Player Matchup

Chang'e
Chang'e
HomePaD
Chang'e
Level 18
God Stats
2W - 11L
1,076 SR
Queue Stats
17W - 47L
1,144 Elo+
Party 1
Neith
Neith
Tuidez
Neith
Level 6
God Stats
2W - 5L
1,323 SR
Queue Stats
2W - 7L
1,195 Elo+
Party 1
Merlin
Merlin
oOYmirOo
Merlin
Level 89
God Stats
1W - 4L
1,230 SR
Queue Stats
34W - 67L
1,331 Elo+
Solo
Team Averages
Level 38
1,210 SR
1,223 Elo+

VS

Team Averages
Level 22
1,386 SR
1,310 Elo+
Erlang Shen
Erlang Shen
CONDITORmortis
Erlang Shen
Level 23
God Stats
8W - 6L
1,559 SR
Queue Stats
86W - 72L
1,468 Elo+
Solo
Thoth
Thoth
Meyxel
Thoth
Level 16
God Stats
1W - 1L
1,301 SR
Queue Stats
6W - 18L
1,235 Elo+
Solo
Bellona
Bellona
bobmarlyV2
Bellona
Level 28
God Stats
3W - 3L
1,298 SR
Queue Stats
17W - 37L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HomePaD
Chang'e
16
4 / 7 / 10
13,521
588
13,011
18,325
9,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Tuidez
Neith
17
4 / 6 / 9
13,694
595
16,217
20,653
5,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
oOYmirOo
Merlin
19
11 / 7 / 7
15,842
689
25,917
20,800
6,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CONDITORmortis
Erlang Shen
16
3 / 6 / 10
14,476
629
12,824
31,689
16,535
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thoth
Meyxel
Thoth
20
12 / 6 / 7
16,916
735
28,975
21,997
9,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
bobmarlyV2
Bellona
17
5 / 8 / 10
14,487
630
12,738
27,522
28,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
47
19
Kills
20
20
Deaths
20
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CONDITORmortis
Erlang Shen
3
6
10
1.33
L
Chang'e
HomePaD
Chang'e
4
7
10
1.29
W
Thoth
Meyxel
Thoth
12
6
7
2.58
L
Neith
Tuidez
Neith
4
6
9
1.42
W
Bellona
bobmarlyV2
Bellona
5
8
10
1.25
L
Merlin
oOYmirOo
Merlin
11
7
7
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,145
Damage
54,537
59,778
Taken
81,208
21,490
Mitigated
53,833
24,095
Healing
23,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CONDITORmortis
Erlang Shen
12,824
3,808
0
8,107
31,689
16,535
56
15,773
15,916
0
92,449
L
Chang'e
HomePaD
Chang'e
13,011
1,023
5,034
7,535
18,325
9,620
517
6,085
11,792
30,024
0
W
Thoth
Meyxel
Thoth
28,975
948
1,201
8,337
21,997
9,291
1,168
10,657
11,340
100,467
0
L
Neith
Tuidez
Neith
16,217
8,140
1,317
7,959
20,653
5,675
1,045
11,303
8,770
0
62,902
W
Bellona
bobmarlyV2
Bellona
12,738
2,187
0
5,513
27,522
28,007
1,163
13,186
14,336
0
36,721
L
Merlin
oOYmirOo
Merlin
25,917
1,757
0
2,250
20,800
6,195
391
10,045
10,183
89,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,057
Gold Earned
45,879
189
Minions Killed
227
0
Camps Cleared
0
1,120,471
Distance Traveled
1,164,152
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,476
629
75
3
0
389,487
1
L
Chang'e
13,521
588
30
1
0
388,843
0
W
Thoth
16,916
735
123
5
0
377,344
1
L
Neith
13,694
595
65
3
0
363,229
3
W
Bellona
14,487
630
29
1
0
397,321
0
L
Merlin
15,842
689
94
4
0
368,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role