Player Matchup

Osiris
Osiris
Erdbeersenf
Osiris
Level 103
God Stats
6W - 5L
1,797 SR
Queue Stats
77W - 61L
1,697 Elo+
Party 1
Anubis
Anubis
FIDLARcz
Anubis
Level 122
God Stats
1W - 2L
1,740 SR
Queue Stats
78W - 90L
1,557 Elo+
Solo
Tiamat
Tiamat
Zetanoid
Tiamat
Level 144
God Stats
3W - 4L
1,695 SR
Queue Stats
21W - 14L
1,721 Elo+
Party 1
Anhur
Anhur
achraf1X10
Anhur
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 106
1,683 SR
1,619 Elo+

VS

Team Averages
Level 144
1,519 SR
1,617 Elo+
Janus
Janus
AiimToKill
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
EKKIMENG
Jormungandr
Level 160
God Stats
10W - 9L
2,037 SR
Queue Stats
132W - 108L
1,722 Elo+
Party 2
Ne Zha
Ne Zha
Kaіju
Ne Zha
Level 159
God Stats
12W - 12L
1,349 SR
Queue Stats
161W - 164L
1,519 Elo+
Solo
Hou Yi
Hou Yi
icyangel
Hou Yi
Level 131
God Stats
2W - 0L
1,192 SR
Queue Stats
168W - 133L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
0 / 3 / 3
9,874
658
10,389
19,414
17,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
FIDLARcz
Anubis
17
4 / 7 / 0
10,831
722
10,203
12,280
5,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Zetanoid
Tiamat
16
2 / 6 / 3
10,644
710
9,756
10,745
7,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
14
0 / 7 / 3
9,421
628
2,277
13,047
4,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
6 / 2 / 7
12,637
842
12,883
10,967
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
EKKIMENG
Jormungandr
17
3 / 1 / 15
12,014
801
14,178
17,697
13,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Kaіju
Ne Zha
19
9 / 2 / 8
12,746
850
14,198
13,789
8,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
icyangel
Hou Yi
18
5 / 1 / 9
12,328
822
9,024
10,100
3,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
6
Kills
23
23
Deaths
6
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Janus
6
2
7
4.75
W
Jormungandr
EKKIMENG
Jormungandr
3
1
15
10.5
L
Osiris
0
3
3
0.5
L
Anubis
FIDLARcz
Anubis
4
7
0
0.57
W
Ne Zha
Kaіju
Ne Zha
9
2
8
6.5
L
Tiamat
Zetanoid
Tiamat
2
6
3
0.58
L
Anhur
0
7
3
0.21
W
Hou Yi
icyangel
Hou Yi
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,625
Damage
50,283
55,486
Taken
52,553
34,934
Mitigated
29,791
7,879
Healing
14,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
12,883
1,057
650
2,327
10,967
4,311
1,689
4,600
6,117
53,924
0
W
Jormungandr
EKKIMENG
Jormungandr
14,178
1,783
148
6,079
17,697
13,568
597
6,867
10,672
39,051
0
L
Osiris
10,389
1,959
0
3,095
19,414
17,558
0
9,704
9,166
6,406
34,386
L
Anubis
FIDLARcz
Anubis
10,203
295
0
2,860
12,280
5,534
0
6,149
5,796
39,860
0
W
Ne Zha
Kaіju
Ne Zha
14,198
2,394
0
3,175
13,789
8,050
1,578
5,822
7,879
0
41,086
L
Tiamat
Zetanoid
Tiamat
9,756
415
0
1,179
10,745
7,709
0
4,878
5,666
33,961
0
L
Anhur
2,277
920
0
745
13,047
4,133
0
5,738
7,001
0
20,183
W
Hou Yi
icyangel
Hou Yi
9,024
2,767
0
2,250
10,100
3,862
1,920
4,500
5,506
0
51,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,770
Gold Earned
49,725
237
Minions Killed
289
15
Camps Cleared
16
1,005,134
Distance Traveled
1,232,230
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,637
842
105
7
5
306,783
0
W
Jormungandr
12,014
801
57
4
2
306,834
3
L
Osiris
9,874
658
48
3
1
298,907
3
L
Anubis
10,831
722
73
5
2
229,842
5
W
Ne Zha
12,746
850
57
4
5
323,114
2
L
Tiamat
10,644
710
74
5
9
237,222
0
L
Anhur
9,421
628
42
3
3
239,163
4
W
Hou Yi
12,328
822
70
5
4
295,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role