Player Matchup

Scylla
Scylla
Platinum I
Aberrationism
Scylla
Platinum I
Level 143
God Stats
168W - 150L
1,858 SR
Queue Stats
304W - 262L
2,094 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond V
FangsOfFenrir
Cu Chulainn
Diamond V
Level 148
God Stats
14W - 3L
1,817 SR
Queue Stats
65W - 31L
2,122 MMR
Party 2
Ganesha
Ganesha
Platinum I
ackuu
Ganesha
Platinum I
Level 149
God Stats
2W - 2L
1,612 SR
Queue Stats
304W - 194L
1,981 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,762 SR
2,066 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,572 SR
1,723 MMR
Bastet
Bastet
Gold I
BastetsCookies
Bastet
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Platinum III
Sizkk
Chiron
Platinum III
Level 147
God Stats
0W - 1L
1,715 SR
Queue Stats
13W - 4L
2,105 MMR
Party 1
Artio
Artio
Bronze III
sebas32213
Artio
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 121L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 5
12,739
708
18,855
10,790
4,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
FangsOfFenrir
Cu Chulainn
15
5 / 1 / 5
11,863
659
12,774
19,342
20,398
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
ackuu
Ganesha
15
0 / 0 / 13
11,032
613
7,990
18,496
22,484
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
PersephoneAphroditeThothSobekCthulhu

VS

Bans
FenrirChang'eCupidAresCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
10,182
566
11,489
13,840
6,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Sizkk
Chiron
15
1 / 2 / 1
10,940
608
21,162
11,090
5,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
12
1 / 6 / 1
11,232
624
8,831
23,759
28,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
0
5
2
0.2
W
Cu Chulainn
FangsOfFenrir
Cu Chulainn
5
1
5
7.5
L
Chiron
Sizkk
Chiron
1
2
1
0.75
W
Ganesha
ackuu
Ganesha
0
0
13
6.5
L
Artio
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,619
Damage
41,482
48,628
Taken
48,689
47,720
Mitigated
40,105
17,114
Healing
16,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,855
1,970
0
4,589
10,790
4,838
2,007
2,323
8,467
84,558
0
L
11,489
2,046
0
3,242
13,840
6,285
194
8,519
5,021
0
40,595
W
Cu Chulainn
FangsOfFenrir
Cu Chulainn
12,774
3,294
678
3,265
19,342
20,398
1,417
4,045
15,297
9,324
44,195
L
Chiron
Sizkk
Chiron
21,162
8,054
638
3,555
11,090
5,199
1,279
6,912
3,966
0
100,281
W
Ganesha
ackuu
Ganesha
7,990
591
2,727
5,855
18,496
22,484
342
2,711
15,785
29,515
0
L
Artio
8,831
494
1,316
7,536
23,759
28,621
135
12,360
10,970
28,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,634
Gold Earned
32,354
251
Minions Killed
236
0
Camps Cleared
0
1,065,776
Distance Traveled
974,355
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,739
708
152
8
0
324,340
7
L
Bastet
10,182
566
52
3
0
342,833
4
W
Cu Chulainn
11,863
659
98
5
0
364,985
2
L
Chiron
10,940
608
160
9
0
308,089
5
W
Ganesha
11,032
613
1
0
0
376,451
1
L
Artio
11,232
624
24
1
0
323,433
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role