Player Matchup

The Morrigan
The Morrigan
LoliconHahaha
The Morrigan
Level 13
God Stats
5W - 3L
1,500 SR
Queue Stats
111W - 116L
1,387 Elo+
Party 2
Janus
Janus
TAW4KA
Janus
Level 26
God Stats
35W - 44L
1,364 SR
Queue Stats
92W - 110L
1,350 Elo+
Party 2
Geb
Geb
dark0ripper
Geb
Level 29
God Stats
12W - 7L
1,882 SR
Queue Stats
90W - 99L
1,429 Elo+
Party 2
Apollo
Apollo
tacostsubo
Apollo
Level 29
God Stats
2W - 4L
1,416 SR
Queue Stats
60W - 62L
1,452 Elo+
Solo
Nemesis
Nemesis
theni2x
Nemesis
Level 24
God Stats
23W - 21L
1,546 SR
Queue Stats
61W - 60L
1,444 Elo+
Solo
Team Averages
Level 24
1,542 SR
1,412 Elo+

VS

Team Averages
Level 24
1,448 SR
1,372 Elo+
Odin
Odin
Fulgûr
Odin
Level 9
God Stats
10W - 8L
1,667 SR
Queue Stats
13W - 13L
1,534 Elo+
Party 1
Bellona
Bellona
Leavael
Bellona
Level 30
God Stats
7W - 7L
1,480 SR
Queue Stats
36W - 70L
1,375 Elo+
Solo
Janus
Janus
Xuhen
Janus
Level 15
God Stats
0W - 2L
1,285 SR
Queue Stats
18W - 26L
1,373 Elo+
Party 1
Fenrir
Fenrir
Zeops
Fenrir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
vempulaz
Cernunnos
Level 6
God Stats
20W - 14L
1,310 SR
Queue Stats
211W - 232L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LoliconHahaha
The Morrigan
20
6 / 7 / 8
18,436
429
20,316
26,668
24,939
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
TAW4KA
Janus
20
14 / 11 / 12
22,751
529
36,245
28,567
13,672
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 9 / 17
18,505
430
25,314
41,914
69,885
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
tacostsubo
Apollo
20
5 / 7 / 11
19,439
452
17,280
24,220
11,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
theni2x
Nemesis
20
5 / 12 / 18
18,828
438
20,539
36,097
22,414
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Fulgûr
Odin
20
4 / 8 / 14
16,178
376
12,976
36,639
41,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
Leavael
Bellona
17
4 / 2 / 6
15,460
360
4,682
11,410
10,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Boots

Boots

+6%
Movement Speed

Janus
Xuhen
Janus
20
14 / 13 / 11
21,474
499
37,656
31,811
13,487
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Zeops
Fenrir
20
12 / 3 / 11
21,378
497
24,095
48,988
52,024
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
vempulaz
Cernunnos
20
11 / 11 / 10
20,010
465
38,789
38,093
18,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
97
35
Kills
45
46
Deaths
37
66
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Odin
Fulgûr
Odin
4
8
14
1.38
L
Bellona
Leavael
Bellona
4
2
6
3.5
W
The Morrigan
LoliconHahaha
The Morrigan
6
7
8
1.43
W
Janus
TAW4KA
Janus
14
11
12
1.82
L
Janus
Xuhen
Janus
14
13
11
1.5
L
Fenrir
Zeops
Fenrir
12
3
11
5.83
W
5
9
17
1.5
W
Apollo
tacostsubo
Apollo
5
7
11
1.5
W
Nemesis
theni2x
Nemesis
5
12
18
1.17
L
Cernunnos
vempulaz
Cernunnos
11
11
10
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,694
Damage
118,198
157,466
Taken
166,941
142,442
Mitigated
136,068
17,326
Healing
41,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Fulgûr
Odin
12,976
2,728
0
4,324
36,639
41,277
230
25,227
11,388
0
48,117
L
Bellona
Leavael
Bellona
4,682
713
0
2,676
11,410
10,571
1,797
2,414
8,930
0
55,108
W
The Morrigan
LoliconHahaha
The Morrigan
20,316
4,517
0
3,260
26,668
24,939
1,092
9,837
16,539
84,145
4,790
W
Janus
TAW4KA
Janus
36,245
2,100
0
1,472
28,567
13,672
873
6,605
21,838
177,539
0
L
Janus
Xuhen
Janus
37,656
2,860
210
7,125
31,811
13,487
3,933
14,860
16,935
179,518
0
L
Fenrir
Zeops
Fenrir
24,095
4,742
0
12,749
48,988
52,024
2,197
17,750
31,228
0
168,840
W
25,314
1,984
0
4,693
41,914
69,885
1,881
8,234
33,466
80,522
0
W
Apollo
tacostsubo
Apollo
17,280
11,942
0
4,114
24,220
11,532
7,116
4,997
19,147
0
112,038
W
Nemesis
theni2x
Nemesis
20,539
8,118
0
3,787
36,097
22,414
1,755
8,406
27,160
0
117,852
L
Cernunnos
vempulaz
Cernunnos
38,789
20,489
0
14,692
38,093
18,709
1,563
18,225
19,860
0
173,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,959
Gold Earned
94,500
714
Minions Killed
825
0
Camps Cleared
0
4,073,089
Distance Traveled
3,474,683
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
16,178
376
67
2
0
815,081
1
L
Bellona
15,460
360
110
3
0
306,310
3
W
The Morrigan
18,436
429
119
3
0
701,803
7
W
Janus
22,751
529
238
6
0
780,958
0
L
Janus
21,474
499
237
6
0
728,345
0
L
Fenrir
21,378
497
210
5
0
977,327
5
W
Geb
18,505
430
59
1
0
889,929
0
W
Apollo
19,439
452
166
4
0
854,220
1
W
Nemesis
18,828
438
132
3
0
846,179
1
L
Cernunnos
20,010
465
201
5
0
647,620
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role