Player Matchup

Ymir
Ymir
BarryStanton
Ymir
Level 26
God Stats
29W - 37L
1,547 SR
Queue Stats
143W - 166L
1,514 Elo+
Solo
Olorun
Olorun
DieGads
Olorun
Level 6
God Stats
4W - 1L
1,669 SR
Queue Stats
48W - 19L
1,722 Elo+
Party 2
King Arthur
King Arthur
LordStankTheFird
King Arthur
Level 16
God Stats
26W - 34L
1,387 SR
Queue Stats
84W - 90L
1,429 Elo+
Party 4
Susano
Susano
SSstorm3233
Susano
Level 25
God Stats
3W - 10L
1,500 SR
Queue Stats
84W - 99L
1,394 Elo+
Party 4
Ra
Ra
Tubär
Ra
Level 25
God Stats
9W - 5L
1,524 SR
Queue Stats
64W - 39L
1,488 Elo+
Party 2
Team Averages
Level 20
1,525 SR
1,509 Elo+

VS

Team Averages
Level 20
1,504 SR
1,477 Elo+
Tiamat
Tiamat
Belgou
Tiamat
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,158 Elo+
Party 1
Osiris
Osiris
Gameser
Osiris
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 32L
1,935 Elo+
Party 3
Ymir
Ymir
Gansomanda
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Nemesis
Nemesis
Lmonster21
Nemesis
Level 2
God Stats
2W - 1L
1,310 SR
Queue Stats
2W - 1L
1,158 Elo+
Party 1
Neith
Neith
tikka112
Neith
Level 47
God Stats
1W - 1L
1,708 SR
Queue Stats
55W - 42L
1,633 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
6,496
464
6,625
14,840
8,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
DieGads
Olorun
11
1 / 5 / 1
6,830
488
4,295
10,008
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
LordStankTheFird
King Arthur
11
1 / 3 / 1
6,355
454
3,022
8,706
6,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Susano
11
1 / 3 / 3
6,681
477
3,471
8,829
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
11
2 / 6 / 2
6,841
489
4,903
8,383
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Belgou
Tiamat
11
0 / 1 / 3
6,783
485
3,862
4,461
2,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Gameser
Osiris
16
12 / 0 / 5
9,583
685
11,803
8,093
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 2 / 4
7,152
511
5,323
9,302
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Lmonster21
Nemesis
11
3 / 5 / 4
7,153
511
5,496
8,334
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
tikka112
Neith
13
4 / 0 / 6
7,927
566
10,066
7,316
2,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
24
24
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Tiamat
Belgou
Tiamat
0
1
3
1.5
L
Olorun
DieGads
Olorun
1
5
1
0.3
W
Osiris
Gameser
Osiris
12
0
5
14.5
W
5
2
4
3.5
W
Nemesis
Lmonster21
Nemesis
3
5
4
1
L
King Arthur
LordStankTheFird
King Arthur
1
3
1
0.5
L
Susano
1
3
3
0.83
L
Ra
2
6
2
0.5
W
Neith
tikka112
Neith
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,316
Damage
36,550
50,766
Taken
37,506
22,398
Mitigated
19,297
10,806
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,625
1,728
0
888
14,840
8,128
133
4,323
10,517
22,829
0
W
Tiamat
Belgou
Tiamat
3,862
827
0
1,170
4,461
2,494
335
0
4,290
33,698
0
L
Olorun
DieGads
Olorun
4,295
2,370
291
3,843
10,008
2,888
276
473
9,535
43,846
0
W
Osiris
Gameser
Osiris
11,803
5,844
0
725
8,093
4,899
0
2,017
5,925
0
63,200
W
5,323
1,471
0
1,362
9,302
6,390
264
7,171
1,909
11,974
0
W
Nemesis
Lmonster21
Nemesis
5,496
2,247
0
1,822
8,334
3,021
352
2,889
5,145
0
30,475
L
King Arthur
LordStankTheFird
King Arthur
3,022
447
0
1,615
8,706
6,119
172
3,052
5,654
0
26,403
L
Susano
3,471
673
0
2,568
8,829
2,623
312
1,252
7,577
0
33,402
L
Ra
4,903
466
319
1,282
8,383
2,640
252
85
8,298
29,957
0
W
Neith
tikka112
Neith
10,066
3,692
0
2,027
7,316
2,493
1,012
3,154
4,126
0
53,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,203
Gold Earned
38,598
298
Minions Killed
334
0
Camps Cleared
0
1,279,201
Distance Traveled
1,297,410
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,496
464
24
2
0
264,106
2
W
Tiamat
6,783
485
62
4
0
284,744
5
L
Olorun
6,830
488
80
6
0
220,901
5
W
Osiris
9,583
685
111
8
0
307,412
0
W
Ymir
7,152
511
11
1
0
231,381
2
W
Nemesis
7,153
511
50
4
0
238,808
0
L
King Arthur
6,355
454
43
3
0
247,640
2
L
Susano
6,681
477
78
6
0
285,520
0
L
Ra
6,841
489
73
5
0
261,034
1
W
Neith
7,927
566
100
7
0
235,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role