Player Matchup

Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Phurside
Da Ji
Level 140
God Stats
3W - 4L
1,300 SR
Queue Stats
467W - 491L
1,455 Elo+
Solo
Chronos
Chronos
TFA_Entity
Chronos
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
261W - 254L
1,505 Elo+
Party 1
Bacchus
Bacchus
Yoshi-0994
Bacchus
Level 45
God Stats
4W - 1L
1,502 SR
Queue Stats
152W - 187L
1,356 Elo+
Party 1
Sol
Sol
tumse
Sol
Level 128
God Stats
7W - 3L
1,753 SR
Queue Stats
595W - 614L
1,474 Elo+
Solo
Team Averages
Level 119
1,511 SR
1,458 Elo+

VS

Team Averages
Level 111
1,504 SR
1,449 Elo+
Izanami
Izanami
Dragonborn1964
Izanami
Level 120
God Stats
1W - 3L
1,520 SR
Queue Stats
177W - 185L
1,466 Elo+
Solo
Hel
Hel
Izum-62rus
Hel
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 199L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
Nikita889
Zhong Kui
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 114L
1,488 Elo+
Solo
Tiamat
Tiamat
Oktunia
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,415 Elo+
Solo
Ymir
Ymir
meroo1
Ymir
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 43L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
7 / 3 / 13
12,816
754
19,266
11,471
6,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Phurside
Da Ji
19
4 / 2 / 16
11,703
688
10,908
19,901
11,891
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
TFA_Entity
Chronos
19
10 / 5 / 11
12,312
724
23,510
19,141
8,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Yoshi-0994
Bacchus
17
0 / 3 / 17
11,025
649
6,947
19,294
30,356
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
tumse
Sol
20
6 / 3 / 16
12,497
735
25,028
13,258
8,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 7
11,655
686
15,590
11,644
5,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
5 / 4 / 8
10,881
640
12,447
17,747
9,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Nikita889
Zhong Kui
18
3 / 6 / 8
10,921
642
24,209
19,266
15,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Oktunia
Tiamat
16
2 / 7 / 9
9,617
566
6,072
16,850
13,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
meroo1
Ymir
16
0 / 6 / 10
9,392
552
8,103
26,589
36,282
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
58
27
Kills
16
16
Deaths
27
73
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
3
13
4.5
L
6
4
7
2.38
L
5
4
8
2.25
L
Zhong Kui
Nikita889
Zhong Kui
3
6
8
1.17
L
Tiamat
Oktunia
Tiamat
2
7
9
0.93
W
Da Ji
Phurside
Da Ji
4
2
16
6
W
Chronos
TFA_Entity
Chronos
10
5
11
3.1
W
Bacchus
Yoshi-0994
Bacchus
0
3
17
2.83
L
Ymir
meroo1
Ymir
0
6
10
0.83
W
Sol
tumse
Sol
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,659
Damage
66,421
83,065
Taken
92,096
65,393
Mitigated
80,915
39,784
Healing
43,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
19,266
1,545
11,352
4,213
11,471
6,281
1,063
7,435
4,036
53,114
0
L
15,590
9,317
2,471
1,759
11,644
5,823
0
10,444
1,084
0
41,816
L
12,447
994
15,750
9,629
17,747
9,528
0
15,658
1,887
28,649
0
L
Zhong Kui
Nikita889
Zhong Kui
24,209
1,574
1,659
4,961
19,266
15,658
0
15,239
3,873
41,494
0
L
Tiamat
Oktunia
Tiamat
6,072
528
1,226
2,314
16,850
13,624
0
13,341
3,296
13,712
0
W
Da Ji
Phurside
Da Ji
10,908
839
2,078
7,483
19,901
11,891
394
12,389
7,512
0
17,009
W
Chronos
TFA_Entity
Chronos
23,510
7,424
423
3,718
19,141
8,666
2,577
10,754
8,387
35,391
0
W
Bacchus
Yoshi-0994
Bacchus
6,947
323
0
2,334
19,294
30,356
85
12,388
6,906
10,352
0
L
Ymir
meroo1
Ymir
8,103
458
1,173
2,165
26,589
36,282
0
18,960
7,205
18,129
0
W
Sol
tumse
Sol
25,028
3,243
2,956
5,227
13,258
8,199
1,180
7,865
5,393
55,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,353
Gold Earned
52,466
181
Minions Killed
165
0
Camps Cleared
0
1,512,349
Distance Traveled
1,297,347
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,816
754
73
4
0
307,155
0
L
Izanami
11,655
686
68
4
0
227,927
0
L
Hel
10,881
640
31
2
0
287,595
0
L
Zhong Kui
10,921
642
29
2
0
268,755
3
L
Tiamat
9,617
566
19
1
0
249,268
0
W
Da Ji
11,703
688
17
1
0
318,332
0
W
Chronos
12,312
724
34
2
0
290,651
0
W
Bacchus
11,025
649
5
0
0
302,073
0
L
Ymir
9,392
552
18
1
0
263,802
0
W
Sol
12,497
735
52
3
0
294,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role