Player Matchup

Danzaburou
Danzaburou
BobcatVoorhees
Danzaburou
Level 12
God Stats
43W - 44L
1,471 SR
Queue Stats
285W - 374L
1,356 Elo+
Party 1
Cthulhu
Cthulhu
Fravoo
Cthulhu
Level 11
God Stats
21W - 41L
1,417 SR
Queue Stats
54W - 96L
1,323 Elo+
Solo
Hel
Hel
Izzinnit
Hel
Level 12
God Stats
4W - 5L
1,600 SR
Queue Stats
24W - 28L
1,337 Elo+
Party 1
Fenrir
Fenrir
jeremsibb
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,251 Elo+
Solo
Hun Batz
Hun Batz
svedkajuggalo
Hun Batz
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 363L
1,451 Elo+
Party 1
Team Averages
Level 9
1,498 SR
1,343 Elo+

VS

Team Averages
Level 9
1,436 SR
1,408 Elo+
Tiamat
Tiamat
AABATMAN GAMER
Tiamat
Level 18
God Stats
3W - 5L
1,461 SR
Queue Stats
55W - 47L
1,362 Elo+
Solo
Xbalanque
Xbalanque
CyberSmoke84
Xbalanque
Level 14
God Stats
3W - 3L
1,449 SR
Queue Stats
5W - 5L
1,357 Elo+
Solo
Ra
Ra
TacticalDuck147
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Da Ji
Da Ji
VaIarMorghuliss
Da Ji
Level 7
God Stats
5W - 7L
1,269 SR
Queue Stats
44W - 35L
1,362 Elo+
Solo
Kukulkan
Kukulkan
halowade
Kukulkan
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BobcatVoorhees
Danzaburou
16
9 / 10 / 3
12,054
1,205
19,562
21,836
8,993
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Fravoo
Cthulhu
17
1 / 8 / 10
10,279
1,028
6,182
25,186
12,008
14
1 / 12 / 5
8,913
891
6,004
15,023
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
jeremsibb
Fenrir
13
2 / 6 / 2
8,309
831
3,093
7,287
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
svedkajuggalo
Hun Batz
15
3 / 9 / 2
9,641
964
4,530
16,688
6,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 29
13,028
1,303
19,337
9,363
10,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
CyberSmoke84
Xbalanque
18
9 / 1 / 21
12,023
1,202
23,298
11,691
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
2 / 6 / 21
9,793
979
8,844
7,015
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
20 / 5 / 12
13,978
1,398
18,882
12,202
5,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
halowade
Kukulkan
17
5 / 4 / 16
10,157
1,016
6,826
6,338
2,876
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
144
16
Kills
45
45
Deaths
16
22
Assists
99
Player
Kills
Deaths
Assists
KDA
W
9
0
29
23.5
L
Danzaburou
BobcatVoorhees
Danzaburou
9
10
3
1.05
W
Xbalanque
CyberSmoke84
Xbalanque
9
1
21
19.5
L
Cthulhu
Fravoo
Cthulhu
1
8
10
0.75
L
1
12
5
0.29
W
2
6
21
2.08
W
20
5
12
5.2
W
Kukulkan
halowade
Kukulkan
5
4
16
3.25
L
Fenrir
jeremsibb
Fenrir
2
6
2
0.5
L
Hun Batz
svedkajuggalo
Hun Batz
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,371
Damage
77,187
86,020
Taken
46,609
35,588
Mitigated
27,161
3,587
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,337
1,344
0
6,000
9,363
10,475
0
1,887
7,476
49,069
0
L
Danzaburou
BobcatVoorhees
Danzaburou
19,562
9,754
0
2,269
21,836
8,993
0
8,940
12,896
0
38,598
W
Xbalanque
CyberSmoke84
Xbalanque
23,298
18,607
0
3,380
11,691
5,174
0
1,634
10,057
0
39,200
L
Cthulhu
Fravoo
Cthulhu
6,182
0
216
0
25,186
12,008
0
9,761
15,425
20,964
0
L
6,004
1,338
310
172
15,023
5,229
0
5,607
9,416
14,629
0
W
8,844
2,418
158
65
7,015
2,936
0
2,155
4,860
19,343
0
W
18,882
5,940
486
996
12,202
5,700
0
3,505
8,697
0
30,601
W
Kukulkan
halowade
Kukulkan
6,826
1,633
0
0
6,338
2,876
0
3,005
3,333
15,117
0
L
Fenrir
jeremsibb
Fenrir
3,093
902
0
206
7,287
2,673
0
3,092
4,195
0
4,689
L
Hun Batz
svedkajuggalo
Hun Batz
4,530
1,373
0
414
16,688
6,685
0
7,607
9,081
0
16,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,196
Gold Earned
58,979
117
Minions Killed
191
4
Camps Cleared
6
687,160
Distance Traveled
828,918
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,028
1,303
65
7
2
192,128
0
L
Danzaburou
12,054
1,205
28
3
1
152,621
0
W
Xbalanque
12,023
1,202
57
6
3
159,709
0
L
Cthulhu
10,279
1,028
44
4
1
177,704
0
L
Hel
8,913
891
17
2
1
129,370
0
W
Ra
9,793
979
24
2
0
139,327
0
W
Da Ji
13,978
1,398
24
2
0
184,270
1
W
Kukulkan
10,157
1,016
21
2
1
153,484
1
L
Fenrir
8,309
831
1
0
0
85,616
1
L
Hun Batz
9,641
964
27
3
1
141,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role