Player Matchup

Yemoja
Yemoja
AGarnYa
Yemoja
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,518 Elo+
Party 1
Odin
Odin
ArqueiroGaming
Odin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,655 Elo+
Party 1
Eset
Eset
DiSaR
Eset
Level 98
God Stats
1W - 4L
1,364 SR
Queue Stats
53W - 57L
1,411 Elo+
Solo
Skadi
Skadi
HellTwig
Skadi
Level 88
God Stats
75W - 40L
1,717 SR
Queue Stats
497W - 491L
1,510 Elo+
Solo
The Morrigan
The Morrigan
elfiiii
The Morrigan
Level 159
God Stats
6W - 6L
1,503 SR
Queue Stats
153W - 183L
1,321 Elo+
Party 1
Team Averages
Level 84
1,517 SR
1,483 Elo+

VS

Team Averages
Level 95
1,564 SR
1,438 Elo+
Jormungandr
Jormungandr
Firesong
Jormungandr
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,428 Elo+
Party 2
Heimdallr
Heimdallr
ZakSirak
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
afrro
Kukulkan
Level 132
God Stats
1W - 0L
1,702 SR
Queue Stats
181W - 189L
1,419 Elo+
Solo
Pele
Pele
akrhoo
Pele
Level 80
God Stats
8W - 8L
1,497 SR
Queue Stats
130W - 135L
1,391 Elo+
Party 2
King Arthur
King Arthur
nukefusion1
King Arthur
Level 121
God Stats
58W - 43L
1,621 SR
Queue Stats
599W - 541L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AGarnYa
Yemoja
10
0 / 4 / 2
6,878
405
2,633
13,920
9,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 0 / 1
9,808
577
11,979
15,208
16,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
DiSaR
Eset
14
4 / 4 / 1
9,005
530
7,838
10,835
3,960
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
HellTwig
Skadi
13
1 / 3 / 2
7,917
466
6,367
11,034
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
elfiiii
The Morrigan
13
0 / 4 / 1
7,754
456
6,428
10,275
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Firesong
Jormungandr
15
3 / 0 / 5
9,245
544
6,822
9,170
8,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
ZakSirak
Heimdallr
15
4 / 2 / 1
8,764
516
11,058
10,465
4,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
afrro
Kukulkan
14
1 / 1 / 1
8,742
514
4,618
6,622
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
akrhoo
Pele
15
3 / 5 / 5
8,918
525
6,938
18,770
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
nukefusion1
King Arthur
16
4 / 1 / 2
9,655
568
11,649
18,415
13,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
9
Kills
15
15
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AGarnYa
Yemoja
0
4
2
0.25
L
4
0
1
4.5
L
Eset
DiSaR
Eset
4
4
1
1.13
W
Jormungandr
Firesong
Jormungandr
3
0
5
5.5
L
Skadi
HellTwig
Skadi
1
3
2
0.67
W
Heimdallr
ZakSirak
Heimdallr
4
2
1
2.25
W
Kukulkan
afrro
Kukulkan
1
1
1
1.5
W
Pele
akrhoo
Pele
3
5
5
1.1
L
The Morrigan
elfiiii
The Morrigan
0
4
1
0.13
W
King Arthur
nukefusion1
King Arthur
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,245
Damage
41,085
61,272
Taken
63,442
36,595
Mitigated
34,953
17,951
Healing
25,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AGarnYa
Yemoja
2,633
820
554
2,704
13,920
9,229
0
3,374
10,510
15,396
0
L
11,979
2,821
0
5,915
15,208
16,330
0
1,979
12,350
0
57,926
L
Eset
DiSaR
Eset
7,838
683
310
3,562
10,835
3,960
176
2,808
7,891
54,340
0
W
Jormungandr
Firesong
Jormungandr
6,822
972
0
2,219
9,170
8,001
18
2,175
6,995
39,511
0
L
Skadi
HellTwig
Skadi
6,367
2,507
0
4,126
11,034
3,582
0
2,053
8,940
0
58,842
W
Heimdallr
ZakSirak
Heimdallr
11,058
6,283
0
3,221
10,465
4,136
610
2,130
8,335
0
65,024
W
Kukulkan
afrro
Kukulkan
4,618
315
128
2,307
6,622
2,597
714
2,744
3,853
55,336
0
W
Pele
akrhoo
Pele
6,938
2,130
912
6,602
18,770
6,433
0
4,559
14,043
0
71,720
L
The Morrigan
elfiiii
The Morrigan
6,428
1,209
0
780
10,275
3,494
0
1,484
8,465
58,740
0
W
King Arthur
nukefusion1
King Arthur
11,649
1,078
0
9,624
18,415
13,786
154
5,603
12,132
646
59,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,362
Gold Earned
45,324
455
Minions Killed
535
0
Camps Cleared
0
1,565,984
Distance Traveled
1,582,469
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,878
405
15
1
0
279,265
5
L
Odin
9,808
577
119
7
0
322,508
5
L
Eset
9,005
530
103
6
0
282,668
6
W
Jormungandr
9,245
544
59
3
0
336,622
3
L
Skadi
7,917
466
113
7
0
359,971
4
W
Heimdallr
8,764
516
116
7
0
309,734
5
W
Kukulkan
8,742
514
118
7
0
263,750
3
W
Pele
8,918
525
117
7
0
356,004
0
L
The Morrigan
7,754
456
105
6
0
321,572
0
W
King Arthur
9,655
568
125
7
0
316,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role