Player Matchup

Cabrakan
Cabrakan
Beattle2561
Cabrakan
Level 128
God Stats
35W - 20L
1,807 SR
Queue Stats
461W - 494L
1,552 Elo+
Solo
Artemis
Artemis
FittyFatt
Artemis
Level 143
God Stats
13W - 6L
1,527 SR
Queue Stats
233W - 239L
1,572 Elo+
Solo
Vulcan
Vulcan
xAlmostMLGx
Vulcan
Level 115
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 4L
1,289 Elo+
Solo
Team Averages
Level 129
1,618 SR
1,471 Elo+

VS

Team Averages
Level 112
1,566 SR
1,590 Elo+
Bellona
Bellona
BLueFace_187
Bellona
Level 105
God Stats
2W - 2L
1,570 SR
Queue Stats
240W - 224L
1,536 Elo+
Solo
Tiamat
Tiamat
ColeMyFluffy
Tiamat
Level 102
God Stats
5W - 2L
1,652 SR
Queue Stats
14W - 15L
1,554 Elo+
Solo
Danzaburou
Danzaburou
Th6tjuicee
Danzaburou
Level 129
God Stats
8W - 3L
1,476 SR
Queue Stats
62W - 81L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Beattle2561
Cabrakan
12
3 / 7 / 0
9,862
704
6,845
12,177
10,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
FittyFatt
Artemis
12
1 / 7 / 1
8,910
636
6,398
13,357
4,717
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
13
1 / 2 / 2
9,260
661
10,029
5,081
2,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BLueFace_187
Bellona
13
5 / 2 / 7
10,103
722
5,470
12,368
10,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
15
7 / 1 / 8
10,507
751
10,376
9,874
7,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Th6tjuicee
Danzaburou
13
4 / 2 / 11
10,295
735
10,675
10,110
3,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
16
16
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
BLueFace_187
Bellona
5
2
7
4.25
L
Cabrakan
Beattle2561
Cabrakan
3
7
0
0.43
W
Tiamat
7
1
8
11
L
Artemis
FittyFatt
Artemis
1
7
1
0.21
W
Danzaburou
Th6tjuicee
Danzaburou
4
2
11
4.75
L
Vulcan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,272
Damage
26,521
30,615
Taken
32,352
17,958
Mitigated
21,342
5,155
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BLueFace_187
Bellona
5,470
1,386
998
3,056
12,368
10,361
218
6,318
6,050
0
42,745
L
Cabrakan
Beattle2561
Cabrakan
6,845
1,133
0
852
12,177
10,803
0
3,460
8,717
13,744
0
W
Tiamat
10,376
1,050
0
6,247
9,874
7,156
512
5,376
4,498
42,906
0
L
Artemis
FittyFatt
Artemis
6,398
2,501
0
3,504
13,357
4,717
1,030
6,143
7,214
0
40,219
W
Danzaburou
Th6tjuicee
Danzaburou
10,675
5,141
0
3,297
10,110
3,825
1,310
5,865
4,245
0
40,160
L
Vulcan
10,029
2,279
0
799
5,081
2,438
0
819
4,262
54,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,032
Gold Earned
30,905
182
Minions Killed
184
0
Camps Cleared
0
703,244
Distance Traveled
770,407
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,103
722
57
4
0
274,556
5
L
Cabrakan
9,862
704
14
1
0
210,784
1
W
Tiamat
10,507
751
59
4
0
254,621
1
L
Artemis
8,910
636
71
5
0
205,087
5
W
Danzaburou
10,295
735
68
5
0
241,230
3
L
Vulcan
9,260
661
97
7
0
287,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role