Player Matchup

Sun Wukong
Sun Wukong
Platinum I
Avoid Jazzy
Sun Wukong
Platinum I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
544W - 514L
2,043 MMR
Party 1
Merlin
Merlin
Masters
IAddRandys
Merlin
Masters
Level 139
God Stats
6W - 8L
1,779 SR
Queue Stats
179W - 106L
2,617 MMR
Solo
Cthulhu
Cthulhu
Diamond V
TensaMukota
Cthulhu
Diamond V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond V
Vaterfalls
Apollo
Diamond V
Level 98
God Stats
7W - 5L
1,764 SR
Queue Stats
96W - 80L
2,016 MMR
Solo
Ratatoskr
Ratatoskr
Platinum I
Voltik
Ratatoskr
Platinum I
Level 160
God Stats
2W - 3L
1,560 SR
Queue Stats
544W - 514L
2,043 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,621 SR
2,044 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,772 SR
2,152 MMR
Cernunnos
Cernunnos
Diamond II
Cha0tik7
Cernunnos
Diamond II
Level 146
God Stats
7W - 11L
1,669 SR
Queue Stats
568W - 510L
2,203 MMR
Solo
Kali
Kali
Platinum II
Elchmst
Kali
Platinum II
Level 118
God Stats
7W - 5L
1,935 SR
Queue Stats
161W - 148L
1,977 MMR
Solo
Janus
Janus
Diamond II
Empiffrer
Janus
Diamond II
Level 148
God Stats
13W - 10L
1,728 SR
Queue Stats
108W - 89L
2,376 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
M1sT44
Tsukuyomi
Diamond II
Level 156
God Stats
4W - 1L
1,910 SR
Queue Stats
108W - 65L
2,180 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
STM 159
Kumbhakarna
Diamond IV
Level 157
God Stats
9W - 4L
1,616 SR
Queue Stats
315W - 282L
2,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Avoid Jazzy
Sun Wukong
20
4 / 3 / 6
13,690
489
18,240
26,119
20,369
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
IAddRandys
Merlin
19
3 / 8 / 9
12,843
459
22,129
17,626
7,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
TensaMukota
Cthulhu
18
2 / 7 / 10
12,869
460
18,825
28,340
38,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
Vaterfalls
Apollo
20
7 / 8 / 5
16,564
592
15,542
28,570
17,120
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Voltik
Ratatoskr
20
6 / 9 / 8
14,765
527
20,556
30,096
27,813
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetScyllaDanzaburouCu ChulainnFenrir

VS

Bans
Chang'eGuan YuSobekGebSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cha0tik7
Cernunnos
20
11 / 4 / 7
17,979
642
34,515
29,185
16,277
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
Elchmst
Kali
20
4 / 4 / 10
16,022
572
14,263
32,853
17,275
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Janus
Empiffrer
Janus
20
8 / 4 / 12
15,799
564
26,654
22,613
9,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
M1sT44
Tsukuyomi
20
10 / 5 / 10
16,643
594
25,573
27,537
27,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
STM 159
Kumbhakarna
20
2 / 5 / 19
14,500
518
6,671
28,899
39,311
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
93
22
Kills
35
35
Deaths
22
38
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Avoid Jazzy
Sun Wukong
4
3
6
2.33
W
Cernunnos
Cha0tik7
Cernunnos
11
4
7
3.63
W
Kali
Elchmst
Kali
4
4
10
2.25
W
Janus
Empiffrer
Janus
8
4
12
3.5
L
Merlin
IAddRandys
Merlin
3
8
9
0.94
W
Tsukuyomi
M1sT44
Tsukuyomi
10
5
10
3
W
Kumbhakarna
STM 159
Kumbhakarna
2
5
19
2.3
L
Cthulhu
TensaMukota
Cthulhu
2
7
10
1
L
Apollo
Vaterfalls
Apollo
7
8
5
1.19
L
Ratatoskr
Voltik
Ratatoskr
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,292
Damage
107,676
130,751
Taken
141,087
110,540
Mitigated
110,724
21,282
Healing
47,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Avoid Jazzy
Sun Wukong
18,240
2,494
0
7,357
26,119
20,369
0
8,206
17,603
0
112,599
W
Cernunnos
Cha0tik7
Cernunnos
34,515
24,537
0
14,121
29,185
16,277
8,477
7,569
21,616
0
182,214
W
Kali
Elchmst
Kali
14,263
7,956
0
11,026
32,853
17,275
1,486
11,305
21,548
0
141,001
W
Janus
Empiffrer
Janus
26,654
997
1,179
7,658
22,613
9,957
1,312
6,361
16,252
116,722
0
L
Merlin
IAddRandys
Merlin
22,129
909
0
1,592
17,626
7,192
361
5,985
11,425
87,387
0
W
Tsukuyomi
M1sT44
Tsukuyomi
25,573
4,535
0
6,481
27,537
27,904
1,826
8,542
18,995
10,799
107,408
W
Kumbhakarna
STM 159
Kumbhakarna
6,671
183
0
6,602
28,899
39,311
178
10,820
18,079
18,782
0
L
Cthulhu
TensaMukota
Cthulhu
18,825
576
1,701
4,725
28,340
38,046
78
8,510
19,446
57,337
0
L
Apollo
Vaterfalls
Apollo
15,542
10,642
0
1,337
28,570
17,120
1,290
5,718
22,726
0
131,903
L
Ratatoskr
Voltik
Ratatoskr
20,556
3,105
0
4,570
30,096
27,813
0
7,025
22,989
7,991
79,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,731
Gold Earned
80,943
794
Minions Killed
783
0
Camps Cleared
0
2,586,221
Distance Traveled
2,830,457
36
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,690
489
176
6
0
608,224
7
W
Cernunnos
17,979
642
214
8
0
484,459
5
W
Kali
16,022
572
190
7
0
602,308
10
W
Janus
15,799
564
195
7
0
594,981
9
L
Merlin
12,843
459
150
5
0
450,114
6
W
Tsukuyomi
16,643
594
166
6
0
534,502
2
W
Kumbhakarna
14,500
518
18
1
0
614,207
10
L
Cthulhu
12,869
460
78
3
0
498,929
8
L
Apollo
16,564
592
251
9
0
498,210
6
L
Ratatoskr
14,765
527
139
5
0
530,744
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role