Player Matchup

Danzaburou
Danzaburou
Nyllas
Danzaburou
Level 14
God Stats
14W - 15L
1,556 SR
Queue Stats
62W - 75L
1,286 Elo+
Party 4
Guan Yu
Guan Yu
RevoScarface
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
TiiSwagger
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,498 Elo+
Party 2
Set
Set
TinkerBelh
Set
Level 16
God Stats
3W - 4L
1,231 SR
Queue Stats
66W - 81L
1,287 Elo+
Party 4
Cthulhu
Cthulhu
TrickyBriganti
Cthulhu
Level 23
God Stats
43W - 62L
1,492 SR
Queue Stats
155W - 206L
1,359 Elo+
Solo
Team Averages
Level 12
1,456 SR
1,386 Elo+

VS

Team Averages
Level 29
1,544 SR
1,434 Elo+
Thor
Thor
BiGTnT7
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Freddyman27
Cu Chulainn
Level 18
God Stats
16W - 21L
1,556 SR
Queue Stats
132W - 154L
1,436 Elo+
Party 1
Tiamat
Tiamat
Solaver
Tiamat
Level 27
God Stats
4W - 4L
1,677 SR
Queue Stats
8W - 6L
1,514 Elo+
Solo
Cernunnos
Cernunnos
TooDrunkTooAim
Cernunnos
Level 89
God Stats
60W - 63L
1,487 SR
Queue Stats
95W - 101L
1,459 Elo+
Party 3
Bellona
Bellona
ZyroimpulZe
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nyllas
Danzaburou
16
9 / 9 / 3
11,350
540
17,953
22,684
8,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
RevoScarface
Guan Yu
15
1 / 8 / 3
8,949
426
5,761
16,989
16,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
3 / 9 / 2
9,480
451
15,063
13,169
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 5 / 4
11,107
529
12,216
19,034
8,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 10 / 6
8,707
415
6,810
20,036
25,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BiGTnT7
Thor
16
2 / 4 / 2
9,752
464
3,382
16,318
6,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
Freddyman27
Cu Chulainn
16
6 / 4 / 4
10,910
520
8,397
15,703
13,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Solaver
Tiamat
17
6 / 4 / 9
11,673
556
14,640
16,354
12,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
TooDrunkTooAim
Cernunnos
20
21 / 5 / 3
14,513
691
31,674
21,894
10,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ZyroimpulZe
Bellona
18
5 / 4 / 20
12,458
593
12,754
26,046
38,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
21
Kills
40
41
Deaths
21
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thor
BiGTnT7
Thor
2
4
2
0.75
W
Cu Chulainn
Freddyman27
Cu Chulainn
6
4
4
2
L
Danzaburou
Nyllas
Danzaburou
9
9
3
1.17
L
Guan Yu
RevoScarface
Guan Yu
1
8
3
0.31
W
Tiamat
Solaver
Tiamat
6
4
9
2.63
L
3
9
2
0.44
L
7
5
4
1.8
W
Cernunnos
TooDrunkTooAim
Cernunnos
21
5
3
4.5
L
1
10
6
0.4
W
Bellona
ZyroimpulZe
Bellona
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,803
Damage
70,847
91,912
Taken
96,315
64,131
Mitigated
81,563
20,282
Healing
34,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
BiGTnT7
Thor
3,382
1,051
0
4,624
16,318
6,271
0
3,206
13,112
0
55,316
W
Cu Chulainn
Freddyman27
Cu Chulainn
8,397
1,382
0
4,098
15,703
13,675
0
1,880
13,624
240
54,912
L
Danzaburou
Nyllas
Danzaburou
17,953
10,200
0
7,763
22,684
8,645
567
3,460
19,224
0
58,766
L
Guan Yu
RevoScarface
Guan Yu
5,761
2,296
1,181
2,842
16,989
16,875
246
2,264
14,300
0
29,534
W
Tiamat
Solaver
Tiamat
14,640
1,817
0
7,523
16,354
12,817
799
5,895
10,374
69,586
0
L
15,063
1,924
1,026
823
13,169
5,086
446
3,938
9,156
62,112
0
L
12,216
6,929
0
5,427
19,034
8,254
0
1,760
17,124
0
80,351
W
Cernunnos
TooDrunkTooAim
Cernunnos
31,674
19,848
0
11,291
21,894
10,716
8,250
5,727
16,167
0
125,093
L
6,810
535
0
1,220
20,036
25,271
694
3,218
16,818
31,389
0
W
Bellona
ZyroimpulZe
Bellona
12,754
4,114
0
6,547
26,046
38,084
384
6,406
19,465
0
44,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,593
Gold Earned
59,306
424
Minions Killed
517
0
Camps Cleared
0
1,712,416
Distance Traveled
1,892,751
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,752
464
86
4
0
386,761
0
W
Cu Chulainn
10,910
520
92
4
0
342,805
4
L
Danzaburou
11,350
540
87
4
0
295,717
0
L
Guan Yu
8,949
426
42
2
0
351,543
0
W
Tiamat
11,673
556
118
6
0
388,862
1
L
Ra
9,480
451
108
5
0
359,572
0
L
Set
11,107
529
130
6
0
381,185
0
W
Cernunnos
14,513
691
163
8
0
362,523
0
L
Cthulhu
8,707
415
57
3
0
324,399
3
W
Bellona
12,458
593
58
3
0
411,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role