shen
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
185W - 174L
1,501 Elo+
Solo
Cerberus
Cerberus
GraceFull12
Cerberus
Level 28
God Stats
2W - 1L
1,826 SR
Queue Stats
13W - 11L
1,510 Elo+
Party 2
Rama
Rama
Laawbut
Rama
Level 17
God Stats
2W - 1L
1,851 SR
Queue Stats
5W - 6L
1,551 Elo+
Party 2
Bakasura
Bakasura
choche47
Bakasura
Level 29
God Stats
0W - 2L
1,866 SR
Queue Stats
33W - 23L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akkapakke
Medusa
14
3 / 1 / 4
7,968
569
8,912
7,492
2,397
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
CharlionFR
The Morrigan
14
10 / 2 / 4
8,506
608
12,402
8,089
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
Famaliguy
Vamana
14
1 / 2 / 1
7,595
543
6,493
9,724
6,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
HighToTheTop
Arachne
13
2 / 0 / 4
7,709
551
2,993
9,702
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
RhenVao
Cthulhu
12
8 / 0 / 2
7,209
515
6,072
7,328
5,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
6,940
496
7,931
8,473
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
GLazyyy
Erlang Shen
13
1 / 2 / 0
7,545
539
5,364
13,739
5,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
GraceFull12
Cerberus
6
0 / 9 / 1
5,240
374
851
11,721
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
Laawbut
Rama
9
1 / 6 / 2
5,844
417
2,268
10,607
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
choche47
Bakasura
11
1 / 2 / 0
6,910
494
5,456
10,050
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
24
Kills
5
5
Deaths
24
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Akkapakke
Medusa
3
1
4
5
W
The Morrigan
CharlionFR
The Morrigan
10
2
4
6
L
2
5
1
0.5
W
Vamana
Famaliguy
Vamana
1
2
1
0.75
L
Erlang Shen
GLazyyy
Erlang Shen
1
2
0
0.5
L
Cerberus
GraceFull12
Cerberus
0
9
1
0.06
W
Arachne
HighToTheTop
Arachne
2
0
4
4
L
Rama
Laawbut
Rama
1
6
2
0.33
W
Cthulhu
RhenVao
Cthulhu
8
0
2
9
L
Bakasura
choche47
Bakasura
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,872
Damage
21,870
42,335
Taken
54,590
20,941
Mitigated
20,357
13,711
Healing
17,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Akkapakke
Medusa
8,912
4,835
0
1,753
7,492
2,397
114
1,100
6,392
0
51,931
W
The Morrigan
CharlionFR
The Morrigan
12,402
4,216
0
1,255
8,089
2,784
0
3,205
4,829
54,761
2,844
L
7,931
826
0
1,060
8,473
2,655
0
3,241
5,157
50,831
0
W
Vamana
Famaliguy
Vamana
6,493
2,806
0
3,025
9,724
6,343
0
791
7,892
0
52,697
L
Erlang Shen
GLazyyy
Erlang Shen
5,364
2,458
0
7,320
13,739
5,266
336
1,793
11,846
0
53,660
L
Cerberus
GraceFull12
Cerberus
851
0
0
920
11,721
5,660
0
6,063
5,633
9,451
0
W
Arachne
HighToTheTop
Arachne
2,993
2,055
0
6,572
9,702
3,865
0
1,640
8,062
0
44,709
L
Rama
Laawbut
Rama
2,268
1,835
0
2,182
10,607
2,974
213
4,133
6,449
0
20,636
W
Cthulhu
RhenVao
Cthulhu
6,072
1,093
602
504
7,328
5,552
580
2,046
4,982
20,481
0
L
Bakasura
choche47
Bakasura
5,456
3,656
0
6,254
10,050
3,802
0
2,172
7,628
0
24,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,987
Gold Earned
32,479
394
Minions Killed
327
0
Camps Cleared
0
1,359,868
Distance Traveled
1,228,981
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,968
569
96
7
0
252,230
2
W
The Morrigan
8,506
608
91
7
0
256,695
1
L
Merlin
6,940
496
80
6
0
242,973
2
W
Vamana
7,595
543
103
7
0
257,456
2
L
Erlang Shen
7,545
539
105
8
0
264,332
1
L
Cerberus
5,240
374
31
2
0
262,615
1
W
Arachne
7,709
551
80
6
0
304,484
5
L
Rama
5,844
417
33
2
0
243,151
5
W
Cthulhu
7,209
515
24
2
0
289,003
5
L
Bakasura
6,910
494
78
6
0
215,910
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role