Player Matchup

Danzaburou
Danzaburou
DAWSSupreme
Danzaburou
Level 111
God Stats
14W - 10L
1,754 SR
Queue Stats
102W - 105L
1,490 Elo+
Party 1
Geb
Geb
ImmediateEel3
Geb
Level 67
God Stats
4W - 5L
1,544 SR
Queue Stats
72W - 75L
1,485 Elo+
Party 1
Tiamat
Tiamat
TrippyTj
Tiamat
Level 103
God Stats
11W - 15L
1,480 SR
Queue Stats
88W - 81L
1,462 Elo+
Party 1
Team Averages
Level 94
1,593 SR
1,479 Elo+

VS

Team Averages
Level 47
1,458 SR
1,293 Elo+
Ymir
Ymir
DebbieStuart
Ymir
Level 128
God Stats
33W - 38L
1,448 SR
Queue Stats
671W - 726L
1,471 Elo+
Solo
Medusa
Medusa
TinyJustin
Medusa
Level 5
God Stats
2W - 0L
1,788 SR
Queue Stats
3W - 4L
1,263 Elo+
Solo
Ra
Ra
jotelbrao_18
Ra
Level 8
God Stats
1W - 1L
1,137 SR
Queue Stats
2W - 7L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DAWSSupreme
Danzaburou
9
1 / 3 / 5
7,783
599
5,731
6,434
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 5 / 7
9,241
711
4,918
12,883
8,966
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
TrippyTj
Tiamat
14
7 / 4 / 2
9,721
748
10,439
10,596
7,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 7
9,134
703
4,032
12,055
6,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
TinyJustin
Medusa
12
6 / 4 / 6
9,594
738
11,396
9,899
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 6
8,681
668
4,973
5,119
1,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
10
Kills
12
12
Deaths
10
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DAWSSupreme
Danzaburou
1
3
5
1.17
W
3
4
7
1.63
L
2
5
7
1.1
W
Medusa
TinyJustin
Medusa
6
4
6
2.25
L
Tiamat
TrippyTj
Tiamat
7
4
2
2
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,088
Damage
20,401
29,913
Taken
27,073
18,414
Mitigated
12,650
7,144
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DAWSSupreme
Danzaburou
5,731
1,956
0
1,930
6,434
2,038
132
2,848
3,586
0
22,468
W
4,032
643
735
1,317
12,055
6,863
64
5,060
6,697
20,621
0
L
4,918
357
432
2,796
12,883
8,966
0
3,277
9,606
20,568
0
W
Medusa
TinyJustin
Medusa
11,396
4,848
0
430
9,899
4,169
767
6,234
3,391
0
34,832
L
Tiamat
TrippyTj
Tiamat
10,439
443
0
1,986
10,596
7,410
137
2,924
7,672
39,998
0
W
4,973
237
1,661
1,132
5,119
1,618
271
3,302
1,608
25,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,745
Gold Earned
27,409
126
Minions Killed
135
0
Camps Cleared
0
583,666
Distance Traveled
660,830
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,783
599
30
2
0
133,558
0
W
Ymir
9,134
703
29
2
0
211,310
2
L
Geb
9,241
711
30
2
0
232,573
0
W
Medusa
9,594
738
60
5
0
214,062
0
L
Tiamat
9,721
748
66
5
0
217,535
3
W
Ra
8,681
668
46
4
0
235,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role