Player Matchup

Hercules
Hercules
HellJacker
Hercules
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 19L
1,574 Elo+
Solo
The Morrigan
The Morrigan
ashenace
The Morrigan
Level 66
God Stats
1W - 3L
1,704 SR
Queue Stats
103W - 62L
1,739 Elo+
Party 2
Scylla
Scylla
migerjack
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 57
1,568 SR
1,605 Elo+

VS

Team Averages
Level 12
1,601 SR
1,542 Elo+
Cthulhu
Cthulhu
Armorter2208
Cthulhu
Level 16
God Stats
1W - 0L
1,484 SR
Queue Stats
2W - 1L
1,346 Elo+
Solo
Danzaburou
Danzaburou
BEDO92
Danzaburou
Level 3
God Stats
1W - 0L
1,818 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Agni
Agni
EnterShikarii92
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HellJacker
Hercules
10
2 / 5 / 1
7,194
719
3,698
9,061
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
ashenace
The Morrigan
8
1 / 4 / 2
6,369
637
3,648
7,430
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
migerjack
Scylla
7
0 / 3 / 2
5,897
590
3,094
4,649
1,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Armorter2208
Cthulhu
10
1 / 1 / 8
7,218
722
2,981
7,712
4,536
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
BEDO92
Danzaburou
11
3 / 2 / 7
8,072
807
7,264
7,444
2,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
8 / 1 / 2
8,530
853
7,272
5,513
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
12
12
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Armorter2208
Cthulhu
1
1
8
5
W
Danzaburou
BEDO92
Danzaburou
3
2
7
3.25
W
8
1
2
9
L
Hercules
HellJacker
Hercules
2
5
1
0.5
L
The Morrigan
ashenace
The Morrigan
1
4
2
0.5
L
Scylla
migerjack
Scylla
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,440
Damage
17,517
21,140
Taken
20,669
9,085
Mitigated
8,883
2,866
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Armorter2208
Cthulhu
2,981
405
0
1,030
7,712
4,536
0
2,246
5,368
10,430
0
W
Danzaburou
BEDO92
Danzaburou
7,264
3,777
0
3,349
7,444
2,619
337
1,886
5,212
0
39,441
W
7,272
481
0
1,100
5,513
1,728
612
2,628
2,821
32,308
0
L
Hercules
HellJacker
Hercules
3,698
1,163
0
2,110
9,061
4,218
0
5,165
3,896
0
8,914
L
The Morrigan
ashenace
The Morrigan
3,648
1,136
0
669
7,430
3,365
0
2,797
4,633
15,624
1,585
L
Scylla
migerjack
Scylla
3,094
225
0
87
4,649
1,502
0
2,299
2,350
11,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,460
Gold Earned
23,820
68
Minions Killed
127
0
Camps Cleared
0
435,490
Distance Traveled
566,823
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,218
722
15
2
0
201,862
3
W
Danzaburou
8,072
807
64
6
0
177,678
4
W
Agni
8,530
853
48
5
0
187,283
1
L
Hercules
7,194
719
19
2
0
180,219
1
L
The Morrigan
6,369
637
25
3
0
129,607
2
L
Scylla
5,897
590
24
2
0
125,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role