Player Matchup

Khepri
Khepri
Baxrre
Khepri
Level 159
God Stats
4W - 4L
1,302 SR
Queue Stats
529W - 424L
1,538 Elo+
Party 2
Freya
Freya
Doodlestroddle
Freya
Level 49
God Stats
7W - 6L
1,642 SR
Queue Stats
131W - 116L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
JoshuaColossus
Danzaburou
Level 158
God Stats
34W - 25L
1,601 SR
Queue Stats
960W - 1,000L
1,500 Elo+
Solo
Ra
Ra
SubliminalDentz
Ra
Level 44
God Stats
0W - 2L
1,344 SR
Queue Stats
79W - 65L
1,534 Elo+
Party 2
Ne Zha
Ne Zha
SupremePrimarch
Ne Zha
Level 49
God Stats
6W - 5L
1,728 SR
Queue Stats
207W - 209L
1,525 Elo+
Party 1
Team Averages
Level 92
1,523 SR
1,520 Elo+

VS

Team Averages
Level 97
1,555 SR
1,523 Elo+
Geb
Geb
DirtyDelirium
Geb
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,536 Elo+
Solo
Nemesis
Nemesis
Kurhea
Nemesis
Level 89
God Stats
26W - 20L
1,505 SR
Queue Stats
655W - 586L
1,540 Elo+
Party 3
Anubis
Anubis
Monsterjager
Anubis
Level 98
God Stats
15W - 16L
1,572 SR
Queue Stats
320W - 319L
1,517 Elo+
Solo
Agni
Agni
SirAliMrEnno
Agni
Level 76
God Stats
105W - 63L
1,625 SR
Queue Stats
429W - 363L
1,547 Elo+
Party 3
Artemis
Artemis
zawar
Artemis
Level 156
God Stats
62W - 63L
1,576 SR
Queue Stats
255W - 280L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Baxrre
Khepri
11
0 / 1 / 7
7,500
441
6,784
11,035
9,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 6 / 2
8,265
486
6,850
15,043
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
JoshuaColossus
Danzaburou
13
1 / 3 / 0
7,885
464
6,660
10,877
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 5 / 3
7,258
427
6,242
10,633
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 4
8,408
495
9,230
14,102
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
8,059
474
5,842
13,536
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Kurhea
Nemesis
16
7 / 1 / 2
10,065
592
8,390
9,877
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
16
7 / 3 / 3
10,055
591
12,329
12,121
6,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 6
8,789
517
12,415
9,167
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
zawar
Artemis
16
3 / 1 / 3
9,238
543
6,982
9,779
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
9
Kills
20
21
Deaths
9
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
Baxrre
Khepri
0
1
7
3.5
W
1
2
4
1.5
L
3
6
2
0.67
L
Danzaburou
JoshuaColossus
Danzaburou
1
3
0
0.33
W
Nemesis
Kurhea
Nemesis
7
1
2
8
W
Anubis
7
3
3
2.83
W
2
2
6
2.5
L
2
5
3
0.7
L
3
6
4
0.83
W
Artemis
zawar
Artemis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,766
Damage
45,958
61,690
Taken
54,480
26,645
Mitigated
24,468
17,827
Healing
24,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Baxrre
Khepri
6,784
1,071
0
1,934
11,035
9,146
0
5,726
5,171
20,298
0
W
5,842
1,259
0
4,636
13,536
8,233
0
4,059
9,323
29,165
0
L
6,850
2,246
0
4,326
15,043
5,060
700
7,661
7,354
35,355
0
L
Danzaburou
JoshuaColossus
Danzaburou
6,660
3,572
0
4,107
10,877
3,591
0
3,227
7,622
0
51,944
W
Nemesis
Kurhea
Nemesis
8,390
4,014
0
1,399
9,877
3,620
0
2,745
7,014
0
79,880
W
Anubis
12,329
291
0
6,165
12,121
6,610
609
7,458
4,593
58,339
0
W
12,415
366
298
4,294
9,167
3,060
420
3,812
5,181
46,456
0
L
6,242
1,139
918
2,581
10,633
4,082
154
7,427
2,810
37,112
0
L
9,230
2,693
0
3,961
14,102
4,766
0
5,777
8,147
0
47,284
W
Artemis
zawar
Artemis
6,982
3,468
0
7,500
9,779
2,945
1,048
1,258
8,493
0
65,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,316
Gold Earned
46,206
375
Minions Killed
484
0
Camps Cleared
0
1,476,897
Distance Traveled
1,493,027
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,500
441
23
1
0
345,339
3
W
Geb
8,059
474
26
2
0
325,741
5
L
Freya
8,265
486
88
5
0
268,273
1
L
Danzaburou
7,885
464
103
6
0
273,272
4
W
Nemesis
10,065
592
133
8
0
346,878
2
W
Anubis
10,055
591
108
6
0
229,712
0
W
Agni
8,789
517
97
6
0
335,937
1
L
Ra
7,258
427
78
5
0
302,429
3
L
Ne Zha
8,408
495
83
5
0
287,584
2
W
Artemis
9,238
543
120
7
0
254,759
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role