Player Matchup

Danzaburou
Danzaburou
BobcatVoorhees
Danzaburou
Level 12
God Stats
43W - 44L
1,450 SR
Queue Stats
285W - 374L
1,341 Elo+
Party 1
Ares
Ares
Dino_drago1307
Ares
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 86L
1,202 Elo+
Solo
Hel
Hel
Izzinnit
Hel
Level 12
God Stats
4W - 5L
1,540 SR
Queue Stats
24W - 28L
1,322 Elo+
Party 1
Bakasura
Bakasura
Rjmydawg_10
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,324 Elo+
Solo
Sun Wukong
Sun Wukong
svedkajuggalo
Sun Wukong
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
254W - 363L
1,438 Elo+
Party 1
Team Averages
Level 11
1,498 SR
1,325 Elo+

VS

Team Averages
Level 14
1,453 SR
1,343 Elo+
Ne Zha
Ne Zha
CNYalan10
Ne Zha
Level 15
God Stats
16W - 16L
1,445 SR
Queue Stats
46W - 45L
1,355 Elo+
Solo
Ra
Ra
DaedalPrawn7456
Ra
Level 16
God Stats
2W - 3L
1,600 SR
Queue Stats
20W - 25L
1,411 Elo+
Solo
Vamana
Vamana
DanCDE
Vamana
Level 24
God Stats
1W - 5L
1,221 SR
Queue Stats
127W - 168L
1,177 Elo+
Solo
Artio
Artio
Grandma9923
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,274 Elo+
Solo
Ymir
Ymir
Leo_Ronny_14
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BobcatVoorhees
Danzaburou
20
24 / 3 / 3
18,732
1,441
50,978
20,899
8,180
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
1 / 7 / 11
11,930
918
512
16,766
9,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 8 / 18
13,389
1,030
10,619
15,043
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
Rjmydawg_10
Bakasura
20
3 / 10 / 14
14,149
1,088
6,268
21,809
10,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
svedkajuggalo
Sun Wukong
20
0 / 3 / 17
12,885
991
13,954
19,453
10,483
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CNYalan10
Ne Zha
19
7 / 9 / 11
13,251
1,019
19,138
28,592
15,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
21 / 8 / 6
17,467
1,344
47,607
23,609
12,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
DanCDE
Vamana
19
2 / 3 / 10
12,253
943
6,415
15,003
8,896
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
1 / 10 / 7
11,209
862
733
19,889
11,539
17
0 / 3 / 13
11,868
913
2,309
7,321
5,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
78
31
Kills
31
31
Deaths
33
63
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BobcatVoorhees
Danzaburou
24
3
3
8.5
L
Ne Zha
CNYalan10
Ne Zha
7
9
11
1.39
L
21
8
6
3
L
Vamana
DanCDE
Vamana
2
3
10
2.33
W
1
7
11
0.93
L
1
10
7
0.45
W
3
8
18
1.5
L
0
3
13
2.17
W
Bakasura
Rjmydawg_10
Bakasura
3
10
14
1
W
Sun Wukong
svedkajuggalo
Sun Wukong
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,331
Damage
76,202
93,970
Taken
94,414
44,407
Mitigated
54,156
18,878
Healing
12,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BobcatVoorhees
Danzaburou
50,978
35,860
0
9,209
20,899
8,180
0
11,120
9,779
0
83,743
L
Ne Zha
CNYalan10
Ne Zha
19,138
7,162
0
1,390
28,592
15,335
0
3,173
23,483
0
26,447
L
47,607
9,867
4,219
4,461
23,609
12,648
0
3,966
19,633
103,996
0
L
Vamana
DanCDE
Vamana
6,415
3,428
0
1,583
15,003
8,896
0
1,427
13,566
0
19,655
W
512
128
0
112
16,766
9,446
0
11,841
4,925
5,011
0
L
733
433
92
64
19,889
11,539
0
1,690
18,169
7,322
0
W
10,619
878
1,136
677
15,043
5,859
0
9,355
5,688
33,285
0
L
2,309
774
0
768
7,321
5,738
0
875
6,446
6,673
0
W
Bakasura
Rjmydawg_10
Bakasura
6,268
4,691
0
4,923
21,809
10,439
0
7,442
14,367
0
41,557
W
Sun Wukong
svedkajuggalo
Sun Wukong
13,954
7,379
0
2,821
19,453
10,483
0
10,891
8,562
0
34,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,085
Gold Earned
66,048
246
Minions Killed
181
7
Camps Cleared
4
1,073,571
Distance Traveled
997,796
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
18,732
1,441
57
4
2
230,883
1
L
Ne Zha
13,251
1,019
16
1
0
240,300
1
L
Ra
17,467
1,344
130
10
1
218,956
0
L
Vamana
12,253
943
19
1
1
216,353
0
W
Ares
11,930
918
5
0
0
155,704
0
L
Artio
11,209
862
8
1
2
195,147
0
W
Hel
13,389
1,030
50
4
0
232,221
0
L
Ymir
11,868
913
8
1
0
127,040
0
W
Bakasura
14,149
1,088
97
7
0
232,447
1
W
Sun Wukong
12,885
991
37
3
5
222,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role